capi: fix missing vulkan definitions
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7e34b991e5
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192
.clang-format
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192
.clang-format
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---
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...
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6
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CMakeWorkspace">
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<contentRoot DIR="$PROJECT_DIR$" />
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</component>
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</project>
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@ -1,28 +1,2 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="CPP_MODULE" version="4">
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$">
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<sourceFolder url="file://$MODULE_DIR$/librashader-preprocess/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-presets/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-reflect/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/naga/benches" isTestSource="true" />
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<sourceFolder url="file://$MODULE_DIR$/naga/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/naga/tests" isTestSource="true" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-runtime-gl/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-compiler/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-common/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-runtime-d3d11/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-runtime-gl46/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-runtime/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-capi/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-capi-exports/src" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-capi/examples" isTestSource="false" />
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<sourceFolder url="file://$MODULE_DIR$/librashader-runtime-vk/src" isTestSource="false" />
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<excludeFolder url="file://$MODULE_DIR$/target" />
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<excludeFolder url="file://$MODULE_DIR$/librashader-capi/target" />
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</content>
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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<module classpath="CMake" type="CPP_MODULE" version="4" />
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@ -94,9 +94,13 @@ typedef struct libra_source_image_gl_t {
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/// Defines the output viewport for a rendered frame.
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typedef struct libra_viewport_t {
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/// The x offset in the viewport framebuffer to begin rendering from.
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float x;
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/// The y offset in the viewport framebuffer to begin rendering from.
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float y;
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/// The width of the viewport framebuffer.
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uint32_t width;
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/// The height of the viewport framebuffer.
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uint32_t height;
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} libra_viewport_t;
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int32_t frame_direction;
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} FrameOptionsVulkan;
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/// Function pointer definition for
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///libra_preset_create
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typedef libra_error_t (*PFN_libra_preset_create)(const char *filename, libra_shader_preset_t *out);
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/// Function pointer definition for
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///libra_preset_free
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typedef libra_error_t (*PFN_libra_preset_free)(libra_shader_preset_t *preset);
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///libra_preset_print
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typedef libra_error_t (*PFN_libra_preset_print)(libra_shader_preset_t *preset);
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/// Function pointer definition for libra_preset_get_runtime_param_names
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typedef libra_error_t (*PFN_libra_preset_get_runtime_param_names)(libra_shader_preset_t *preset,
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const char **value);
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/// Function pointer definition for libra_error_errno
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typedef LIBRA_ERRNO (*PFN_libra_error_errno)(libra_error_t error);
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/// Function pointer definition for libra_error_print
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typedef int32_t (*PFN_libra_error_print)(libra_error_t error);
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/// Function pointer definition for libra_error_free
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typedef int32_t (*PFN_libra_error_free)(libra_error_t *error);
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/// Function pointer definition for libra_error_write
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typedef int32_t (*PFN_libra_error_write)(libra_error_t error, char **out);
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/// Function pointer definition for libra_error_free_string
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typedef int32_t (*PFN_libra_error_free_string)(char **out);
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#if defined(LIBRA_RUNTIME_OPENGL)
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@ -301,6 +315,34 @@ typedef libra_error_t (*PFN_libra_d3d11_filter_chain_frame)(libra_d3d11_filter_c
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typedef libra_error_t (*PFN_libra_d3d11_filter_chain_free)(libra_d3d11_filter_chain_t *chain);
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#endif
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#if defined(LIBRA_RUNTIME_VULKAN)
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/// Function pointer definition for
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///libra_vk_filter_chain_create
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typedef libra_error_t (*PFN_libra_vk_filter_chain_create)(struct libra_device_vk_t vulkan,
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libra_shader_preset_t *preset,
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const struct filter_chain_vk_opt_t *options,
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libra_vk_filter_chain_t *out);
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#endif
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#if defined(LIBRA_RUNTIME_VULKAN)
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/// Function pointer definition for
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///libra_vk_filter_chain_frame
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typedef libra_error_t (*PFN_libra_vk_filter_chain_frame)(libra_vk_filter_chain_t *chain,
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VkCommandBuffer command_buffer,
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size_t frame_count,
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struct libra_image_vk_t image,
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struct libra_viewport_t viewport,
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struct libra_image_vk_t out,
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const float *mvp,
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const struct FrameOptionsVulkan *opt);
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#endif
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#if defined(LIBRA_RUNTIME_VULKAN)
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/// Function pointer definition for
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///libra_vk_filter_chain_free
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typedef libra_error_t (*PFN_libra_vk_filter_chain_free)(libra_vk_filter_chain_t *chain);
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif // __cplusplus
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@ -387,7 +429,8 @@ libra_error_t libra_preset_print(libra_shader_preset_t *preset);
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/// Get a list of runtime parameter names.
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///
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/// The returned value can not currently be freed.
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/// This function should be considered in progress. Its use is discouraged.
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/// This function should be considered work in progress. Its use is discouraged.
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/// Removal of this function is exempted from semantic versioning.
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libra_error_t libra_preset_get_runtime_param_names(libra_shader_preset_t *preset,
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const char **value);
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#ifndef __LIBRASHADER_LD_H__
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#define __LIBRASHADER_LD_H__
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#pragma once
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#define LIBRA_RUNTIME_OPENGL
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#define LIBRA_RUNTIME_D3D11
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#define LIBRA_RUNTIME_VULKAN
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#include "librashader.h"
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#define _WIN32
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#if defined(_WIN32)
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#include <libloaderapi.h>
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#endif
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typedef struct libra_instance_t {
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PFN_libra_preset_create preset_create;
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PFN_libra_preset_free preset_free;
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PFN_libra_preset_set_param preset_set_param;
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PFN_libra_preset_get_param preset_get_param;
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PFN_libra_preset_print preset_print;
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PFN_libra_preset_get_runtime_param_names preset_get_runtime_param_names;
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};
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PFN_libra_error_errno error_errno;
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PFN_libra_error_print error_print;
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PFN_libra_error_free error_free;
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PFN_libra_error_write error_write;
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PFN_libra_error_free_string error_free_string;
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PFN_libra_gl_init_context gl_init_context;
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PFN_libra_gl_filter_chain_create gl_filter_chain_create;
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PFN_libra_gl_filter_chain_frame gl_filter_chain_frame;
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PFN_libra_gl_filter_chain_free gl_filter_chain_free;
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PFN_libra_d3d11_filter_chain_create d3d11_filter_chain_create;
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PFN_libra_d3d11_filter_chain_frame d3d11_filter_chain_frame;
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PFN_libra_d3d11_filter_chain_free d3d11_filter_chain_free;
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PFN_libra_vk_filter_chain_create vk_filter_chain_create;
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PFN_libra_vk_filter_chain_frame vk_filter_chain_frame;
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PFN_libra_vk_filter_chain_free vk_filter_chain_free;
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} libra_instance_t;
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libra_instance_t librashader_load_instance(const char *filename) {
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}
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#endif
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[export]
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include = [
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# preset
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"PFN_libra_load_preset",
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"PFN_libra_preset_create",
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"PFN_libra_preset_free",
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"PFN_libra_preset_set_param",
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"PFN_libra_preset_get_param",
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"PFN_libra_d3d11_filter_chain_create",
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"PFN_libra_d3d11_filter_chain_frame",
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"PFN_libra_d3d11_filter_chain_free",
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# d3d11
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"PFN_libra_vk_filter_chain_create",
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"PFN_libra_vk_filter_chain_frame",
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"PFN_libra_vk_filter_chain_free",
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]
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[export.rename]
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