vk: make fbos

This commit is contained in:
chyyran 2022-12-07 02:05:10 -05:00
parent 2baeae494d
commit 0c072dbc91
5 changed files with 361 additions and 15 deletions

View file

@ -1,6 +1,7 @@
use std::error::Error;
use std::path::Path;
use ash::vk;
use ash::vk::{PFN_vkGetInstanceProcAddr, PrimitiveTopology, PushConstantRange, StaticFn};
use rustc_hash::FxHashMap;
use librashader_preprocess::ShaderSource;
use librashader_presets::{ShaderPassConfig, ShaderPreset, TextureConfig};
@ -10,12 +11,14 @@ use librashader_reflect::front::shaderc::GlslangCompilation;
use librashader_reflect::reflect::ReflectShader;
use librashader_reflect::reflect::semantics::{Semantic, ShaderSemantics, TextureSemantics, UniformBinding, UniformSemantic, UniqueSemantics};
use librashader_runtime::uniforms::UniformStorage;
use crate::error;
use crate::filter_pass::{FilterPass, PipelineDescriptors};
use crate::{error, util};
use crate::filter_pass::{FilterPass, PipelineDescriptors, PipelineObjects};
use crate::framebuffer::Framebuffer;
pub struct Vulkan {
physical_device: vk::PhysicalDevice,
device: vk::Device,
device: ash::Device,
instance: ash::Instance,
queue: vk::Queue,
command_pool: vk::CommandPool,
pipelines: vk::PipelineCache,
@ -34,8 +37,10 @@ type ShaderPassMeta = (
pub struct VulkanInfo<'a> {
physical_device: &'a vk::PhysicalDevice,
device: &'a vk::Device,
instance: &'a vk::Instance,
queue: &'a vk::Queue,
memory_properties: &'a vk::PhysicalDeviceMemoryProperties
memory_properties: &'a vk::PhysicalDeviceMemoryProperties,
get_instance_proc_addr: PFN_vkGetInstanceProcAddr
}
pub struct FilterChainVulkan {
@ -76,6 +81,16 @@ impl FilterChainVulkan {
options: Option<&FilterChainOptionsVulkan>,
) -> error::Result<FilterChainVulkan> {
let (passes, semantics) = FilterChainVulkan::load_preset(preset.shaders, &preset.textures)?;
unsafe {
let instance = ash::Instance::load(&StaticFn {
get_instance_proc_addr: vulkan.get_instance_proc_addr,
}, vulkan.instance.clone());
let device = ash::Device::load(instance.fp_v1_0(), vulkan.device.clone());
}
todo!();
}
@ -132,6 +147,7 @@ impl FilterChainVulkan {
}
fn init_passes(
device: &ash::Device,
passes: Vec<ShaderPassMeta>,
semantics: &ShaderSemantics,
images: u32,
@ -143,6 +159,9 @@ impl FilterChainVulkan {
let reflection = reflect.reflect(index, semantics)?;
let spirv_words = reflect.compile(None)?;
// todo: make framebuffers:
// shader_vulkan: 2280
let uniform_storage = UniformStorage::new(
reflection
.ubo
@ -170,10 +189,25 @@ impl FilterChainVulkan {
uniform_bindings.insert(UniformBinding::TextureSize(*semantics), param.offset);
}
let mut pipeline = PipelineDescriptors::new(images);
pipeline.add_ubo_binding(reflection.ubo.as_ref());
pipeline.add_texture_bindings(reflection.meta.texture_meta.values());
// shader_vulkan 1927 (pipeline_layout)
let pipeline_objects = PipelineObjects::new(&reflection, images, device)?;
let ia = vk::PipelineInputAssemblyStateCreateInfo::builder()
.topology(PrimitiveTopology::TRIANGLE_STRIP);
let vao_attrs = [vk::VertexInputAttributeDescription {
location: 0,
binding: 0,
format: vk::Format::R32G32_SFLOAT,
offset: 0,
}, vk::VertexInputAttributeDescription {
location: 1,
binding: 0,
format: vk::Format::R32G32_SFLOAT,
offset: (2 * std::mem::size_of::<f32>()) as u32,
}];
// shader_vulkan: 2026
filters.push(FilterPass {
compiled: spirv_words,
uniform_storage,

View file

@ -5,6 +5,8 @@ use librashader_reflect::back::ShaderCompilerOutput;
use librashader_reflect::reflect::semantics::{BindingStage, MemberOffset, TextureBinding, UboReflection, UniformBinding};
use librashader_runtime::uniforms::UniformStorage;
use ash::vk;
use librashader_reflect::reflect::ShaderReflection;
use crate::{error, util};
pub struct FilterPass {
pub(crate) compiled: ShaderCompilerOutput<Vec<u32>>,
@ -31,13 +33,7 @@ impl PipelineDescriptors {
pub fn add_ubo_binding(&mut self, ubo_meta: Option<&UboReflection>) {
if let Some(ubo_meta) = ubo_meta && !ubo_meta.stage_mask.is_empty() {
let mut ubo_mask = vk::ShaderStageFlags::default();
if ubo_meta.stage_mask.contains(BindingStage::VERTEX) {
ubo_mask |= vk::ShaderStageFlags::VERTEX;
}
if ubo_meta.stage_mask.contains(BindingStage::FRAGMENT) {
ubo_mask |= vk::ShaderStageFlags::FRAGMENT;
}
let mut ubo_mask = util::binding_stage_to_vulkan_stage(ubo_meta.stage_mask);
self.layout_bindings.push(vk::DescriptorSetLayoutBinding {
binding: ubo_meta.binding,
@ -79,4 +75,80 @@ impl PipelineDescriptors {
pub fn bindings(&self) -> &[vk::DescriptorSetLayoutBinding] {
self.layout_bindings.as_ref()
}
}
pub fn create_descriptor_set_layout(&self, device: &ash::Device) -> error::Result<vk::DescriptorSetLayout> {
unsafe {
let layout = device.create_descriptor_set_layout(
&vk::DescriptorSetLayoutCreateInfo::builder()
.bindings(self.bindings())
.build(),
None)?;
Ok(layout)
}
}
}
pub struct PipelineObjects {
pub layout: vk::PipelineLayout,
pub pool: vk::DescriptorPool,
pub descriptor_sets: Vec<vk::DescriptorSet>,
pub descriptor_set_layout: [vk::DescriptorSetLayout;1],
}
impl PipelineObjects {
pub fn new(reflection: &ShaderReflection, replicas: u32, device: &ash::Device) -> error::Result<Self> {
let mut descriptors = PipelineDescriptors::new(replicas);
descriptors.add_ubo_binding(reflection.ubo.as_ref());
descriptors.add_texture_bindings(reflection.meta.texture_meta.values());
let mut descriptor_set_layout = [descriptors.create_descriptor_set_layout(device)?];
let mut pipeline_create_info = vk::PipelineLayoutCreateInfo::builder()
.set_layouts(&descriptor_set_layout);
let pipeline_create_info = if let Some(push_constant) = &reflection.push_constant {
let mut stage_mask = util::binding_stage_to_vulkan_stage(push_constant.stage_mask);
let push_constant_range = [
vk::PushConstantRange::builder()
.stage_flags(stage_mask)
.size(push_constant.size)
.build()
];
pipeline_create_info.push_constant_ranges(&push_constant_range).build()
} else {
pipeline_create_info.build()
};
let layout = unsafe {
device.create_pipeline_layout(&pipeline_create_info, None)?
};
let pool = unsafe {
device.create_descriptor_pool(&vk::DescriptorPoolCreateInfo::builder()
.max_sets(replicas)
.pool_sizes(&descriptors.pool_sizes)
.build(), None)?
};
let mut descriptor_sets = Vec::new();
let alloc_info = vk::DescriptorSetAllocateInfo::builder()
.descriptor_pool(pool)
.set_layouts(&descriptor_set_layout)
.build();
for _ in 0..replicas {
unsafe {
descriptor_sets.push(device.allocate_descriptor_sets(&alloc_info)?)
}
}
let descriptor_sets: Vec<vk::DescriptorSet> = descriptor_sets.into_iter().flatten().collect();
return Ok(PipelineObjects {
layout,
descriptor_set_layout,
descriptor_sets,
pool,
})
}
}

View file

@ -0,0 +1,208 @@
use ash::vk;
use ash::vk::{AttachmentLoadOp, AttachmentStoreOp, DeviceSize, Extent2D, Extent3D, ImageAspectFlags, ImageLayout, ImageTiling, ImageType, ImageUsageFlags, ImageViewType, PipelineBindPoint, SampleCountFlags, SharingMode};
use glfw::Key::P;
use librashader_common::{ImageFormat, Size};
use crate::error;
use crate::util::find_vulkan_memory_type;
pub struct Framebuffer {
device: ash::Device,
size: Size<u32>,
format: ImageFormat,
max_levels: u32,
mem_props: vk::PhysicalDeviceMemoryProperties,
render_pass: vk::RenderPass,
framebuffer: Option<VulkanFramebuffer>
}
pub struct VulkanFramebuffer {
pub device: ash::Device,
pub framebuffer: vk::Framebuffer,
pub image_view: vk::ImageView,
pub fb_view: vk::ImageView,
pub image: vk::Image,
pub memory: VulkanMemory,
}
pub struct VulkanMemory {
pub handle: vk::DeviceMemory,
device: ash::Device
}
impl VulkanMemory {
pub fn new(device: &ash::Device, alloc: &vk::MemoryAllocateInfo) -> error::Result<VulkanMemory> {
unsafe {
Ok(VulkanMemory {
handle: device.allocate_memory(alloc, None)?,
device: device.clone()
})
}
}
pub fn bind(&self, image: &vk::Image) -> error::Result<()>{
unsafe {
Ok(self.device.bind_image_memory(image.clone(), self.handle.clone(), 0)?)
}
}
}
impl Drop for VulkanMemory {
fn drop(&mut self) {
unsafe {
self.device.free_memory(self.handle, None);
}
}
}
impl Drop for VulkanFramebuffer {
fn drop(&mut self) {
unsafe {
if self.framebuffer != vk::Framebuffer::null() {
self.device.destroy_framebuffer(self.framebuffer, None);
}
if self.image_view != vk::ImageView::null() {
self.device.destroy_image_view(self.image_view, None);
}
if self.fb_view != vk::ImageView::null() {
self.device.destroy_image_view(self.fb_view, None);
}
if self.image != vk::Image::null() {
self.device.destroy_image(self.image, None);
}
}
}
}
impl Framebuffer {
pub fn create_render_pass(device: &ash::Device, format: vk::Format) -> error::Result<vk::RenderPass> {
let attachment = vk::AttachmentDescription::builder()
.flags(vk::AttachmentDescriptionFlags::empty())
.format(format)
.samples(SampleCountFlags::TYPE_1)
.load_op(AttachmentLoadOp::DONT_CARE)
.store_op(AttachmentStoreOp::STORE)
.stencil_load_op(AttachmentLoadOp::DONT_CARE)
.stencil_store_op(AttachmentStoreOp::DONT_CARE)
.initial_layout(ImageLayout::COLOR_ATTACHMENT_OPTIMAL)
.final_layout(ImageLayout::COLOR_ATTACHMENT_OPTIMAL)
.build();
let attachment_ref = vk::AttachmentReference::builder()
.attachment(0)
.layout(ImageLayout::COLOR_ATTACHMENT_OPTIMAL)
.build();
let subpass = vk::SubpassDescription::builder()
.pipeline_bind_point(PipelineBindPoint::GRAPHICS)
.color_attachments(&[attachment_ref])
.build();
let renderpass_info = vk::RenderPassCreateInfo::builder()
.flags(vk::RenderPassCreateFlags::empty())
.attachments(&[attachment])
.subpasses(&[subpass])
.build();
unsafe {
Ok(device.create_render_pass(&renderpass_info, None)?)
}
}
pub fn new(device: &ash::Device, size: Size<u32>, format: ImageFormat, mip_levels: u32, mem_props: vk::PhysicalDeviceMemoryProperties) -> error::Result<Self> {
let mut framebuffer = Framebuffer {
device: device.clone(),
size,
format,
max_levels: mip_levels,
mem_props,
render_pass: Framebuffer::create_render_pass(device, format.into())?,
framebuffer: None
};
let vulkan_image = framebuffer.create_vulkan_image()?;
framebuffer.framebuffer = Some(vulkan_image);
Ok(framebuffer)
}
pub fn create_vulkan_image(&mut self) -> error::Result<VulkanFramebuffer> {
let image_create_info = vk::ImageCreateInfo::builder()
.image_type(ImageType::TYPE_2D)
.format(self.format.into())
.extent(Extent3D {
width: self.size.width,
height: self.size.height,
depth: 1
})
.mip_levels(std::cmp::min(self.max_levels, librashader_runtime::scaling::calc_miplevel(self.size)))
.array_layers(1)
.samples(SampleCountFlags::TYPE_1)
.tiling(ImageTiling::OPTIMAL)
.usage(ImageUsageFlags::SAMPLED | ImageUsageFlags::COLOR_ATTACHMENT | ImageUsageFlags::TRANSFER_DST | ImageUsageFlags::TRANSFER_SRC)
.sharing_mode(SharingMode::EXCLUSIVE)
.initial_layout(ImageLayout::UNDEFINED)
.build();
let image = unsafe { self.device.create_image(&image_create_info, None)? };
let mem_reqs = unsafe { self.device.get_image_memory_requirements(image.clone()) };
let alloc_info = vk::MemoryAllocateInfo::builder()
.allocation_size(mem_reqs.size)
.memory_type_index(find_vulkan_memory_type(&self.mem_props, mem_reqs.memory_type_bits, vk::MemoryPropertyFlags::DEVICE_LOCAL))
.build();
// todo: optimize by reusing existing memory.
let memory = VulkanMemory::new(&self.device, &alloc_info)?;
memory.bind(&image)?;
let image_subresource = vk::ImageSubresourceRange::builder()
.base_mip_level(0)
.base_array_layer(0)
.level_count(image_create_info.mip_levels)
.layer_count(1)
.aspect_mask(ImageAspectFlags::COLOR)
.build();
let swizzle_components = vk::ComponentMapping::builder()
.r(vk::ComponentSwizzle::R)
.g(vk::ComponentSwizzle::G)
.b(vk::ComponentSwizzle::B)
.a(vk::ComponentSwizzle::A)
.build();
let mut view_info = vk::ImageViewCreateInfo::builder()
.view_type(ImageViewType::TYPE_2D)
.format(self.format.into())
.image(image.clone())
.subresource_range(image_subresource)
.components(swizzle_components)
.build();
let image_view = unsafe {
self.device.create_image_view(&view_info, None)?
};
view_info.subresource_range.level_count = 1;
let fb_view = unsafe {
self.device.create_image_view(&view_info, None)?
};
let framebuffer = unsafe {
self.device.create_framebuffer(&vk::FramebufferCreateInfo::builder()
.render_pass(self.render_pass)
.attachments(&[image_view])
.width(self.size.width)
.height(self.size.height)
.layers(1).build(), None)?
};
Ok(VulkanFramebuffer {
device: self.device.clone(),
framebuffer,
memory,
image_view,
fb_view,
image
})
}
}

View file

@ -5,6 +5,8 @@ mod hello_triangle;
mod filter_chain;
mod filter_pass;
mod error;
mod util;
mod framebuffer;
#[cfg(test)]
mod tests {

View file

@ -0,0 +1,30 @@
use ash::vk;
use librashader_reflect::reflect::semantics::BindingStage;
pub fn binding_stage_to_vulkan_stage(stage_mask: BindingStage) -> vk::ShaderStageFlags {
let mut mask = vk::ShaderStageFlags::default();
if stage_mask.contains(BindingStage::VERTEX) {
mask |= vk::ShaderStageFlags::VERTEX;
}
if stage_mask.contains(BindingStage::FRAGMENT) {
mask |= vk::ShaderStageFlags::FRAGMENT;
}
mask
}
pub fn find_vulkan_memory_type(props: &vk::PhysicalDeviceMemoryProperties, device_reqs: u32, host_reqs: vk::MemoryPropertyFlags) -> u32 {
for i in 0..vk::MAX_MEMORY_TYPES {
if device_reqs & (1 << i) != 0
&& props.memory_types[i].property_flags & host_reqs == host_reqs {
return i as u32
}
}
if host_reqs == vk::MemoryPropertyFlags::empty() {
panic!("[vk] Failed to find valid memory type.")
} else {
find_vulkan_memory_type(props, device_reqs, vk::MemoryPropertyFlags::empty())
}
}