From 11a139b57e7a0398c65d7b5cb4db9b4abc6e02f4 Mon Sep 17 00:00:00 2001 From: chyyran Date: Sat, 10 Dec 2022 01:59:54 -0500 Subject: [PATCH] doc: update expected windows dll name --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 6f8fe67..d51d95d 100644 --- a/README.md +++ b/README.md @@ -93,12 +93,12 @@ are more permissively licensed, and may allow you to use librashader in your per licensed or proprietary project. To facilitate easier use of librashader in projects incompatible with MPL-2.0, `librashader_ld` -implements a loader which thunks its calls to any `librashader.so` or `rashader.dll` +implements a loader which thunks its calls to any `librashader.so` or `librashader.dll` library found in the load path. A non-MPL-2.0 compatible project may link against -`librashader_ld` to use the librashader runtime, *provided that `librashader.so` or `rashader.dll` +`librashader_ld` to use the librashader runtime, *provided that `librashader.so` or `librashader.dll` are distributed under the restrictions of MPLv2*. -Note that this means that if your project is not compatible with MPL-2.0, you **can not distribute `librashader.so` or `rashader.dll`** +Note that this means that if your project is not compatible with MPL-2.0, you **can not distribute `librashader.so` or `librashader.dll`** alongside your project. The end user must obtain the implementation of librashader themselves. At your discretion, you may instead choose to distribute `librashader` under the terms of GPLv3 rather than MPL-2.0 \ No newline at end of file