fmt: cargo fmt
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962a81c2e3
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@ -1,8 +1,8 @@
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//! Cache helpers for `ShaderCompilation` objects to cache compiled SPIRV.
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use librashader_preprocess::ShaderSource;
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use librashader_reflect::back::targets::{GLSL, HLSL, SPIRV};
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#[cfg(all(target_os = "windows", feature = "d3d"))]
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use librashader_reflect::back::targets::DXIL;
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use librashader_reflect::back::targets::{GLSL, HLSL, SPIRV};
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use librashader_reflect::back::{CompilerBackend, FromCompilation};
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use librashader_reflect::error::{ShaderCompileError, ShaderReflectError};
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@ -71,7 +71,7 @@ impl From<wgpu_types::TextureFormat> for ImageFormat {
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wgpu_types::TextureFormat::Rgba32Uint => ImageFormat::R32G32B32A32Uint,
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wgpu_types::TextureFormat::Rgba32Sint => ImageFormat::R32G32B32A32Sint,
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wgpu_types::TextureFormat::Rgba32Float => ImageFormat::R32G32B32A32Sfloat,
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_ => ImageFormat::Unknown
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_ => ImageFormat::Unknown,
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}
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}
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}
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@ -155,8 +155,6 @@ impl From<FilterMode> for wgpu_types::FilterMode {
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}
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}
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impl From<WrapMode> for wgpu_types::AddressMode {
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fn from(value: WrapMode) -> Self {
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match value {
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@ -5,7 +5,6 @@ use core::slice;
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/// Polyfill trait for [`Vec::extract_if`](https://github.com/rust-lang/rust/issues/43244).
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pub(crate) trait MakeExtractIf<T> {
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/// Creates an iterator which uses a closure to determine if an element should be removed.
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///
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/// If the closure returns true, then the element is removed and yielded.
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@ -74,7 +73,7 @@ impl<T> MakeExtractIf<T> for Vec<T> {
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#[derive(Debug)]
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#[must_use = "iterators are lazy and do nothing unless consumed"]
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pub struct ExtractIf<'a, T, F>
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where
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where
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F: FnMut(&mut T) -> bool,
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{
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vec: &'a mut Vec<T>,
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@ -89,7 +88,7 @@ pub struct ExtractIf<'a, T, F>
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}
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impl<T, F> Iterator for ExtractIf<'_, T, F>
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where
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where
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F: FnMut(&mut T) -> bool,
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{
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type Item = T;
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@ -124,7 +123,7 @@ impl<T, F> Iterator for ExtractIf<'_, T, F>
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}
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impl<T, F> Drop for ExtractIf<'_, T, F>
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where
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where
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F: FnMut(&mut T) -> bool,
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{
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fn drop(&mut self) {
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@ -235,35 +234,30 @@ mod test {
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#[test]
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fn drain_filter_complex() {
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{ // [+xxx++++++xxxxx++++x+x++]
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let mut vec = vec![1,
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2, 4, 6,
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7, 9, 11, 13, 15, 17,
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18, 20, 22, 24, 26,
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27, 29, 31, 33,
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34,
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35,
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36,
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37, 39];
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{
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// [+xxx++++++xxxxx++++x+x++]
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let mut vec = vec![
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1, 2, 4, 6, 7, 9, 11, 13, 15, 17, 18, 20, 22, 24, 26, 27, 29, 31, 33, 34, 35, 36,
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37, 39,
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];
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let removed = vec.extract_if(|x| *x % 2 == 0).collect::<Vec<_>>();
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assert_eq!(removed.len(), 10);
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assert_eq!(removed, vec![2, 4, 6, 18, 20, 22, 24, 26, 34, 36]);
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assert_eq!(vec.len(), 14);
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assert_eq!(vec, vec![1, 7, 9, 11, 13, 15, 17, 27, 29, 31, 33, 35, 37, 39]);
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assert_eq!(
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vec,
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vec![1, 7, 9, 11, 13, 15, 17, 27, 29, 31, 33, 35, 37, 39]
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);
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}
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{ // [xxx++++++xxxxx++++x+x++]
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let mut vec = vec![2, 4, 6,
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7, 9, 11, 13, 15, 17,
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18, 20, 22, 24, 26,
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27, 29, 31, 33,
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34,
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35,
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36,
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37, 39];
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{
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// [xxx++++++xxxxx++++x+x++]
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let mut vec = vec![
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2, 4, 6, 7, 9, 11, 13, 15, 17, 18, 20, 22, 24, 26, 27, 29, 31, 33, 34, 35, 36, 37,
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39,
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];
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let removed = vec.extract_if(|x| *x % 2 == 0).collect::<Vec<_>>();
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assert_eq!(removed.len(), 10);
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@ -273,14 +267,11 @@ mod test {
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assert_eq!(vec, vec![7, 9, 11, 13, 15, 17, 27, 29, 31, 33, 35, 37, 39]);
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}
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{ // [xxx++++++xxxxx++++x+x]
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let mut vec = vec![2, 4, 6,
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7, 9, 11, 13, 15, 17,
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18, 20, 22, 24, 26,
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27, 29, 31, 33,
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34,
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35,
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36];
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{
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// [xxx++++++xxxxx++++x+x]
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let mut vec = vec![
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2, 4, 6, 7, 9, 11, 13, 15, 17, 18, 20, 22, 24, 26, 27, 29, 31, 33, 34, 35, 36,
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];
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let removed = vec.extract_if(|x| *x % 2 == 0).collect::<Vec<_>>();
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assert_eq!(removed.len(), 10);
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@ -290,9 +281,11 @@ mod test {
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assert_eq!(vec, vec![7, 9, 11, 13, 15, 17, 27, 29, 31, 33, 35]);
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}
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{ // [xxxxxxxxxx+++++++++++]
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let mut vec = vec![2, 4, 6, 8, 10, 12, 14, 16, 18, 20,
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1, 3, 5, 7, 9, 11, 13, 15, 17, 19];
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{
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// [xxxxxxxxxx+++++++++++]
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let mut vec = vec![
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2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 1, 3, 5, 7, 9, 11, 13, 15, 17, 19,
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];
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let removed = vec.extract_if(|x| *x % 2 == 0).collect::<Vec<_>>();
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assert_eq!(removed.len(), 10);
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@ -302,9 +295,11 @@ mod test {
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assert_eq!(vec, vec![1, 3, 5, 7, 9, 11, 13, 15, 17, 19]);
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}
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{ // [+++++++++++xxxxxxxxxx]
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let mut vec = vec![1, 3, 5, 7, 9, 11, 13, 15, 17, 19,
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2, 4, 6, 8, 10, 12, 14, 16, 18, 20];
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{
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// [+++++++++++xxxxxxxxxx]
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let mut vec = vec![
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1, 3, 5, 7, 9, 11, 13, 15, 17, 19, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20,
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];
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let removed = vec.extract_if(|x| *x % 2 == 0).collect::<Vec<_>>();
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assert_eq!(removed.len(), 10);
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@ -11,9 +11,9 @@
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#![allow(unstable_name_collisions)]
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mod error;
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mod extract_if;
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mod parse;
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mod preset;
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mod extract_if;
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pub use error::*;
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pub use preset::*;
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@ -1,7 +1,7 @@
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use crate::extract_if::MakeExtractIf;
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use crate::parse::remove_if;
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use crate::parse::value::Value;
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use crate::{ParameterConfig, Scale2D, Scaling, ShaderPassConfig, ShaderPreset, TextureConfig};
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use crate::extract_if::MakeExtractIf;
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pub fn resolve_values(mut values: Vec<Value>) -> ShaderPreset {
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let textures: Vec<TextureConfig> = values
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@ -1,8 +1,8 @@
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use crate::error::{SemanticsErrorKind, ShaderCompileError, ShaderReflectError};
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use crate::front::GlslangCompilation;
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use crate::reflect::semantics::{
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BindingMeta, BindingStage, MemberOffset, ShaderReflection, ShaderSemantics,
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TextureBinding, TextureSemanticMap, TextureSemantics, TextureSizeMeta, TypeInfo, BufferReflection,
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BindingMeta, BindingStage, BufferReflection, MemberOffset, ShaderReflection, ShaderSemantics,
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TextureBinding, TextureSemanticMap, TextureSemantics, TextureSizeMeta, TypeInfo,
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UniformMemberBlock, UniqueSemanticMap, UniqueSemantics, ValidateTypeSemantics, VariableMeta,
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MAX_BINDINGS_COUNT, MAX_PUSH_BUFFER_SIZE,
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};
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@ -1,13 +1,16 @@
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use crate::error::{SemanticsErrorKind, ShaderReflectError};
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use naga::{AddressSpace, Binding, GlobalVariable, Handle, ImageClass, Module, ResourceBinding, Scalar, ScalarKind, TypeInner, VectorSize};
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use naga::{
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AddressSpace, Binding, GlobalVariable, Handle, ImageClass, Module, ResourceBinding, Scalar,
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ScalarKind, TypeInner, VectorSize,
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};
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use crate::reflect::helper::{SemanticErrorBlame, TextureData, UboData};
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use crate::reflect::semantics::{
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BindingMeta, BindingStage, MemberOffset, ShaderSemantics, TextureBinding,
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TextureSemanticMap, TextureSemantics, TextureSizeMeta, TypeInfo, BufferReflection,
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UniformMemberBlock, UniqueSemanticMap, UniqueSemantics, ValidateTypeSemantics, VariableMeta,
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MAX_BINDINGS_COUNT, MAX_PUSH_BUFFER_SIZE,
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BindingMeta, BindingStage, BufferReflection, MemberOffset, ShaderSemantics, TextureBinding,
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TextureSemanticMap, TextureSemantics, TextureSizeMeta, TypeInfo, UniformMemberBlock,
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UniqueSemanticMap, UniqueSemantics, ValidateTypeSemantics, VariableMeta, MAX_BINDINGS_COUNT,
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MAX_PUSH_BUFFER_SIZE,
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};
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use crate::reflect::{align_uniform_size, ReflectShader, ShaderReflection};
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impl ValidateTypeSemantics<&TypeInner> for TextureSemantics {
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fn validate_type(&self, ty: &&TypeInner) -> Option<TypeInfo> {
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let TypeInner::Vector { scalar: Scalar { width, kind }, size } = ty else {
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let TypeInner::Vector {
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scalar: Scalar { width, kind },
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size,
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} = ty
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else {
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return None;
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};
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@ -185,10 +192,9 @@ impl NagaReflect {
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})
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}
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fn get_next_binding(&self, bind_group: u32) -> u32{
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fn get_next_binding(&self, bind_group: u32) -> u32 {
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let mut max_bind = 0;
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for (_, gv) in self.vertex
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.global_variables.iter() {
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for (_, gv) in self.vertex.global_variables.iter() {
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let Some(binding) = &gv.binding else {
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continue;
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};
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max_bind = std::cmp::max(max_bind, binding.binding);
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}
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for (_, gv) in self.fragment
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.global_variables.iter() {
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for (_, gv) in self.fragment.global_variables.iter() {
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let Some(binding) = &gv.binding else {
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continue;
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};
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@ -234,18 +239,12 @@ impl NagaReflect {
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// Reassign to UBO later if we want during compilation.
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if let Some(vertex_pcb) = vertex_pcb {
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let ubo = &mut self.vertex.global_variables[vertex_pcb];
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ubo.binding = Some(ResourceBinding {
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group: 0,
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binding,
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});
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ubo.binding = Some(ResourceBinding { group: 0, binding });
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}
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if let Some(fragment_pcb) = fragment_pcb {
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let ubo = &mut self.fragment.global_variables[fragment_pcb];
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ubo.binding = Some(ResourceBinding {
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group: 0,
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binding,
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});
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ubo.binding = Some(ResourceBinding { group: 0, binding });
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};
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match (vertex_pcb, fragment_pcb) {
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|
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@ -13,7 +13,7 @@ use librashader_common::{ImageFormat, Size};
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use librashader_presets::{Scale2D, TextureConfig};
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use librashader_reflect::back::cross::CrossGlslContext;
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use librashader_reflect::back::ShaderCompilerOutput;
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use librashader_reflect::reflect::semantics::{TextureBinding, BufferReflection};
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use librashader_reflect::reflect::semantics::{BufferReflection, TextureBinding};
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use librashader_runtime::uniforms::UniformStorageAccess;
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use rustc_hash::FxHashMap;
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@ -124,9 +124,7 @@ impl FilterPass {
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output.output.begin_pass(cmd);
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let residual = self
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.graphics_pipeline
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.begin_rendering(output, cmd)?;
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let residual = self.graphics_pipeline.begin_rendering(output, cmd)?;
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unsafe {
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parent.device.cmd_bind_pipeline(
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|
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@ -7,7 +7,7 @@ use crate::render_pass::VulkanRenderPass;
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use ash::vk::PushConstantRange;
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use librashader_cache::cache_pipeline;
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use librashader_reflect::back::ShaderCompilerOutput;
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use librashader_reflect::reflect::semantics::{TextureBinding, BufferReflection};
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use librashader_reflect::reflect::semantics::{BufferReflection, TextureBinding};
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use librashader_reflect::reflect::ShaderReflection;
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use librashader_runtime::render_target::RenderTarget;
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use std::ffi::CStr;
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@ -31,7 +31,9 @@ impl PipelineDescriptors {
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}
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pub fn add_ubo_binding(&mut self, ubo_meta: Option<&BufferReflection<u32>>) {
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if let Some(ubo_meta) = ubo_meta && !ubo_meta.stage_mask.is_empty() {
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if let Some(ubo_meta) = ubo_meta
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&& !ubo_meta.stage_mask.is_empty()
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{
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let ubo_mask = util::binding_stage_to_vulkan_stage(ubo_meta.stage_mask);
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self.layout_bindings.push(vk::DescriptorSetLayoutBinding {
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@ -417,7 +419,11 @@ impl VulkanGraphicsPipeline {
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extent: output.output.size.into(),
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});
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unsafe {
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self.device.cmd_begin_render_pass(cmd, &render_pass_info, vk::SubpassContents::INLINE);
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self.device.cmd_begin_render_pass(
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cmd,
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&render_pass_info,
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vk::SubpassContents::INLINE,
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);
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}
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Ok(Some(framebuffer))
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} else {
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|
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@ -1,6 +1,6 @@
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use parking_lot::RwLock;
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use std::ops::{Deref, DerefMut};
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use std::sync::Arc;
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use parking_lot::RwLock;
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pub struct WgpuStagedBuffer {
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buffer: wgpu::Buffer,
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|
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|
@ -16,15 +16,13 @@ use std::sync::Arc;
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use crate::buffer::WgpuStagedBuffer;
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use crate::draw_quad::DrawQuad;
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use librashader_common::{ImageFormat, Size, Viewport};
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use librashader_common::{FilterMode, ImageFormat, Size, Viewport, WrapMode};
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use librashader_reflect::back::wgsl::WgslCompileOptions;
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use librashader_runtime::framebuffer::FramebufferInit;
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use librashader_runtime::render_target::RenderTarget;
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use librashader_runtime::scaling::ScaleFramebuffer;
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use rayon::prelude::*;
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use wgpu::{
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Device, TextureFormat,
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};
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use wgpu::{Device, TextureFormat};
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use crate::error;
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use crate::error::FilterChainError;
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|
@ -32,6 +30,7 @@ use crate::filter_pass::FilterPass;
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use crate::framebuffer::OutputView;
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use crate::graphics_pipeline::WgpuGraphicsPipeline;
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use crate::luts::LutTexture;
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use crate::mipmap::MipmapGen;
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use crate::options::FrameOptionsWGPU;
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use crate::samplers::SamplerSet;
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use crate::texture::{Handle, InputImage, OwnedImage};
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|
@ -56,6 +55,7 @@ pub struct FilterChainWGPU {
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history_framebuffers: VecDeque<OwnedImage>,
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disable_mipmaps: bool,
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// residuals: Box<[FrameResiduals]>,
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mipmapper: MipmapGen,
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}
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pub struct FilterMutable {
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|
@ -73,7 +73,7 @@ pub(crate) struct FilterCommon {
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pub internal_frame_count: i32,
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pub(crate) draw_quad: DrawQuad,
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device: Arc<Device>,
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pub(crate) queue: Arc<wgpu::Queue>
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pub(crate) queue: Arc<wgpu::Queue>,
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}
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impl FilterChainWGPU {
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|
@ -94,9 +94,17 @@ impl FilterChainWGPU {
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// // initialize passes
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let filters = Self::init_passes(Arc::clone(&device), passes, &semantics)?;
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//
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let luts = FilterChainWGPU::load_luts(&device, &queue, cmd, &preset.textures)?;
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let samplers = SamplerSet::new(&device);
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let mut mipmapper = MipmapGen::new(Arc::clone(&device));
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let luts = FilterChainWGPU::load_luts(
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&device,
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&queue,
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cmd,
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&mut mipmapper,
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&samplers,
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&preset.textures,
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)?;
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//
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let framebuffer_gen = || {
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Ok::<_, error::FilterChainError>(OwnedImage::new(
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|
@ -123,11 +131,6 @@ impl FilterChainWGPU {
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//
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// initialize history
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let (history_framebuffers, history_textures) = framebuffer_init.init_history()?;
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//
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// let mut intermediates = Vec::new();
|
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// intermediates.resize_with(frames_in_flight as usize, || {
|
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// FrameResiduals::new(&device.device)
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// });
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let draw_quad = DrawQuad::new(&device);
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|
@ -156,6 +159,7 @@ impl FilterChainWGPU {
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feedback_framebuffers,
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history_framebuffers,
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disable_mipmaps: false, // todo: force no mipmaps,
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mipmapper,
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})
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}
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|
@ -163,6 +167,8 @@ impl FilterChainWGPU {
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device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
cmd: &mut wgpu::CommandEncoder,
|
||||
mipmapper: &mut MipmapGen,
|
||||
sampler_set: &SamplerSet,
|
||||
textures: &[TextureConfig],
|
||||
) -> error::Result<FxHashMap<usize, LutTexture>> {
|
||||
let mut luts = FxHashMap::default();
|
||||
|
@ -171,7 +177,8 @@ impl FilterChainWGPU {
|
|||
.map(|texture| Image::load(&texture.path, UVDirection::TopLeft))
|
||||
.collect::<Result<Vec<Image>, ImageError>>()?;
|
||||
for (index, (texture, image)) in textures.iter().zip(images).enumerate() {
|
||||
let texture = LutTexture::new(device, queue, cmd, image, texture);
|
||||
let texture =
|
||||
LutTexture::new(device, queue, cmd, image, texture, mipmapper, sampler_set);
|
||||
luts.insert(index, texture);
|
||||
}
|
||||
Ok(luts)
|
||||
|
@ -375,7 +382,13 @@ impl FilterChainWGPU {
|
|||
)?;
|
||||
|
||||
if target.max_miplevels > 1 && !self.disable_mipmaps {
|
||||
target.generate_mipmaps(cmd);
|
||||
let sampler = self.common.samplers.get(
|
||||
WrapMode::ClampToEdge,
|
||||
FilterMode::Linear,
|
||||
FilterMode::Nearest,
|
||||
);
|
||||
|
||||
target.generate_mipmaps(cmd, &mut self.mipmapper, &sampler);
|
||||
}
|
||||
|
||||
source = self.common.output_textures[index].clone().unwrap();
|
||||
|
|
|
@ -16,5 +16,3 @@ impl<'a> OutputView<'a> {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -6,13 +6,13 @@ use winit::{
|
|||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
use librashader_common::Viewport;
|
||||
use librashader_presets::ShaderPreset;
|
||||
use librashader_runtime_wgpu::FilterChainWGPU;
|
||||
use wgpu::util::DeviceExt;
|
||||
use winit::event_loop::EventLoopBuilder;
|
||||
use winit::keyboard::{Key, KeyCode, PhysicalKey};
|
||||
use winit::platform::windows::EventLoopBuilderExtWindows;
|
||||
use librashader_common::Viewport;
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
@ -75,7 +75,7 @@ struct State<'a> {
|
|||
vertex_buffer: wgpu::Buffer,
|
||||
num_vertices: u32,
|
||||
chain: FilterChainWGPU,
|
||||
frame_count: usize
|
||||
frame_count: usize,
|
||||
}
|
||||
impl<'a> State<'a> {
|
||||
async fn new(window: &'a Window) -> Self {
|
||||
|
@ -228,8 +228,7 @@ impl<'a> State<'a> {
|
|||
fn render(&mut self) -> Result<(), wgpu::SurfaceError> {
|
||||
let output = self.surface.get_current_texture()?;
|
||||
|
||||
let render_output = Arc::new(self.device.create_texture(
|
||||
&wgpu::TextureDescriptor {
|
||||
let render_output = Arc::new(self.device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some("rendertexture"),
|
||||
size: output.texture.size(),
|
||||
mip_level_count: output.texture.mip_level_count(),
|
||||
|
@ -241,11 +240,9 @@ impl<'a> State<'a> {
|
|||
| wgpu::TextureUsages::COPY_DST
|
||||
| wgpu::TextureUsages::COPY_SRC,
|
||||
view_formats: &[output.texture.format()],
|
||||
}
|
||||
));
|
||||
}));
|
||||
|
||||
let filter_output = Arc::new(self.device.create_texture(
|
||||
&wgpu::TextureDescriptor {
|
||||
let filter_output = Arc::new(self.device.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some("filteroutput"),
|
||||
size: output.texture.size(),
|
||||
mip_level_count: output.texture.mip_level_count(),
|
||||
|
@ -257,15 +254,11 @@ impl<'a> State<'a> {
|
|||
| wgpu::TextureUsages::COPY_DST
|
||||
| wgpu::TextureUsages::COPY_SRC,
|
||||
view_formats: &[output.texture.format()],
|
||||
}
|
||||
));
|
||||
}));
|
||||
|
||||
let view = render_output.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
|
||||
let view = render_output
|
||||
.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
|
||||
let filter_view = filter_output
|
||||
.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
let filter_view = filter_output.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
|
||||
let mut encoder = self
|
||||
.device
|
||||
|
@ -274,8 +267,7 @@ impl<'a> State<'a> {
|
|||
});
|
||||
|
||||
{
|
||||
let mut render_pass =
|
||||
encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
label: Some("Render Pass"),
|
||||
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||
view: &view,
|
||||
|
@ -295,7 +287,8 @@ impl<'a> State<'a> {
|
|||
}
|
||||
|
||||
self.chain
|
||||
.frame(Arc::clone(&render_output),
|
||||
.frame(
|
||||
Arc::clone(&render_output),
|
||||
&Viewport {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
|
@ -307,13 +300,15 @@ impl<'a> State<'a> {
|
|||
},
|
||||
},
|
||||
&mut encoder,
|
||||
self.frame_count, None
|
||||
).expect("failed to draw frame");
|
||||
self.frame_count,
|
||||
None,
|
||||
)
|
||||
.expect("failed to draw frame");
|
||||
|
||||
encoder.copy_texture_to_texture(
|
||||
filter_output.as_image_copy(),
|
||||
output.texture.as_image_copy(),
|
||||
output.texture.size()
|
||||
output.texture.size(),
|
||||
);
|
||||
|
||||
self.queue.submit(std::iter::once(encoder.finish()));
|
||||
|
|
|
@ -21,7 +21,9 @@ impl<'a, T, const N: usize> ArrayChunksMut<'a, T, N> {
|
|||
#[inline]
|
||||
pub(super) fn new(slice: &'a mut [T]) -> Self {
|
||||
let (array_slice, _rem) = as_chunks_mut(slice);
|
||||
Self { iter: array_slice.iter_mut() }
|
||||
Self {
|
||||
iter: array_slice.iter_mut(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -54,7 +56,6 @@ impl<'a, T, const N: usize> Iterator for ArrayChunksMut<'a, T, N> {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
/// Splits the slice into a slice of `N`-element arrays,
|
||||
/// starting at the beginning of the slice,
|
||||
/// and a remainder slice with length strictly less than `N`.
|
||||
|
|
|
@ -2,8 +2,8 @@ pub use image::ImageError;
|
|||
use librashader_common::Size;
|
||||
use std::marker::PhantomData;
|
||||
|
||||
use std::path::Path;
|
||||
use crate::array_chunks_mut::ArrayChunksMut;
|
||||
use std::path::Path;
|
||||
|
||||
/// An uncompressed raw image ready to upload to GPU buffers.
|
||||
pub struct Image<P: PixelFormat = RGBA8> {
|
||||
|
|
Loading…
Reference in a new issue