diff --git a/README.md b/README.md index f7b9fb9..ff7e179 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # librashader -![Mega Bezel SMOOTH-ADV](https://user-images.githubusercontent.com/1000503/212806508-11e6942d-ac48-4659-bd61-1e50259d92b2.png) +![Mega Bezel SMOOTH-ADV](shader_triangle.png) *Mega Bezel SMOOTH-ADV on DirectX 11* diff --git a/librashader-runtime-d3d11/tests/triangle.rs b/librashader-runtime-d3d11/tests/triangle.rs index 3ccce58..ba4a4dc 100644 --- a/librashader-runtime-d3d11/tests/triangle.rs +++ b/librashader-runtime-d3d11/tests/triangle.rs @@ -9,8 +9,11 @@ use librashader_runtime_d3d11::options::FilterChainOptionsD3D11; // const FILTER_PATH: &str = // "../test/slang-shaders/handheld/console-border/gbc-lcd-grid-v2.slangp"; // "../test/null.slangp", +// const FILTER_PATH: &str = +// "../test/Mega_Bezel_Packs/Duimon-Mega-Bezel/Presets/Advanced/Nintendo_GBA_SP/GBA_SP-[ADV]-[LCD-GRID].slangp"; + const FILTER_PATH: &str = - "../test/Mega_Bezel_Packs/Duimon-Mega-Bezel/Presets/Advanced/Nintendo_GBA_SP/GBA_SP-[ADV]-[LCD-GRID].slangp"; + "../test/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp"; // const FILTER_PATH: &str = "../test/slang-shaders/test/history.slangp"; // const FILTER_PATH: &str = "../test/slang-shaders/test/feedback.slangp"; diff --git a/shader_triangle.png b/shader_triangle.png new file mode 100644 index 0000000..e9292df Binary files /dev/null and b/shader_triangle.png differ