d3d11: properly clear history framebuffers
This commit is contained in:
parent
2adb23c01f
commit
336094cad9
|
@ -410,7 +410,7 @@ impl FilterChainD3D11 {
|
|||
if let Some(options) = options {
|
||||
if options.clear_history {
|
||||
for framebuffer in &mut self.history_framebuffers {
|
||||
framebuffer.init(Size::new(1, 1), ImageFormat::R8G8B8A8Unorm)?;
|
||||
framebuffer.clear()?;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -18,6 +18,8 @@ use windows::Win32::Graphics::Direct3D11::{
|
|||
};
|
||||
use windows::Win32::Graphics::Dxgi::Common::{DXGI_FORMAT, DXGI_SAMPLE_DESC};
|
||||
|
||||
static CLEAR: &[f32; 4] = &[0.0f32, 0.0, 0.0, 0.0];
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub(crate) struct OwnedFramebuffer {
|
||||
render: ID3D11Texture2D,
|
||||
|
@ -97,6 +99,14 @@ impl OwnedFramebuffer {
|
|||
Ok(size)
|
||||
}
|
||||
|
||||
pub fn clear(&mut self) -> error::Result<()> {
|
||||
let rtv = self.create_render_target_view()?;
|
||||
unsafe {
|
||||
self.context.ClearRenderTargetView(&rtv, CLEAR.as_ptr());
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn init(&mut self, size: Size<u32>, format: ImageFormat) -> error::Result<()> {
|
||||
let format = d3d11_get_closest_format(
|
||||
&self.device,
|
||||
|
|
|
@ -30,51 +30,52 @@ mod tests {
|
|||
use super::*;
|
||||
use crate::options::FilterChainOptionsD3D11;
|
||||
use librashader_runtime::image::{Image, UVDirection};
|
||||
use std::env;
|
||||
|
||||
// "../test/slang-shaders/scalefx/scalefx-9x.slangp",
|
||||
// "../test/slang-shaders/bezel/koko-aio/monitor-bloom.slangp",
|
||||
// "../test/slang-shaders/presets/crt-geom-ntsc-upscale-sharp.slangp",
|
||||
const FILTER_PATH: &str =
|
||||
"../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp";
|
||||
"../test/slang-shaders/handheld/console-border/gbc-lcd-grid-v2.slangp";
|
||||
// "../test/null.slangp",
|
||||
// const FILTER_PATH: &str = "../test/slang-shaders/crt/crt-royale.slangp";
|
||||
|
||||
// const FILTER_PATH: &str = "../test/slang-shaders/crt/crt-royale.slangp";
|
||||
const IMAGE_PATH: &str = "../test/finalfightlong.png";
|
||||
// #[test]
|
||||
// fn triangle_d3d11_args() {
|
||||
// let mut args = env::args();
|
||||
// let _ = args.next();
|
||||
// let _ = args.next();
|
||||
// let filter = args.next();
|
||||
// let image = args
|
||||
// .next()
|
||||
// .and_then(|f| Image::load(f, UVDirection::TopLeft).ok())
|
||||
// .or_else(|| Some(Image::load(IMAGE_PATH, UVDirection::TopLeft).unwrap()))
|
||||
// .unwrap();
|
||||
//
|
||||
// let sample = hello_triangle::d3d11_hello_triangle::Sample::new(
|
||||
// filter.as_deref().unwrap_or(FILTER_PATH),
|
||||
// Some(&FilterChainOptionsD3D11 {
|
||||
// use_deferred_context: false,
|
||||
// force_no_mipmaps: false,
|
||||
// }),
|
||||
// // replace below with 'None' for the triangle
|
||||
// Some(image),
|
||||
// )
|
||||
// .unwrap();
|
||||
// // let sample = hello_triangle_old::d3d11_hello_triangle::Sample::new(
|
||||
// // "../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp",
|
||||
// // Some(&FilterChainOptions {
|
||||
// // use_deferred_context: true,
|
||||
// // })
|
||||
// // )
|
||||
// // .unwrap();
|
||||
//
|
||||
// // let sample = hello_triangle_old::d3d11_hello_triangle::Sample::new("../test/basic.slangp").unwrap();
|
||||
//
|
||||
// hello_triangle::main(sample).unwrap();
|
||||
// }
|
||||
const IMAGE_PATH: &str = "../triangle.png";
|
||||
#[test]
|
||||
fn triangle_d3d11_args() {
|
||||
let mut args = env::args();
|
||||
let _ = args.next();
|
||||
let _ = args.next();
|
||||
let filter = args.next();
|
||||
let image = args
|
||||
.next()
|
||||
.and_then(|f| Image::load(f, UVDirection::TopLeft).ok())
|
||||
.or_else(|| Some(Image::load(IMAGE_PATH, UVDirection::TopLeft).unwrap()))
|
||||
.unwrap();
|
||||
|
||||
let sample = hello_triangle::d3d11_hello_triangle::Sample::new(
|
||||
filter.as_deref().unwrap_or(FILTER_PATH),
|
||||
Some(&FilterChainOptionsD3D11 {
|
||||
use_deferred_context: false,
|
||||
force_no_mipmaps: false,
|
||||
}),
|
||||
// replace below with 'None' for the triangle
|
||||
Some(image),
|
||||
)
|
||||
.unwrap();
|
||||
// let sample = hello_triangle_old::d3d11_hello_triangle::Sample::new(
|
||||
// "../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp",
|
||||
// Some(&FilterChainOptions {
|
||||
// use_deferred_context: true,
|
||||
// })
|
||||
// )
|
||||
// .unwrap();
|
||||
|
||||
// let sample = hello_triangle_old::d3d11_hello_triangle::Sample::new("../test/basic.slangp").unwrap();
|
||||
|
||||
hello_triangle::main(sample).unwrap();
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn triangle_d3d11() {
|
||||
|
|
Loading…
Reference in a new issue