reflect: more work on semantics binding
This commit is contained in:
parent
809c58f34d
commit
3a0b545ad2
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@ -4,6 +4,7 @@
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/librashader-presets/test/slang-shaders" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/naga" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/test/slang-shaders" vcs="Git" />
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</component>
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</project>
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12
Cargo.lock
generated
12
Cargo.lock
generated
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@ -427,10 +427,13 @@ dependencies = [
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name = "librashader-reflect"
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version = "0.1.0"
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dependencies = [
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"bitflags",
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"librashader",
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"librashader-preprocess",
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"naga",
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"rspirv",
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"rspirv-reflect",
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"rustc-hash",
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"shaderc",
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"spirv_cross",
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"thiserror",
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@ -689,6 +692,15 @@ dependencies = [
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"spirv",
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]
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[[package]]
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name = "rspirv-reflect"
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version = "0.7.0"
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source = "git+https://github.com/Traverse-Research/rspirv-reflect#8894d3570cd738c61e26b08349f55277092b9e3c"
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dependencies = [
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"rspirv",
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"thiserror",
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]
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[[package]]
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name = "rustc-hash"
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version = "1.1.0"
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@ -11,7 +11,10 @@ shaderc = { version = "0.8.0" }
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spirv_cross = { version = "0.23.1", features = [ "glsl", "hlsl" ] }
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librashader = { path = "../librashader" }
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thiserror = "1.0.37"
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bitflags = "1.3.2"
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rustc-hash = "1.1.0"
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rspirv = "0.11.0+1.5.4"
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rspirv-reflect = { git = "https://github.com/Traverse-Research/rspirv-reflect" }
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[dev-dependencies]
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librashader-preprocess = { path = "../librashader-preprocess", default-features = false }
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rspirv = "0.11.0+1.5.4"
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@ -14,14 +14,16 @@ pub enum ShaderCompileError {
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#[derive(Debug)]
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pub enum SemanticsErrorKind {
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InvalidUniformBufferSize(usize),
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InvalidPushBufferSize(usize),
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InvalidUniformBufferCount(usize),
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InvalidPushBufferSize(u32),
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InvalidLocation(u32),
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InvalidDescriptorSet(u32),
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InvalidInputCount(usize),
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InvalidOutputCount(usize),
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InvalidBinding(u32),
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InvalidResourceType,
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InvalidRange(u32),
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UnknownSemantics(String)
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}
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#[derive(Error, Debug)]
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@ -30,14 +32,16 @@ pub enum ShaderReflectError {
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NagaCompileError(#[from] naga::front::spv::Error),
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#[error("spirv")]
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SpirvCrossError(#[from] spirv_cross::ErrorCode),
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#[error("rspirv")]
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RspirvParseError(#[from] rspirv::binary::ParseState),
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#[error("error when verifying vertex semantics")]
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VertexSemanticError(SemanticsErrorKind),
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#[error("error when verifying texture semantics")]
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FragmentSemanticError(SemanticsErrorKind),
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#[error("vertx and fragment shader must have same binding")]
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MismatchedUniformBuffer { vertex: Option<u32>, fragment: Option<u32> },
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#[error("binding exceeded max")]
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InvalidBinding(u32)
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MismatchedUniformBuffer { vertex: u32, fragment: u32 },
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#[error("filter chain is non causal")]
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NonCausalFilterChain { pass: u32, target: u32 }
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}
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impl From<Vec<naga::front::glsl::Error>> for ShaderCompileError {
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@ -86,8 +86,12 @@ mod test {
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let mut validator = naga::valid::Validator::new(ValidationFlags::empty(), Capabilities::all());
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let info = validator.validate(&module).unwrap();
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let mut out = Vec::new();
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writer.write(&module, &info, None, &mut out).unwrap();
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let mut spv_out = Vec::new();
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let pipe = naga::back::spv::PipelineOptions {
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shader_stage: ShaderStage::Fragment,
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entry_point: "main".to_string()
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};
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writer.write(&module, &info, Some(&pipe), &mut spv_out).unwrap();
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let mut glsl_out = String::new();
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let opts = naga::back::glsl::Options {
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@ -107,13 +111,13 @@ mod test {
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let wgsl = naga::back::wgsl::write_string(&module, &info, naga::back::wgsl::WriterFlags::all()).unwrap();
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let mut loader = rspirv::dr::Loader::new();
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rspirv::binary::parse_words(&out, &mut loader).unwrap();
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rspirv::binary::parse_words(&spv_out, &mut loader).unwrap();
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let module = loader.module();
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println!("--- spirv --");
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println!("{:#}", module.disassemble());
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println!("--- cross glsl --");
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let loaded = spirv_cross::spirv::Module::from_words(&out);
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let loaded = spirv_cross::spirv::Module::from_words(&spv_out);
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let mut ast = spirv_cross::spirv::Ast::<spirv_cross::glsl::Target>::parse(&loaded)
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.unwrap();
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println!("{:#}", ast.compile().unwrap());
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@ -1,9 +1,9 @@
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use crate::error::{ShaderReflectError, SemanticsErrorKind};
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use crate::front::shaderc::GlslangCompilation;
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use crate::reflect::semantics::{MAX_BINDINGS_COUNT, ShaderReflection};
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use crate::reflect::ReflectShader;
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use spirv_cross::spirv::{Ast, Decoration, Module, ShaderResources};
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use crate::reflect::semantics::{BindingStage, UboReflection, MAX_BINDINGS_COUNT, ShaderReflection, PushReflection, MAX_PUSH_BUFFER_SIZE, VariableSemantics, TextureSemantics};
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use crate::reflect::{ReflectOptions, ReflectShader, UniformSemantic};
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use spirv_cross::spirv::{Ast, Decoration, Module, Resource, ShaderResources, Type};
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use std::fmt::Debug;
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use spirv_cross::{ErrorCode, hlsl};
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use spirv_cross::hlsl::{CompilerOptions, ShaderModel};
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@ -35,6 +35,7 @@ impl TryFrom<GlslangCompilation> for CrossReflect<hlsl::Target>
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Ok(CrossReflect { vertex, fragment })
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}
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}
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impl <T> CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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@ -96,96 +97,221 @@ impl <T> CrossReflect<T>
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if vertex_res.uniform_buffers.len() > 1 {
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return Err(ShaderReflectError::VertexSemanticError(
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SemanticsErrorKind::InvalidUniformBufferSize(vertex_res.uniform_buffers.len()),
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SemanticsErrorKind::InvalidUniformBufferCount(vertex_res.uniform_buffers.len()),
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));
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}
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if vertex_res.push_constant_buffers.len() > 1 {
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return Err(ShaderReflectError::VertexSemanticError(
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SemanticsErrorKind::InvalidUniformBufferSize(vertex_res.push_constant_buffers.len()),
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SemanticsErrorKind::InvalidUniformBufferCount(vertex_res.push_constant_buffers.len()),
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));
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}
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if fragment_res.uniform_buffers.len() > 1 {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidUniformBufferSize(fragment_res.uniform_buffers.len()),
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SemanticsErrorKind::InvalidUniformBufferCount(fragment_res.uniform_buffers.len()),
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));
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}
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if fragment_res.push_constant_buffers.len() > 1 {
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return Err(ShaderReflectError::FragmentSemanticError(
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SemanticsErrorKind::InvalidUniformBufferSize(fragment_res.push_constant_buffers.len()),
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SemanticsErrorKind::InvalidUniformBufferCount(fragment_res.push_constant_buffers.len()),
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));
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}
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Ok(())
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}
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}
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#[derive(Copy, Clone)]
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enum SemanticErrorBlame {
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Vertex,
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Fragment
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}
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struct UboData {
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id: u32,
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descriptor_set: u32,
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binding: u32,
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size: u32
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}
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impl SemanticErrorBlame {
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fn error(self, kind: SemanticsErrorKind) -> ShaderReflectError {
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return match self {
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SemanticErrorBlame::Vertex => ShaderReflectError::VertexSemanticError(kind),
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SemanticErrorBlame::Fragment => ShaderReflectError::FragmentSemanticError(kind)
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}
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}
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}
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impl <T> CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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Ast<T>: spirv_cross::spirv::Compile<T>,
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Ast<T>: spirv_cross::spirv::Parse<T>,
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{
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fn get_ubo_data(ast: &Ast<T>, ubo: &Resource, blame: SemanticErrorBlame) -> Result<UboData, ShaderReflectError> {
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let descriptor_set = ast.get_decoration(ubo.id, Decoration::DescriptorSet)?;
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let binding = ast.get_decoration(ubo.id, Decoration::Binding)?;
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if binding >= MAX_BINDINGS_COUNT {
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return Err(blame.error(SemanticsErrorKind::InvalidBinding(binding)))
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}
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if descriptor_set != 0 {
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return Err(blame.error(SemanticsErrorKind::InvalidDescriptorSet(descriptor_set)));
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}
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let size = ast.get_declared_struct_size(ubo.base_type_id)?;
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Ok(UboData {
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descriptor_set,
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binding,
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id: ubo.id,
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size
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})
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}
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fn get_push_size(ast: &Ast<T>, push: &Resource, blame: SemanticErrorBlame) -> Result<u32, ShaderReflectError> {
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let size = ast.get_declared_struct_size(push.base_type_id)?;
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if size >= MAX_PUSH_BUFFER_SIZE {
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return Err(blame.error(SemanticsErrorKind::InvalidPushBufferSize(size)));
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}
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Ok(size)
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}
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fn add_active_buffer_range(ast: &Ast<T>, resource: &Resource, options: &ReflectOptions, blame: SemanticErrorBlame) -> Result<(), ShaderReflectError> {
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let ranges = ast.get_active_buffer_ranges(resource.id)?;
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for range in ranges {
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let name = ast.get_member_name(resource.base_type_id, range.index)?;
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let res_type = ast.get_type(resource.base_type_id)?;
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let range_type = match res_type {
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Type::Struct { member_types, .. } => {
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let range_type = member_types.get(range.index as usize)
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.cloned()
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.ok_or(blame.error(SemanticsErrorKind::InvalidRange(range.index)))?;
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ast.get_type(range_type)?
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}
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_ => return Err(blame.error(SemanticsErrorKind::InvalidResourceType))
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};
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match options.uniform_semantics.get(&name) {
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None => return Err(blame.error(SemanticsErrorKind::UnknownSemantics(name))),
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Some(UniformSemantic::Variable(parameter)) => {
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match ¶meter.semantics {
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VariableSemantics::FloatParameter => {}
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semantics => {
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}
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}
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},
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Some(UniformSemantic::Texture(texture)) => {
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if let TextureSemantics::PassOutput = texture.semantics {
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if texture.index >= options.pass_number {
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return Err(ShaderReflectError::NonCausalFilterChain { pass: options.pass_number, target: texture.index })
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}
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}
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// todo: validaate type
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}
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}
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}
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Ok(())
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}
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fn reflect_ubos(&self, vertex_ubo: Option<&Resource>, fragment_ubo: Option<&Resource>) -> Result<Option<UboReflection>, ShaderReflectError> {
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match (vertex_ubo, fragment_ubo) {
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(None, None) => Ok(None),
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(Some(vertex_ubo), Some(fragment_ubo)) => {
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let vertex_ubo = Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
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let fragment_ubo = Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
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if vertex_ubo.binding != fragment_ubo.binding {
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return Err(ShaderReflectError::MismatchedUniformBuffer {
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vertex: vertex_ubo.binding,
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fragment: fragment_ubo.binding
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});
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}
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let size = std::cmp::max(vertex_ubo.size, fragment_ubo.size);
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Ok(Some(UboReflection {
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binding: vertex_ubo.binding,
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size,
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stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT
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}))
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}
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(Some(vertex_ubo), None) => {
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let vertex_ubo = Self::get_ubo_data(&self.vertex, vertex_ubo, SemanticErrorBlame::Vertex)?;
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Ok(Some(UboReflection {
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binding: vertex_ubo.binding,
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size: vertex_ubo.size,
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stage_mask: BindingStage::VERTEX
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}))
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}
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(None, Some(fragment_ubo)) => {
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let fragment_ubo = Self::get_ubo_data(&self.fragment, fragment_ubo, SemanticErrorBlame::Fragment)?;
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Ok(Some(UboReflection {
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binding: fragment_ubo.binding,
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size: fragment_ubo.size,
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stage_mask: BindingStage::FRAGMENT
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}))
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}
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}
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}
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fn reflect_push_constant_buffer(&self, vertex_pcb: Option<&Resource>, fragment_pcb: Option<&Resource>) -> Result<Option<PushReflection>, ShaderReflectError> {
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match (vertex_pcb, fragment_pcb) {
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(None, None) => Ok(None),
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(Some(vertex_push), Some(fragment_push)) => {
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let vertex_size = Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
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let fragment_size = Self::get_push_size(&self.fragment, fragment_push, SemanticErrorBlame::Fragment)?;
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let size = std::cmp::max(vertex_size, fragment_size);
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Ok(Some(PushReflection {
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size,
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stage_mask: BindingStage::VERTEX | BindingStage::FRAGMENT
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}))
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}
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(Some(vertex_push), None) => {
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let vertex_size = Self::get_push_size(&self.vertex, vertex_push, SemanticErrorBlame::Vertex)?;
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Ok(Some(PushReflection {
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size: vertex_size,
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stage_mask: BindingStage::VERTEX
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}))
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}
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(None, Some(fragment_push)) => {
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let fragment_size = Self::get_push_size(&self.fragment, fragment_push, SemanticErrorBlame::Fragment)?;
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Ok(Some(PushReflection {
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size: fragment_size,
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stage_mask: BindingStage::FRAGMENT
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}))
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}
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}
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}
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}
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impl<T> ReflectShader for CrossReflect<T>
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where
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T: spirv_cross::spirv::Target,
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Ast<T>: spirv_cross::spirv::Compile<T>,
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Ast<T>: spirv_cross::spirv::Parse<T>,
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{
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fn reflect(&self) -> Result<ShaderReflection, ShaderReflectError> {
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fn reflect(&self, options: &ReflectOptions) -> Result<ShaderReflection, ShaderReflectError> {
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let vertex_res = self.vertex.get_shader_resources()?;
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let fragment_res = self.fragment.get_shader_resources()?;
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self.validate(&vertex_res, &fragment_res)?;
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let vertex_ubo = vertex_res.uniform_buffers.first().map(|f| f.id);
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let fragment_ubo = fragment_res.uniform_buffers.first().map(|f| f.id);
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let vertex_ubo = vertex_res.uniform_buffers.first().map(|f| f);
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let fragment_ubo = fragment_res.uniform_buffers.first().map(|f| f);
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let vertex_push = vertex_res.push_constant_buffers.first().map(|f| f.id);
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let fragment_push = fragment_res.push_constant_buffers.first().map(|f| f.id);
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let ubo = self.reflect_ubos(vertex_ubo, fragment_ubo)?;
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if let Some(ubo) = vertex_ubo {
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let desc_set = self.vertex.get_decoration(ubo, Decoration::DescriptorSet)?;
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if desc_set != 0 {
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return Err(ShaderReflectError::VertexSemanticError(SemanticsErrorKind::InvalidDescriptorSet(desc_set)))
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}
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}
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let vertex_push = vertex_res.push_constant_buffers.first().map(|f| f);
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let fragment_push = fragment_res.push_constant_buffers.first().map(|f| f);
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if let Some(ubo) = fragment_ubo {
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let desc_set = self.fragment.get_decoration(ubo, Decoration::DescriptorSet)?;
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if desc_set != 0 {
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return Err(ShaderReflectError::FragmentSemanticError(SemanticsErrorKind::InvalidDescriptorSet(desc_set)))
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}
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}
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let push_constant = self.reflect_push_constant_buffer(vertex_push, fragment_push)?;
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let vertex_ubo_binding = vertex_ubo.map(|s| self.vertex.get_decoration(s, Decoration::Binding))
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.map_or(Ok(None), |v| v.map(Some))?;
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let fragment_ubo_binding = vertex_ubo.map(|s| self.fragment.get_decoration(s, Decoration::Binding))
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.map_or(Ok(None), |v| v.map(Some))?;
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match (vertex_ubo_binding, fragment_ubo_binding) {
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(Some(vertex), Some(fragment)) => {
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if vertex != fragment {
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return Err(ShaderReflectError::MismatchedUniformBuffer {
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vertex: vertex_ubo_binding,
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fragment: fragment_ubo_binding
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})
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}
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if vertex >= MAX_BINDINGS_COUNT {
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return Err(ShaderReflectError::InvalidBinding(vertex))
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}
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}
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(Some(vertex), None) => {
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if vertex >= MAX_BINDINGS_COUNT {
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return Err(ShaderReflectError::VertexSemanticError(SemanticsErrorKind::InvalidBinding(vertex)));
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}
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}
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(None, Some(fragment)) => {
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if fragment >= MAX_BINDINGS_COUNT {
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return Err(ShaderReflectError::FragmentSemanticError(SemanticsErrorKind::InvalidBinding(fragment)));
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}
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}
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(None, None) => {}
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}
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// todo: slang_reflection:490
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todo!()
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Ok(ShaderReflection {
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ubo,
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push_constant
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})
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}
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}
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|
|
@ -1,10 +1,53 @@
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use rustc_hash::FxHashMap;
|
||||
use crate::error::ShaderReflectError;
|
||||
use crate::reflect::semantics::ShaderReflection;
|
||||
use crate::reflect::semantics::{SemanticMap, ShaderReflection, VariableSemantics, TextureSemantics};
|
||||
|
||||
mod cross;
|
||||
mod naga;
|
||||
pub mod semantics;
|
||||
mod rspirv;
|
||||
|
||||
pub trait ReflectShader {
|
||||
fn reflect(&self) -> Result<ShaderReflection, ShaderReflectError>;
|
||||
fn reflect(&self, options: &ReflectOptions) -> Result<ShaderReflection, ShaderReflectError>;
|
||||
}
|
||||
|
||||
pub enum UniformSemantic {
|
||||
Variable(SemanticMap<VariableSemantics>),
|
||||
Texture(SemanticMap<TextureSemantics>)
|
||||
}
|
||||
|
||||
pub struct ReflectOptions {
|
||||
pub pass_number: u32,
|
||||
pub uniform_semantics: FxHashMap<String, UniformSemantic>,
|
||||
pub non_uniform_semantics: FxHashMap<String, SemanticMap<TextureSemantics>>
|
||||
}
|
||||
|
||||
pub fn builtin_uniform_semantics() -> FxHashMap<String, UniformSemantic> {
|
||||
let mut map = FxHashMap::default();
|
||||
|
||||
map.insert("MVP".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::MVP,
|
||||
index: 0
|
||||
}));
|
||||
|
||||
map.insert("OutputSize".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::Output,
|
||||
index: 0
|
||||
}));
|
||||
|
||||
map.insert("FinalViewportSize".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::FinalViewport,
|
||||
index: 0
|
||||
}));
|
||||
|
||||
map.insert("FrameCount".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::FrameCount,
|
||||
index: 0
|
||||
}));
|
||||
|
||||
map.insert("FrameDirection".into(), UniformSemantic::Variable(SemanticMap {
|
||||
semantics: VariableSemantics::FrameDirection,
|
||||
index: 0
|
||||
}));
|
||||
map
|
||||
}
|
42
librashader-reflect/src/reflect/rspirv.rs
Normal file
42
librashader-reflect/src/reflect/rspirv.rs
Normal file
|
@ -0,0 +1,42 @@
|
|||
use rspirv_reflect::Reflection;
|
||||
use shaderc::CompilationArtifact;
|
||||
use crate::error::ShaderReflectError;
|
||||
use crate::front::shaderc::GlslangCompilation;
|
||||
|
||||
pub struct RspirvReflect {
|
||||
vertex: Reflection,
|
||||
fragment: Reflection,
|
||||
}
|
||||
|
||||
fn parse_reflection(artifact: CompilationArtifact) -> Result<Reflection, ShaderReflectError> {
|
||||
let mut loader = rspirv::dr::Loader::new();
|
||||
rspirv::binary::parse_words(artifact.as_binary(), &mut loader)?;
|
||||
Ok(Reflection::new(loader.module()))
|
||||
}
|
||||
|
||||
impl TryFrom<GlslangCompilation> for RspirvReflect {
|
||||
type Error = ShaderReflectError;
|
||||
|
||||
fn try_from(value: GlslangCompilation) -> Result<Self, Self::Error> {
|
||||
|
||||
let vertex = parse_reflection(value.vertex)?;
|
||||
let fragment = parse_reflection(value.fragment)?;
|
||||
|
||||
Ok(RspirvReflect { vertex, fragment })
|
||||
}
|
||||
}
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use crate::reflect::rspirv::RspirvReflect;
|
||||
|
||||
#[test]
|
||||
pub fn test_into() {
|
||||
let result = librashader_preprocess::load_shader_source("../test/basic.slang").unwrap();
|
||||
let spirv = crate::front::shaderc::compile_spirv(&result).unwrap();
|
||||
let mut reflect = RspirvReflect::try_from(spirv).unwrap();
|
||||
// let pcr = reflect.fragment.get_push_constant_range().unwrap()
|
||||
// .unwrap();
|
||||
println!("{:?}", reflect.fragment.get_descriptor_sets());
|
||||
// println!("PushConstantInfo size: {}, off: {}", pcr.size, pcr.offset);
|
||||
}
|
||||
}
|
|
@ -1,7 +1,9 @@
|
|||
use crate::error::ShaderReflectError;
|
||||
use bitflags::bitflags;
|
||||
|
||||
pub const BASE_SEMANTICS_COUNT: usize = 5;
|
||||
pub const MAX_BINDINGS_COUNT: u32 = 16;
|
||||
pub const MAX_PUSH_BUFFER_SIZE: u32 = 128;
|
||||
|
||||
#[repr(i32)]
|
||||
pub enum VariableSemantics {
|
||||
|
@ -29,13 +31,37 @@ pub enum TextureSemantics {
|
|||
User = 5,
|
||||
}
|
||||
|
||||
pub struct BufferReflection {
|
||||
pub binding: Option<u32>,
|
||||
pub size: usize,
|
||||
pub stage_mask: u32,
|
||||
pub struct SemanticMap<T> {
|
||||
pub(crate) semantics: T,
|
||||
pub(crate) index: u32
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
pub struct BindingStage: u8 {
|
||||
const NONE = 0b00000000;
|
||||
const VERTEX = 0b00000001;
|
||||
const FRAGMENT = 0b00000010;
|
||||
}
|
||||
}
|
||||
|
||||
impl BindingStage {
|
||||
pub fn clear(&mut self) {
|
||||
self.bits = 0;
|
||||
}
|
||||
}
|
||||
|
||||
pub struct UboReflection {
|
||||
pub binding: u32,
|
||||
pub size: u32,
|
||||
pub stage_mask: BindingStage,
|
||||
}
|
||||
|
||||
pub struct PushReflection {
|
||||
pub size: u32,
|
||||
pub stage_mask: BindingStage,
|
||||
}
|
||||
|
||||
pub struct ShaderReflection {
|
||||
pub ubo: Option<BufferReflection>,
|
||||
pub push_constant: Option<BufferReflection>,
|
||||
pub ubo: Option<UboReflection>,
|
||||
pub push_constant: Option<PushReflection>,
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue