rt(mtl): rename librashader-runtime-metal to librashader-runtime-mtl to match existing convention and export from root crate

This commit is contained in:
chyyran 2024-02-12 23:41:18 -05:00 committed by Ronny Chan
parent 363657deef
commit 3b0531dc62
20 changed files with 48 additions and 498 deletions

7
Cargo.lock generated
View file

@ -1506,6 +1506,7 @@ name = "librashader"
version = "0.2.0-beta.9"
dependencies = [
"ash",
"icrate 0.1.0",
"librashader-cache",
"librashader-common 0.2.0-beta.9",
"librashader-preprocess",
@ -1515,8 +1516,10 @@ dependencies = [
"librashader-runtime-d3d11",
"librashader-runtime-d3d12",
"librashader-runtime-gl",
"librashader-runtime-mtl",
"librashader-runtime-vk",
"librashader-runtime-wgpu",
"objc2 0.5.0",
"wgpu",
"wgpu-types",
"windows 0.48.0",
@ -1725,8 +1728,8 @@ dependencies = [
]
[[package]]
name = "librashader-runtime-metal"
version = "0.2.0-beta.7"
name = "librashader-runtime-mtl"
version = "0.2.0-beta.9"
dependencies = [
"array-concat",
"bytemuck",

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@ -10,10 +10,11 @@ members = [
"librashader-runtime-d3d12",
"librashader-runtime-gl",
"librashader-runtime-vk",
"librashader-runtime-mtl",
"librashader-runtime-wgpu",
"librashader-cache",
"librashader-capi",
"librashader-build-script"
, "librashader-runtime-wgpu", "librashader-runtime-metal"]
"librashader-build-script"]
resolver = "2"
[workspace.metadata.release]

View file

@ -1,84 +0,0 @@
use icrate::Metal::{
MTLCompareFunctionNever, MTLDevice, MTLSamplerAddressMode,
MTLSamplerBorderColorTransparentBlack, MTLSamplerDescriptor, MTLSamplerMinMagFilter,
MTLSamplerState,
};
use librashader_common::{FilterMode, WrapMode};
use objc2::rc::Id;
use objc2::runtime::ProtocolObject;
use rustc_hash::FxHashMap;
use crate::error::{FilterChainError, Result};
pub struct SamplerSet {
// todo: may need to deal with differences in mip filter.
samplers:
FxHashMap<(WrapMode, FilterMode, FilterMode), Id<ProtocolObject<dyn MTLSamplerState>>>,
}
impl SamplerSet {
#[inline(always)]
pub fn get(
&self,
wrap: WrapMode,
filter: FilterMode,
mipmap: FilterMode,
) -> &ProtocolObject<dyn MTLSamplerState> {
// eprintln!("{wrap}, {filter}, {mip}");
// SAFETY: the sampler set is complete for the matrix
// wrap x filter x mipmap
let id: &Id<ProtocolObject<dyn MTLSamplerState>> = unsafe {
self.samplers
.get(&(wrap, filter, mipmap))
.unwrap_unchecked()
};
id.as_ref()
}
pub fn new(device: &ProtocolObject<dyn MTLDevice>) -> Result<SamplerSet> {
let mut samplers = FxHashMap::default();
let wrap_modes = &[
WrapMode::ClampToBorder,
WrapMode::ClampToEdge,
WrapMode::Repeat,
WrapMode::MirroredRepeat,
];
for wrap_mode in wrap_modes {
for filter_mode in &[FilterMode::Linear, FilterMode::Nearest] {
for mipmap_filter in &[FilterMode::Linear, FilterMode::Nearest] {
let descriptor = MTLSamplerDescriptor::new();
descriptor.setRAddressMode(MTLSamplerAddressMode::from(*wrap_mode));
descriptor.setSAddressMode(MTLSamplerAddressMode::from(*wrap_mode));
descriptor.setTAddressMode(MTLSamplerAddressMode::from(*wrap_mode));
descriptor.setMagFilter(MTLSamplerMinMagFilter::from(*filter_mode));
descriptor.setMinFilter(MTLSamplerMinMagFilter::from(*filter_mode));
descriptor.setMipFilter(MTLSamplerMinMagFilter::from(*mipmap_filter));
descriptor.setLodMinClamp(0.0);
descriptor.setLodMaxClamp(1000.0);
descriptor.setCompareFunction(MTLCompareFunctionNever);
descriptor.setMaxAnisotropy(1);
descriptor.setBorderColor(MTLSamplerBorderColorTransparentBlack);
descriptor.setNormalizedCoordinates(true);
let Some(sampler_state) = device.newSamplerStateWithDescriptor(&descriptor)
else {
return Err(FilterChainError::SamplerError(
*wrap_mode,
*filter_mode,
*mipmap_filter,
));
};
samplers.insert((*wrap_mode, *filter_mode, *mipmap_filter), sampler_state);
}
}
}
// assert all samplers were created.
assert_eq!(samplers.len(), wrap_modes.len() * 2 * 2);
Ok(SamplerSet { samplers })
}
}

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@ -1,373 +0,0 @@
#![deny(unsafe_op_in_unsafe_fn)]
use core::{cell::OnceCell, ptr::NonNull};
use icrate::{
AppKit::{
NSApplication, NSApplicationActivationPolicyRegular, NSApplicationDelegate,
NSBackingStoreBuffered, NSWindow, NSWindowStyleMaskClosable, NSWindowStyleMaskResizable,
NSWindowStyleMaskTitled,
},
Foundation::{
ns_string, MainThreadMarker, NSDate, NSNotification, NSObject, NSObjectProtocol, NSPoint,
NSRect, NSSize,
},
Metal::{
MTLCommandBuffer, MTLCommandEncoder, MTLCommandQueue, MTLCreateSystemDefaultDevice,
MTLDevice, MTLDrawable, MTLLibrary, MTLPrimitiveTypeTriangle, MTLRenderCommandEncoder,
MTLRenderPipelineDescriptor, MTLRenderPipelineState,
},
MetalKit::{MTKView, MTKViewDelegate},
};
use objc2::{
declare_class, msg_send_id, mutability::MainThreadOnly, rc::Id, runtime::ProtocolObject,
ClassType, DeclaredClass,
};
#[rustfmt::skip]
const SHADERS: &str = r#"
#include <metal_stdlib>
struct SceneProperties {
float time;
};
struct VertexInput {
metal::packed_float3 position;
metal::packed_float3 color;
};
struct VertexOutput {
metal::float4 position [[position]];
metal::float4 color;
};
vertex VertexOutput vertex_main(
device const SceneProperties& properties [[buffer(0)]],
device const VertexInput* vertices [[buffer(1)]],
uint vertex_idx [[vertex_id]]
) {
VertexOutput out;
VertexInput in = vertices[vertex_idx];
out.position =
metal::float4(
metal::float2x2(
metal::cos(properties.time), -metal::sin(properties.time),
metal::sin(properties.time), metal::cos(properties.time)
) * in.position.xy,
in.position.z,
1);
out.color = metal::float4(in.color, 1);
return out;
}
fragment metal::float4 fragment_main(VertexOutput in [[stage_in]]) {
return in.color;
}
"#;
#[derive(Copy, Clone)]
#[repr(C)]
pub struct SceneProperties {
pub time: f32,
}
#[derive(Copy, Clone)]
#[repr(C)]
pub struct VertexInput {
pub position: Position,
pub color: Color,
}
#[derive(Copy, Clone)]
// NOTE: this has the same ABI as `MTLPackedFloat3`
#[repr(C)]
pub struct Position {
pub x: f32,
pub y: f32,
pub z: f32,
}
#[derive(Copy, Clone)]
// NOTE: this has the same ABI as `MTLPackedFloat3`
#[repr(C)]
pub struct Color {
pub r: f32,
pub g: f32,
pub b: f32,
}
macro_rules! idcell {
($name:ident => $this:expr) => {
$this.ivars().$name.set($name).expect(&format!(
"ivar should not already be initialized: `{}`",
stringify!($name)
));
};
($name:ident <= $this:expr) => {
#[rustfmt::skip]
let Some($name) = $this.ivars().$name.get() else {
unreachable!(
"ivar should be initialized: `{}`",
stringify!($name)
)
};
};
}
// declare the desired instance variables
struct Ivars {
start_date: Id<NSDate>,
command_queue: OnceCell<Id<ProtocolObject<dyn MTLCommandQueue>>>,
pipeline_state: OnceCell<Id<ProtocolObject<dyn MTLRenderPipelineState>>>,
window: OnceCell<Id<NSWindow>>,
}
// declare the Objective-C class machinery
declare_class!(
struct Delegate;
// SAFETY:
// - The superclass NSObject does not have any subclassing requirements.
// - Main thread only mutability is correct, since this is an application delegate.
// - `Delegate` does not implement `Drop`.
unsafe impl ClassType for Delegate {
type Super = NSObject;
type Mutability = MainThreadOnly;
const NAME: &'static str = "Delegate";
}
impl DeclaredClass for Delegate {
type Ivars = Ivars;
}
unsafe impl NSObjectProtocol for Delegate {}
// define the delegate methods for the `NSApplicationDelegate` protocol
unsafe impl NSApplicationDelegate for Delegate {
#[method(applicationDidFinishLaunching:)]
#[allow(non_snake_case)]
unsafe fn applicationDidFinishLaunching(&self, _notification: &NSNotification) {
let mtm = MainThreadMarker::from(self);
// create the app window
let window = {
let content_rect = NSRect::new(NSPoint::new(0., 0.), NSSize::new(768., 768.));
let style = NSWindowStyleMaskClosable
| NSWindowStyleMaskResizable
| NSWindowStyleMaskTitled;
let backing_store_type = NSBackingStoreBuffered;
let flag = false;
unsafe {
NSWindow::initWithContentRect_styleMask_backing_defer(
mtm.alloc(),
content_rect,
style,
backing_store_type,
flag,
)
}
};
// get the default device
let device = {
let ptr = unsafe { MTLCreateSystemDefaultDevice() };
unsafe { Id::retain(ptr) }.expect("Failed to get default system device.")
};
// create the command queue
let command_queue = device
.newCommandQueue()
.expect("Failed to create a command queue.");
// create the metal view
let mtk_view = {
let frame_rect = window.frame();
unsafe { MTKView::initWithFrame_device(mtm.alloc(), frame_rect, Some(&device)) }
};
// create the pipeline descriptor
let pipeline_descriptor = MTLRenderPipelineDescriptor::new();
unsafe {
pipeline_descriptor
.colorAttachments()
.objectAtIndexedSubscript(0)
.setPixelFormat(mtk_view.colorPixelFormat());
}
// compile the shaders
let library = device
.newLibraryWithSource_options_error(ns_string!(SHADERS), None)
.expect("Failed to create a library.");
// configure the vertex shader
let vertex_function = library.newFunctionWithName(ns_string!("vertex_main"));
pipeline_descriptor.setVertexFunction(vertex_function.as_deref());
// configure the fragment shader
let fragment_function = library.newFunctionWithName(ns_string!("fragment_main"));
pipeline_descriptor.setFragmentFunction(fragment_function.as_deref());
// create the pipeline state
let pipeline_state = device
.newRenderPipelineStateWithDescriptor_error(&pipeline_descriptor)
.expect("Failed to create a pipeline state.");
// configure the metal view delegate
unsafe {
let object = ProtocolObject::from_ref(self);
mtk_view.setDelegate(Some(object));
}
// configure the window
window.setContentView(Some(&mtk_view));
window.center();
window.setTitle(ns_string!("metal example"));
window.makeKeyAndOrderFront(None);
// initialize the delegate state
idcell!(command_queue => self);
idcell!(pipeline_state => self);
idcell!(window => self);
}
}
// define the delegate methods for the `MTKViewDelegate` protocol
unsafe impl MTKViewDelegate for Delegate {
#[method(drawInMTKView:)]
#[allow(non_snake_case)]
unsafe fn drawInMTKView(&self, mtk_view: &MTKView) {
idcell!(command_queue <= self);
idcell!(pipeline_state <= self);
// FIXME: icrate `MTKView` doesn't have a generated binding for `currentDrawable` yet
// (because it needs a definition of `CAMetalDrawable`, which we don't support yet) so
// we have to use a raw `msg_send_id` call here instead.
let current_drawable: Option<Id<ProtocolObject<dyn MTLDrawable>>> =
msg_send_id![mtk_view, currentDrawable];
// prepare for drawing
let Some(current_drawable) = current_drawable else {
return;
};
let Some(command_buffer) = command_queue.commandBuffer() else {
return;
};
let Some(pass_descriptor) = (unsafe { mtk_view.currentRenderPassDescriptor() }) else {
return;
};
let Some(encoder) = command_buffer.renderCommandEncoderWithDescriptor(&pass_descriptor)
else {
return;
};
// compute the scene properties
let scene_properties_data = &SceneProperties {
time: unsafe { self.ivars().start_date.timeIntervalSinceNow() } as f32,
};
// write the scene properties to the vertex shader argument buffer at index 0
let scene_properties_bytes = NonNull::from(scene_properties_data);
unsafe {
encoder.setVertexBytes_length_atIndex(
scene_properties_bytes.cast::<core::ffi::c_void>(),
core::mem::size_of_val(scene_properties_data),
0,
)
};
// compute the triangle geometry
let vertex_input_data: &[VertexInput] = &[
VertexInput {
position: Position {
x: -f32::sqrt(3.0) / 4.0,
y: -0.25,
z: 0.,
},
color: Color {
r: 1.,
g: 0.,
b: 0.,
},
},
VertexInput {
position: Position {
x: f32::sqrt(3.0) / 4.0,
y: -0.25,
z: 0.,
},
color: Color {
r: 0.,
g: 1.,
b: 0.,
},
},
VertexInput {
position: Position {
x: 0.,
y: 0.5,
z: 0.,
},
color: Color {
r: 0.,
g: 0.,
b: 1.,
},
},
];
// write the triangle geometry to the vertex shader argument buffer at index 1
let vertex_input_bytes = NonNull::from(vertex_input_data);
unsafe {
encoder.setVertexBytes_length_atIndex(
vertex_input_bytes.cast::<core::ffi::c_void>(),
core::mem::size_of_val(vertex_input_data),
1,
)
};
// configure the encoder with the pipeline and draw the triangle
encoder.setRenderPipelineState(pipeline_state);
unsafe {
encoder.drawPrimitives_vertexStart_vertexCount(MTLPrimitiveTypeTriangle, 0, 3)
};
encoder.endEncoding();
// schedule the command buffer for display and commit
command_buffer.presentDrawable(&current_drawable);
command_buffer.commit();
}
#[method(mtkView:drawableSizeWillChange:)]
#[allow(non_snake_case)]
unsafe fn mtkView_drawableSizeWillChange(&self, _view: &MTKView, _size: NSSize) {
// println!("mtkView_drawableSizeWillChange");
}
}
);
impl Delegate {
pub fn new(mtm: MainThreadMarker) -> Id<Self> {
let this = mtm.alloc();
let this = this.set_ivars(Ivars {
start_date: unsafe { NSDate::now() },
command_queue: OnceCell::default(),
pipeline_state: OnceCell::default(),
window: OnceCell::default(),
});
unsafe { msg_send_id![super(this), init] }
}
}
fn main() {
let mtm = MainThreadMarker::new().unwrap();
// configure the app
let app = NSApplication::sharedApplication(mtm);
app.setActivationPolicy(NSApplicationActivationPolicyRegular);
// configure the application delegate
let delegate = Delegate::new(mtm);
let object = ProtocolObject::from_ref(&*delegate);
app.setDelegate(Some(object));
// run the app
unsafe { app.run() };
}

View file

@ -1,9 +1,9 @@
[package]
name = "librashader-runtime-metal"
name = "librashader-runtime-mtl"
edition = "2021"
license = "MPL-2.0 OR GPL-3.0-only"
version = "0.2.0-beta.7"
version = "0.2.0-beta.9"
authors = ["Ronny Chan <ronny@ronnychan.ca>"]
repository = "https://github.com/SnowflakePowered/librashader"
readme = "../README.md"
@ -27,9 +27,9 @@ array-concat = "0.5.2"
bytemuck = { version = "1.12.3", features = ["derive"] }
rayon = "1.8.1"
[dependencies.icrate]
version = "0.1.0"
features = ["AppKit", "AppKit_all", "Foundation", "Foundation_all", "MetalKit", "MetalKit_all", "Metal", "Metal_all"]
#[dependencies.icrate]
#version = "0.1.0"
#features = ["AppKit", "AppKit_all", "Foundation", "Foundation_all", "MetalKit", "MetalKit_all", "Metal", "Metal_all"]
[[test]]
name = "triangle"
@ -40,7 +40,7 @@ harness = false
features = ["librashader-cache/docsrs"]
[target.'cfg(target_vendor="apple")'.dependencies]
#icrate = { version = "0.1.0" , features = [ "Metal", "Metal_all" ]}
icrate = { version = "0.1.0" , features = [ "Metal", "Metal_all" ]}
objc2 = { version = "0.5.0", features = ["apple"] }
#
#[lib]

View file

@ -1,6 +1,6 @@
use crate::error;
use crate::error::FilterChainError;
use icrate::Foundation::{NSRange, NSString};
use icrate::Foundation::NSString;
use icrate::Metal::{
MTLBuffer, MTLDevice, MTLResource, MTLResourceStorageModeManaged, MTLResourceStorageModeShared,
};
@ -28,7 +28,7 @@ impl MetalBuffer {
let resource_mode = if cfg!(target_os = "ios") {
MTLResourceStorageModeShared
} else {
MTLResourceStorageModeShared
MTLResourceStorageModeManaged
};
let buffer = device

View file

@ -58,24 +58,6 @@ const FINAL_VBO_DATA: [MetalVertex; 4] = [
},
];
#[rustfmt::skip]
const VBO_OFFSCREEN: [f32; 16] = [
// Offscreen
-1.0f32, -1.0, 0.0, 0.0,
-1.0, 1.0, 0.0, 1.0,
1.0, -1.0, 1.0, 0.0,
1.0, 1.0, 1.0, 1.0,
];
#[rustfmt::skip]
const VBO_DEFAULT_FINAL: [f32; 16] = [
// Final
0.0f32, 0.0, 0.0, 0.0,
0.0, 1.0, 0.0, 1.0,
1.0, 0.0, 1.0, 0.0,
1.0, 1.0, 1.0, 1.0,
];
const VBO_DATA: [MetalVertex; 8] = concat_arrays!(OFFSCREEN_VBO_DATA, FINAL_VBO_DATA);
pub struct DrawQuad {

View file

@ -7,7 +7,7 @@ use crate::graphics_pipeline::MetalGraphicsPipeline;
use crate::luts::LutTexture;
use crate::options::{FilterChainOptionsMetal, FrameOptionsMetal};
use crate::samplers::SamplerSet;
use crate::texture::{get_texture_size, InputTexture, OwnedTexture};
use crate::texture::{get_texture_size, InputTexture, MetalOutputView, OwnedTexture};
use icrate::Foundation::NSString;
use icrate::Metal::{
MTLCommandBuffer, MTLCommandEncoder, MTLCommandQueue, MTLDevice, MTLPixelFormat,
@ -133,7 +133,7 @@ impl FilterChainMetal {
.map(|texture| Image::<BGRA8>::load(&texture.path, UVDirection::TopLeft))
.collect::<Result<Vec<Image<BGRA8>>, ImageError>>()?;
for (index, (texture, image)) in textures.iter().zip(images).enumerate() {
let texture = LutTexture::new(device, &mipmapper, image, texture)?;
let texture = LutTexture::new(device, image, texture)?;
luts.insert(index, texture);
}
@ -323,7 +323,7 @@ impl FilterChainMetal {
pub fn frame(
&mut self,
input: &ProtocolObject<dyn MTLTexture>,
viewport: &Viewport<&ProtocolObject<dyn MTLTexture>>,
viewport: &Viewport<MetalOutputView>,
cmd_buffer: &ProtocolObject<dyn MTLCommandBuffer>,
frame_count: usize,
options: Option<&FrameOptionsMetal>,

View file

@ -3,7 +3,7 @@ use crate::error::{FilterChainError, Result};
use crate::select_optimal_pixel_format;
use icrate::Foundation::NSString;
use icrate::Metal::{
MTLBlendFactorOneMinusSourceAlpha, MTLBlendFactorSourceAlpha, MTLClearColor, MTLCommandBuffer,
MTLBlendFactorOneMinusSourceAlpha, MTLBlendFactorSourceAlpha, MTLCommandBuffer,
MTLCommandEncoder, MTLDevice, MTLFunction, MTLLibrary, MTLLoadActionDontCare, MTLPixelFormat,
MTLPrimitiveTopologyClassTriangle, MTLRenderCommandEncoder, MTLRenderPassDescriptor,
MTLRenderPipelineColorAttachmentDescriptor, MTLRenderPipelineDescriptor,

View file

@ -21,6 +21,8 @@ pub mod options;
use librashader_runtime::impl_filter_chain_parameters;
impl_filter_chain_parameters!(FilterChainMetal);
pub use texture::MetalOutputView;
fn select_optimal_pixel_format(format: MTLPixelFormat) -> MTLPixelFormat {
if format == MTLPixelFormatRGBA8Unorm {
return MTLPixelFormatBGRA8Unorm;

View file

@ -1,12 +1,11 @@
use crate::error::{FilterChainError, Result};
use crate::texture::InputTexture;
use icrate::Metal::{
MTLBlitCommandEncoder, MTLDevice, MTLOrigin, MTLPixelFormatBGRA8Unorm, MTLRegion, MTLSize,
MTLTexture, MTLTextureDescriptor, MTLTextureUsageShaderRead,
MTLDevice, MTLOrigin, MTLPixelFormatBGRA8Unorm, MTLRegion, MTLSize, MTLTexture,
MTLTextureDescriptor, MTLTextureUsageShaderRead,
};
use librashader_presets::TextureConfig;
use librashader_runtime::image::{Image, BGRA8};
use librashader_runtime::scaling::MipmapSize;
use objc2::runtime::ProtocolObject;
use std::ffi::c_void;
use std::ptr::NonNull;
@ -22,7 +21,6 @@ impl AsRef<InputTexture> for LutTexture {
impl LutTexture {
pub fn new(
device: &ProtocolObject<dyn MTLDevice>,
mipmapper: &ProtocolObject<dyn MTLBlitCommandEncoder>,
image: Image<BGRA8>,
config: &TextureConfig,
) -> Result<Self> {

View file

@ -7,11 +7,12 @@ use icrate::Metal::{
};
use librashader_common::{FilterMode, ImageFormat, Size, WrapMode};
use librashader_presets::Scale2D;
use librashader_runtime::scaling::{MipmapSize, ScaleFramebuffer, ViewportSize};
use librashader_runtime::scaling::{ScaleFramebuffer, ViewportSize};
use objc2::rc::Id;
use objc2::runtime::ProtocolObject;
pub type MetalTexture = Id<ProtocolObject<dyn MTLTexture>>;
pub type MetalOutputView<'a> = &'a ProtocolObject<dyn MTLTexture>;
pub struct OwnedTexture {
pub(crate) texture: MetalTexture,

View file

@ -23,6 +23,7 @@ librashader-runtime-d3d12 = { path = "../librashader-runtime-d3d12", version =
librashader-runtime-gl = { path = "../librashader-runtime-gl", version = "0.2.0-beta.9", optional = true }
librashader-runtime-vk = { path = "../librashader-runtime-vk", version = "0.2.0-beta.9", optional = true }
librashader-runtime-wgpu = { path = "../librashader-runtime-wgpu", version = "0.2.0-beta.9", optional = true }
librashader-runtime-mtl = { path = "../librashader-runtime-mtl", version = "0.2.0-beta.9", optional = true }
librashader-cache = { path = "../librashader-cache", version = "0.2.0-beta.9" }
@ -34,6 +35,10 @@ wgpu-types = { version = "0.19", optional = true }
version = "0.48.0"
optional = true
[target.'cfg(target_vendor="apple")'.dependencies]
icrate = { version = "0.1.0" , features = [ "Metal", "Metal_all" ], optional = true}
objc2 = { version = "0.5.0", features = ["apple"] , optional = true }
[features]
# core features and definitions
runtime = []
@ -48,13 +53,14 @@ runtime-d3d11 = [ "runtime", "reflect-cross","librashader-common/d3d11", "libras
runtime-d3d12 = [ "runtime", "reflect-cross", "reflect-dxil", "librashader-common/d3d12", "librashader-runtime-d3d12", "windows/Win32_Graphics_Direct3D12" ]
runtime-vk = ["runtime", "reflect-cross", "librashader-common/vulkan", "librashader-runtime-vk", "ash" ]
runtime-wgpu = [ "runtime", "reflect-naga", "librashader-common/wgpu", "librashader-runtime-wgpu", "wgpu", "wgpu-types" ]
runtime-metal = [ "runtime", "reflect-naga", "reflect-cross", "librashader-common/metal", "librashader-runtime-mtl", "icrate", "objc2" ]
# reflection
reflect-cross = ["reflect", "librashader-reflect/cross"]
reflect-dxil = ["reflect", "librashader-reflect/dxil"]
reflect-naga = ["reflect", "librashader-reflect/naga"]
runtime-all = ["runtime-gl", "runtime-d3d11", "runtime-d3d12", "runtime-vk", "runtime-wgpu"]
runtime-all = ["runtime-gl", "runtime-d3d11", "runtime-d3d12", "runtime-vk", "runtime-wgpu", "runtime-metal"]
reflect-all = ["reflect-cross", "reflect-dxil", "reflect-naga"]
# enable all features by default
@ -67,5 +73,6 @@ full = ["runtime-all", "reflect-all", "preprocess", "presets"]
docsrs = ["librashader-cache/docsrs"]
[package.metadata.docs.rs]
targets = ["x86_64-pc-windows-msvc", "x86_64-unknown-linux-gnu"]
targets = ["x86_64-pc-windows-msvc", "x86_64-unknown-linux-gnu",
"x86_64-apple-darwin", "aarch64-apple-darwin", "aarch64-apple-ios"]
features = [ "librashader-cache/docsrs" ]

View file

@ -278,6 +278,19 @@ pub mod runtime {
};
}
#[cfg(all(target_vendor = "apple", feature = "runtime-metal"))]
#[doc(cfg(all(target_vendor = "apple", feature = "runtime-metal")))]
/// Shader runtime for Metal
pub mod mtl {
pub use librashader_runtime_mtl::{
error,
options::{
FilterChainOptionsMetal as FilterChainOptions, FrameOptionsMetal as FrameOptions,
},
FilterChainMetal as FilterChain, MetalOutputView,
};
}
#[cfg(feature = "runtime-wgpu")]
#[doc(cfg(feature = "runtime-wgpu"))]
/// Shader runtime for wgpu