docs: define windows targets
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@ -47,3 +47,6 @@ optional = true
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[package.metadata.cargo-post.dependencies]
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cbindgen = { git = "https://github.com/eqrion/cbindgen" }
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[package.metadata.docs.rs]
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targets = ["x86_64-pc-windows-msvc", "x86_64-unknown-linux-gnu"]
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@ -24,7 +24,7 @@ ash = { version = "0.37.1+1.3.235", optional = true }
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num-traits = "0.2.15"
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[dependencies.windows]
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[target.'cfg(windows)'.dependencies.windows]
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optional = true
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version = "0.43.0"
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features = [
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@ -33,3 +33,6 @@ features = [
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"Win32_Graphics_Direct3D",
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"Win32_Graphics_Direct3D11",
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]
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[package.metadata.docs.rs]
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targets = ["x86_64-pc-windows-msvc", "x86_64-unknown-linux-gnu"]
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@ -7,11 +7,11 @@ pub mod gl;
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pub mod vk;
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/// DXGI common conversions.
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#[cfg(feature = "dxgi")]
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#[cfg(all(target_os = "windows", feature = "dxgi"))]
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pub mod dxgi;
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/// Direct3D 11 common conversions.
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#[cfg(feature = "d3d11")]
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#[cfg(all(target_os = "windows", feature = "d3d11"))]
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pub mod d3d11;
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mod viewport;
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@ -41,3 +41,7 @@ features = [
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[dev-dependencies]
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gfx-maths = "0.2.8"
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[package.metadata.docs.rs]
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default-target = "x86_64-pc-windows-msvc"
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targets = []
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@ -25,3 +25,6 @@ thiserror = "1.0.37"
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[dev-dependencies]
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glfw = "0.47.0"
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[package.metadata.docs.rs]
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targets = ["x86_64-pc-windows-msvc", "x86_64-unknown-linux-gnu"]
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@ -32,3 +32,5 @@ winit = "0.27.5"
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raw-window-handle = "0.5"
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ash-window = "0.12.0"
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[package.metadata.docs.rs]
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targets = ["x86_64-pc-windows-msvc", "x86_64-unknown-linux-gnu"]
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@ -22,7 +22,6 @@ librashader-runtime-d3d11 = { path = "../librashader-runtime-d3d11", version =
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librashader-runtime-gl = { path = "../librashader-runtime-gl", version = "0.1.0-beta.2", optional = true }
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librashader-runtime-vk = { path = "../librashader-runtime-vk", version = "0.1.0-beta.2", optional = true }
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ash = { version = "0.37.1+1.3.235", optional = true }
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[target.'cfg(windows)'.dependencies.windows]
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@ -41,3 +40,6 @@ runtime = []
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reflect = []
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preprocess = []
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presets = []
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[package.metadata.docs.rs]
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targets = ["x86_64-pc-windows-msvc", "x86_64-unknown-linux-gnu"]
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