doc(pack): reword doc on ShaderPresetPack
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@ -87,7 +87,8 @@ impl LoadableResource for TextureMeta {
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/// The configuration for a single shader pass.
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/// The configuration for a single shader pass.
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pub type ShaderPassData = ShaderPresetResource<ShaderPassMeta>;
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pub type ShaderPassData = ShaderPresetResource<ShaderPassMeta>;
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pub type TextureData = ShaderPresetResource<TextureMeta>;
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pub type TextureData = ShaderPresetResource<TextureMeta>;
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/// A shader preset, not reliant on disk, with all information needed.
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/// A fully loaded-in-memory shader preset, with all paths resolved to data.
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#[derive(Debug, Clone)]
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#[derive(Debug, Clone)]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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#[cfg_attr(feature = "serde", derive(serde::Serialize, serde::Deserialize))]
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pub struct ShaderPresetPack {
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pub struct ShaderPresetPack {
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