doc(preset): document preset contexts

This commit is contained in:
chyyran 2024-02-09 03:07:23 -05:00
parent c34fa4195b
commit 8f89b3e720
2 changed files with 47 additions and 4 deletions

4
Cargo.lock generated
View file

@ -356,9 +356,9 @@ checksum = "e1e5f035d16fc623ae5f74981db80a439803888314e3a555fd6f04acd51a3205"
[[package]]
name = "bytemuck"
version = "1.14.2"
version = "1.14.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ea31d69bda4949c1c1562c1e6f042a1caefac98cdc8a298260a2ff41c1e2d42b"
checksum = "a2ef034f05691a48569bd920a96c81b9d91bbad1ab5ac7c4616c1f6ef36cb79f"
dependencies = [
"bytemuck_derive",
]

View file

@ -1,3 +1,7 @@
//! Shader preset wildcard replacement context handling.
//!
//! Implements wildcard replacement of shader paths specified in
//! [RetroArch#15023](https://github.com/libretro/RetroArch/pull/15023).
use once_cell::sync::Lazy;
use regex::bytes::Regex;
use rustc_hash::FxHashMap;
@ -7,16 +11,26 @@ use std::fmt::{Debug, Display, Formatter};
use std::ops::Add;
use std::path::{Component, Path, PathBuf};
/// Valid video driver or runtime. This list is non-exhaustive.
#[repr(u32)]
#[non_exhaustive]
#[derive(Debug, Copy, Clone)]
pub enum VideoDriver {
/// None (`null`)
None = 0,
/// OpenGL Core (`glcore`)
GlCore,
/// Legacy OpenGL (`gl`)
Gl,
/// Vulkan (`vulkan`)
Vulkan,
Direct3D11,
/// Direct3D 9 (`d3d9_hlsl`)
Direct3D9Hlsl,
/// Direct3D 11 (`d3d11`)
Direct3D11,
/// Direct3D12 (`d3d12`)
Direct3D12,
/// Metal (`metal`)
Metal,
}
@ -35,11 +49,15 @@ impl Display for VideoDriver {
}
}
/// Valid extensions for shader extensions.
#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum ShaderExtension {
/// `.slang`
Slang = 0,
/// `.glsl`
Glsl,
/// `.cg`
Cg,
}
@ -53,11 +71,15 @@ impl Display for ShaderExtension {
}
}
/// Valid extensions for shader presets
#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum PresetExtension {
/// `.slangp`
Slangp = 0,
/// `.glslp`
Glslp,
/// `.cgp`
Cgp,
}
@ -71,6 +93,7 @@ impl Display for PresetExtension {
}
}
/// Rotation of the viewport.
#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum Rotation {
@ -118,10 +141,13 @@ impl Display for Rotation {
}
}
/// Orientation of aspect ratios
#[repr(u32)]
#[derive(Debug, Copy, Clone)]
pub enum Orientation {
/// Vertical orientation.
Vertical = 0,
/// Horizontal orientation.
Horizontal,
}
@ -134,23 +160,40 @@ impl Display for Orientation {
}
}
/// An item representing a variable that can be replaced in a path preset.
#[derive(Debug, Clone)]
pub enum ContextItem {
/// The content directory of the game (`CONTENT-DIR`)
ContentDirectory(String),
/// The name of the libretro core (`CORE`)
CoreName(String),
/// The filename of the game (`GAME`)
GameName(String),
/// The name of the preset (`PRESET`)
Preset(String),
/// The name of the preset directory (`PRESET_DIR`)
PresetDirectory(String),
/// The video driver (runtime) (`VID-DRV`)
VideoDriver(VideoDriver),
/// The extension of shader types supported by the driver (`VID-DRV-SHADER-EXT`)
VideoDriverShaderExtension(ShaderExtension),
/// The extension of shader presets supported by the driver (`VID-DRV-PRESET-EXT`)
VideoDriverPresetExtension(PresetExtension),
/// The rotation that the core is requesting (`CORE-REQ-ROT`)
CoreRequestedRotation(Rotation),
/// Whether or not to allow core-requested rotation (`VID-ALLOW-CORE-ROT`)
AllowCoreRotation(bool),
/// The rotation the user is requesting (`VID-USER-ROT`)
UserRotation(Rotation),
/// The final rotation (`VID-FINAL-ROT`) calculated by the sum of `VID-USER-ROT` and `CORE-REQ-ROT`
FinalRotation(Rotation),
/// The user-adjusted screen orientation (`SCREEN-ORIENT`)
ScreenOrientation(Rotation),
/// The orientation of the viewport aspect ratio (`VIEW-ASPECT-ORIENT`)
ViewAspectOrientation(Orientation),
/// The orientation of the aspect ratio requested by the core (`CORE-ASPECT-ORIENT`)
CoreAspectOrientation(Orientation),
/// An external, arbitrary context variable.
ExternContext(String, String),
}
@ -316,7 +359,7 @@ impl WildcardContext {
}
}
pub fn apply_context(path: &mut PathBuf, context: &FxHashMap<String, String>) {
pub(crate) fn apply_context(path: &mut PathBuf, context: &FxHashMap<String, String>) {
static WILDCARD_REGEX: Lazy<Regex> = Lazy::new(|| Regex::new("\\$([A-Z-_]+)\\$").unwrap());
if context.is_empty() {
return;