From 97ff76276fdbca0b2c013e3d1012bac6a94832f3 Mon Sep 17 00:00:00 2001 From: chyyran Date: Sun, 4 Feb 2024 00:38:58 -0500 Subject: [PATCH] doc: add obs badge --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 729fd4e..c9e0adc 100644 --- a/README.md +++ b/README.md @@ -6,8 +6,9 @@ librashader (*/ˈli:brəʃeɪdɚ/*) is a preprocessor, compiler, and runtime for RetroArch 'slang' shaders, rewritten in pure Rust. -[![Latest Version](https://img.shields.io/crates/v/librashader.svg)](https://crates.io/crates/librashader) [![Docs](https://docs.rs/librashader/badge.svg)](https://docs.rs/librashader) ![License](https://img.shields.io/crates/l/librashader) -![Nightly rust](https://img.shields.io/badge/rust-nightly-orange.svg) +[![Latest Version](https://img.shields.io/crates/v/librashader.svg)](https://crates.io/crates/librashader) [![Docs](https://docs.rs/librashader/badge.svg)](https://docs.rs/librashader) [![build result](https://build.opensuse.org/projects/home:chyyran:librashader/packages/librashader/badge.svg)](https://software.opensuse.org//download.html?project=home%3Achyyran%3Alibrashader&package=librashader) +![License](https://img.shields.io/crates/l/librashader) +![Nightly rust](https://img.shields.io/badge/rust-nightly-orange.svg) ## Supported Render APIs librashader supports OpenGL 3, OpenGL 4.6, Vulkan, Direct3D 11, and Direct3D 12. Metal and WebGPU