gl: remove support for POT textures
This commit is contained in:
parent
2b250db353
commit
a19ea7cf7d
|
@ -49,7 +49,6 @@ impl From<libra_source_image_gl_t> for GLImage {
|
||||||
handle: value.handle,
|
handle: value.handle,
|
||||||
format: value.format,
|
format: value.format,
|
||||||
size: Size::new(value.width, value.height),
|
size: Size::new(value.width, value.height),
|
||||||
padded_size: Size::default(),
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -12,6 +12,4 @@ pub struct GLImage {
|
||||||
pub format: GLenum,
|
pub format: GLenum,
|
||||||
/// The size of the texture.
|
/// The size of the texture.
|
||||||
pub size: Size<u32>,
|
pub size: Size<u32>,
|
||||||
/// The padded size of the texture. Currently unused and can be ignored.
|
|
||||||
pub padded_size: Size<u32>,
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -68,7 +68,6 @@ impl Framebuffer {
|
||||||
handle: self.image,
|
handle: self.image,
|
||||||
format: self.format,
|
format: self.format,
|
||||||
size: self.size,
|
size: self.size,
|
||||||
padded_size: Default::default(),
|
|
||||||
},
|
},
|
||||||
filter,
|
filter,
|
||||||
mip_filter: filter,
|
mip_filter: filter,
|
||||||
|
|
|
@ -516,7 +516,6 @@ void main()
|
||||||
width: fb_width as u32,
|
width: fb_width as u32,
|
||||||
height: fb_height as u32,
|
height: fb_height as u32,
|
||||||
},
|
},
|
||||||
padded_size: Default::default(),
|
|
||||||
};
|
};
|
||||||
|
|
||||||
filter
|
filter
|
||||||
|
|
|
@ -3,7 +3,6 @@ use crate::framebuffer::GLImage;
|
||||||
use crate::gl::LoadLut;
|
use crate::gl::LoadLut;
|
||||||
use crate::texture::InputTexture;
|
use crate::texture::InputTexture;
|
||||||
use gl::types::{GLsizei, GLuint};
|
use gl::types::{GLsizei, GLuint};
|
||||||
use librashader_common::Size;
|
|
||||||
use librashader_presets::TextureConfig;
|
use librashader_presets::TextureConfig;
|
||||||
use librashader_runtime::image::{Image, UVDirection};
|
use librashader_runtime::image::{Image, UVDirection};
|
||||||
use librashader_runtime::scaling::MipmapSize;
|
use librashader_runtime::scaling::MipmapSize;
|
||||||
|
@ -69,7 +68,6 @@ impl LoadLut for Gl3LutLoad {
|
||||||
handle,
|
handle,
|
||||||
format: gl::RGBA8,
|
format: gl::RGBA8,
|
||||||
size: image.size,
|
size: image.size,
|
||||||
padded_size: Size::default(),
|
|
||||||
},
|
},
|
||||||
filter: texture.filter_mode,
|
filter: texture.filter_mode,
|
||||||
mip_filter: texture.filter_mode,
|
mip_filter: texture.filter_mode,
|
||||||
|
|
|
@ -510,7 +510,6 @@ void main()
|
||||||
width: fb_width as u32,
|
width: fb_width as u32,
|
||||||
height: fb_height as u32,
|
height: fb_height as u32,
|
||||||
},
|
},
|
||||||
padded_size: Default::default(),
|
|
||||||
};
|
};
|
||||||
|
|
||||||
filter
|
filter
|
||||||
|
|
|
@ -3,7 +3,6 @@ use crate::framebuffer::GLImage;
|
||||||
use crate::gl::LoadLut;
|
use crate::gl::LoadLut;
|
||||||
use crate::texture::InputTexture;
|
use crate::texture::InputTexture;
|
||||||
use gl::types::{GLsizei, GLuint};
|
use gl::types::{GLsizei, GLuint};
|
||||||
use librashader_common::Size;
|
|
||||||
use librashader_presets::TextureConfig;
|
use librashader_presets::TextureConfig;
|
||||||
use librashader_runtime::image::{Image, UVDirection};
|
use librashader_runtime::image::{Image, UVDirection};
|
||||||
use librashader_runtime::scaling::MipmapSize;
|
use librashader_runtime::scaling::MipmapSize;
|
||||||
|
@ -71,7 +70,6 @@ impl LoadLut for Gl46LutLoad {
|
||||||
handle,
|
handle,
|
||||||
format: gl::RGBA8,
|
format: gl::RGBA8,
|
||||||
size: image.size,
|
size: image.size,
|
||||||
padded_size: Size::default(),
|
|
||||||
},
|
},
|
||||||
filter: texture.filter_mode,
|
filter: texture.filter_mode,
|
||||||
mip_filter: texture.filter_mode,
|
mip_filter: texture.filter_mode,
|
||||||
|
|
Loading…
Reference in a new issue