dep: unify on windows 0.52.0
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parent
f61bed3a22
commit
a849f5e745
10
Cargo.lock
generated
10
Cargo.lock
generated
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@ -1482,7 +1482,7 @@ dependencies = [
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"rayon",
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"wgpu",
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"wgpu-types",
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"windows 0.48.0",
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"windows 0.52.0",
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]
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[[package]]
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@ -1506,7 +1506,7 @@ dependencies = [
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"platform-dirs",
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"serde",
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"thiserror",
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"windows 0.48.0",
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"windows 0.52.0",
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]
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[[package]]
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@ -1523,7 +1523,7 @@ dependencies = [
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"rustc-hash",
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"sptr",
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"thiserror",
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"windows 0.48.0",
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"windows 0.52.0",
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]
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[[package]]
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@ -1537,7 +1537,7 @@ dependencies = [
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"num-traits",
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"rustc-hash",
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"wgpu-types",
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"windows 0.48.0",
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"windows 0.52.0",
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]
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[[package]]
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@ -1621,6 +1621,7 @@ dependencies = [
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"rayon",
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"thiserror",
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"windows 0.48.0",
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"windows 0.52.0",
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]
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[[package]]
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@ -1644,6 +1645,7 @@ dependencies = [
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"thiserror",
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"widestring",
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"windows 0.48.0",
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"windows 0.52.0",
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]
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[[package]]
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@ -17,6 +17,9 @@ members = [
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"librashader-build-script"]
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resolver = "2"
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[workspace.dependencies]
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windows = "0.52.0"
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[workspace.metadata.release]
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[profile.optimized]
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@ -23,7 +23,7 @@ persy = "1.4.7"
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bytemuck = "1.13.0"
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[target.'cfg(windows)'.dependencies.windows]
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version = "0.48.0"
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workspace = true
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features = [
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"Win32_Graphics_Direct3D",
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"Win32_Graphics_Direct3D_Fxc",
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@ -45,7 +45,7 @@ default-features = false
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features = ["reflect", "presets", "preprocess"]
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[target.'cfg(windows)'.dependencies.windows]
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version = "0.48.0"
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workspace = true
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optional = true
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[target.'cfg(target_vendor="apple")'.dependencies]
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@ -31,7 +31,7 @@ halfbrown = "0.2.4"
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[target.'cfg(windows)'.dependencies.windows]
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optional = true
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version = "0.48.0"
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workspace = true
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features = [
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"Win32_Foundation",
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"Win32_Graphics_Dxgi_Common",
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@ -25,7 +25,7 @@ rayon = "1.6.1"
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array-concat = "0.5.2"
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[target.'cfg(windows)'.dependencies.windows]
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version = "0.48.0"
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workspace = true
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features = [
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"Win32_Foundation",
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"Win32_Graphics_Dxgi_Common",
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@ -32,7 +32,7 @@ mach-siegbert-vogt-dxcsa = "0.1.3"
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rayon = "1.6.1"
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[target.'cfg(windows)'.dependencies.windows]
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version = "0.48.0"
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workspace = true
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features = [
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"Win32_Foundation",
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"Win32_Graphics_Dxgi_Common",
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@ -34,7 +34,7 @@ librashader-runtime-wgpu = { path = "../librashader-runtime-wgpu", version = "0.
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wgpu-types = { version = "0.19", optional = true }
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[target.'cfg(windows)'.dependencies.windows]
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version = "0.48.0"
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workspace = true
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optional = true
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[target.'cfg(target_vendor="apple")'.dependencies]
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