rt(d3d12): rename quad_render to draw_quad
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4 changed files with 3 additions and 3 deletions
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@ -10,7 +10,7 @@ use crate::graphics_pipeline::{D3D12GraphicsPipeline, D3D12RootSignature};
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use crate::luts::LutTexture;
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use crate::mipmap::D3D12MipmapGen;
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use crate::options::{FilterChainOptionsD3D12, FrameOptionsD3D12};
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use crate::quad_render::DrawQuad;
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use crate::draw_quad::DrawQuad;
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use crate::samplers::SamplerSet;
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use crate::texture::{D3D12InputImage, D3D12OutputView, InputTexture, OutputDescriptor};
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use crate::{error, util};
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@ -1,6 +1,6 @@
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use crate::error::assume_d3d12_init;
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use crate::error::FilterChainError::Direct3DOperationError;
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use crate::quad_render::DrawQuad;
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use crate::draw_quad::DrawQuad;
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use crate::{error, util};
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use librashader_cache::{cache_pipeline, cache_shader_object};
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use librashader_reflect::back::cross::CrossHlslContext;
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@ -12,7 +12,7 @@ mod graphics_pipeline;
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mod luts;
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mod mipmap;
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mod parameters;
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mod quad_render;
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mod draw_quad;
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mod samplers;
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mod texture;
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mod util;
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