rt(d3d12): rename quad_render to draw_quad

This commit is contained in:
chyyran 2024-02-10 01:16:33 -05:00 committed by Ronny Chan
parent 12af3c3f3a
commit abbec84594
4 changed files with 3 additions and 3 deletions

View file

@ -10,7 +10,7 @@ use crate::graphics_pipeline::{D3D12GraphicsPipeline, D3D12RootSignature};
use crate::luts::LutTexture;
use crate::mipmap::D3D12MipmapGen;
use crate::options::{FilterChainOptionsD3D12, FrameOptionsD3D12};
use crate::quad_render::DrawQuad;
use crate::draw_quad::DrawQuad;
use crate::samplers::SamplerSet;
use crate::texture::{D3D12InputImage, D3D12OutputView, InputTexture, OutputDescriptor};
use crate::{error, util};

View file

@ -1,6 +1,6 @@
use crate::error::assume_d3d12_init;
use crate::error::FilterChainError::Direct3DOperationError;
use crate::quad_render::DrawQuad;
use crate::draw_quad::DrawQuad;
use crate::{error, util};
use librashader_cache::{cache_pipeline, cache_shader_object};
use librashader_reflect::back::cross::CrossHlslContext;

View file

@ -12,7 +12,7 @@ mod graphics_pipeline;
mod luts;
mod mipmap;
mod parameters;
mod quad_render;
mod draw_quad;
mod samplers;
mod texture;
mod util;