dep: remove local bml
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parent
fc092d5e5b
commit
b00f1f92f4
3
.gitmodules
vendored
3
.gitmodules
vendored
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@ -10,6 +10,3 @@
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[submodule "test/quark-shaders"]
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path = test/quark-shaders
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url = https://github.com/hizzlekizzle/quark-shaders
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[submodule "bml"]
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path = bml
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url = https://github.com/chyyran/bml
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@ -3,6 +3,8 @@
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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<mapping directory="$PROJECT_DIR$" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/bml" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/test/quark-shaders" vcs="Git" />
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<mapping directory="$PROJECT_DIR$/test/shaders_slang" vcs="Git" />
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</component>
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</project>
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4
Cargo.lock
generated
4
Cargo.lock
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@ -199,7 +199,9 @@ dependencies = [
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[[package]]
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name = "bml"
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version = "0.3.0"
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version = "0.3.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f47cd661ced9603345d776f1b97350aa728602fcf9396583438935e3ea606f3b"
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dependencies = [
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"ordered-multimap",
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"pest",
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@ -14,7 +14,6 @@ members = [
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"librashader-capi",
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"librashader-quark",
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"librashader-build-script",
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"bml"
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]
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[workspace.metadata.release]
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1
bml
1
bml
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@ -1 +0,0 @@
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Subproject commit 0c932a1fa661f542e2c6ef833c0ffefc95138fab
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@ -6,4 +6,4 @@ edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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bml = { path = "../bml"}
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bml = "0.3.1"
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@ -13,13 +13,13 @@ use librashader_runtime_d3d11::options::FilterChainOptionsD3D11;
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// "../test/Mega_Bezel_Packs/Duimon-Mega-Bezel/Presets/Advanced/Nintendo_GBA_SP/GBA_SP-[ADV]-[LCD-GRID].slangp";
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const FILTER_PATH: &str =
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"../test/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp";
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"../test/shaders_slang/scalefx/scalefx-9x.slangp";
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// const FILTER_PATH: &str = "../test/slang-shaders/test/history.slangp";
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// const FILTER_PATH: &str = "../test/slang-shaders/test/feedback.slangp";
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// const FILTER_PATH: &str = "../test/slang-shaders/crt/crt-royale.slangp";
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const IMAGE_PATH: &str = "../triangle.png";
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const IMAGE_PATH: &str = "../test/finalfightlong.png";
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#[test]
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fn triangle_d3d11_args() {
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let mut args = std::env::args();
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