From c89ee6da1beb2c5c546850b78016716545499d35 Mon Sep 17 00:00:00 2001 From: chyyran Date: Wed, 7 Dec 2022 21:38:34 -0500 Subject: [PATCH] doc: update image --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index d67e5ff..11b8a43 100644 --- a/README.md +++ b/README.md @@ -1,8 +1,8 @@ # librashader -![crt-royale](https://user-images.githubusercontent.com/1000503/202991618-e3e38e05-f0de-429d-a3ee-4cd0b077f88f.png) +![gameboy-player-crt-royale](https://user-images.githubusercontent.com/1000503/206342591-cdcb090a-c485-44c3-936e-50226499aff6.png) -*crt-royale-fake-bloom* +*gameboy-player-crt-royale* librashader (*/ˈli:brəʃeɪdɚ/*) is a preprocessor, compiler, and runtime for RetroArch 'slang' shaders, rewritten in pure Rust.