rt(mtl): fix faulty history but only copying one mipmap slice of texture
rt(mtl): push history before doing writing This does make the metal backend one frame behind compared to the other stuff but eh
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fe48fd03a5
commit
cebc7a939a
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@ -27,7 +27,7 @@ use librashader_runtime::quad::QuadType;
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use librashader_runtime::render_target::RenderTarget;
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use librashader_runtime::render_target::RenderTarget;
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use librashader_runtime::scaling::ScaleFramebuffer;
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use librashader_runtime::scaling::ScaleFramebuffer;
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use librashader_runtime::uniforms::UniformStorage;
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use librashader_runtime::uniforms::UniformStorage;
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use objc2::rc::Id;
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use objc2::rc::{Id, Retained};
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use objc2::runtime::ProtocolObject;
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use objc2::runtime::ProtocolObject;
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use objc2_foundation::NSString;
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use objc2_foundation::NSString;
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use objc2_metal::{
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use objc2_metal::{
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@ -204,8 +204,8 @@ impl FilterChainMetal {
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fn push_history(
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fn push_history(
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&mut self,
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&mut self,
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input: &ProtocolObject<dyn MTLTexture>,
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cmd: &ProtocolObject<dyn MTLCommandBuffer>,
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cmd: &ProtocolObject<dyn MTLCommandBuffer>,
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input: &ProtocolObject<dyn MTLTexture>,
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) -> error::Result<()> {
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) -> error::Result<()> {
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let mipmapper = cmd
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let mipmapper = cmd
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.blitCommandEncoder()
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.blitCommandEncoder()
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@ -227,10 +227,11 @@ impl FilterChainMetal {
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}
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}
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back.copy_from(&mipmapper, input)?;
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back.copy_from(&mipmapper, input)?;
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self.history_framebuffers.push_front(back);
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}
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mipmapper.endEncoding();
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mipmapper.endEncoding();
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self.history_framebuffers.push_front(back);
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} else {
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mipmapper.endEncoding();
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}
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Ok(())
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Ok(())
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}
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}
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@ -326,20 +327,7 @@ impl FilterChainMetal {
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options: Option<&FrameOptionsMetal>,
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options: Option<&FrameOptionsMetal>,
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) -> error::Result<()> {
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) -> error::Result<()> {
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let max = std::cmp::min(self.passes.len(), self.common.config.passes_enabled());
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let max = std::cmp::min(self.passes.len(), self.common.config.passes_enabled());
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let passes = &mut self.passes[0..max];
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if let Some(options) = &options {
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if let Some(options) = &options {
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let desc = unsafe {
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let desc = MTLRenderPassDescriptor::new();
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desc.colorAttachments()
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.objectAtIndexedSubscript(0)
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.setLoadAction(MTLLoadAction::Clear);
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desc.colorAttachments()
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.objectAtIndexedSubscript(0)
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.setStoreAction(MTLStoreAction::DontCare);
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desc
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};
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let clear_desc = unsafe { MTLRenderPassDescriptor::new() };
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let clear_desc = unsafe { MTLRenderPassDescriptor::new() };
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if options.clear_history {
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if options.clear_history {
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for (index, history) in self.history_framebuffers.iter().enumerate() {
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for (index, history) in self.history_framebuffers.iter().enumerate() {
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@ -352,13 +340,17 @@ impl FilterChainMetal {
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ca.setStoreAction(MTLStoreAction::Store);
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ca.setStoreAction(MTLStoreAction::Store);
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}
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}
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}
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}
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}
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let clearpass = cmd
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let clearpass = cmd
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.renderCommandEncoderWithDescriptor(&desc)
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.renderCommandEncoderWithDescriptor(&clear_desc)
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.ok_or(FilterChainError::FailedToCreateCommandBuffer)?;
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.ok_or(FilterChainError::FailedToCreateCommandBuffer)?;
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clearpass.endEncoding();
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clearpass.endEncoding();
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}
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}
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}
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self.push_history(&cmd, &input)?;
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let passes = &mut self.passes[0..max];
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if passes.is_empty() {
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if passes.is_empty() {
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return Ok(());
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return Ok(());
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}
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}
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@ -482,7 +474,6 @@ impl FilterChainMetal {
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)?;
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)?;
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}
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}
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self.push_history(&input, &cmd)?;
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self.common.internal_frame_count = self.common.internal_frame_count.wrapping_add(1);
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self.common.internal_frame_count = self.common.internal_frame_count.wrapping_add(1);
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Ok(())
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Ok(())
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}
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}
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@ -28,5 +28,5 @@ fn select_optimal_pixel_format(format: MTLPixelFormat) -> MTLPixelFormat {
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if format == MTLPixelFormat::RGBA8Unorm_sRGB {
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if format == MTLPixelFormat::RGBA8Unorm_sRGB {
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return MTLPixelFormat::BGRA8Unorm_sRGB;
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return MTLPixelFormat::BGRA8Unorm_sRGB;
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}
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}
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return format;
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format
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}
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}
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@ -70,11 +70,11 @@ impl OwnedTexture {
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1
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1
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});
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});
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descriptor.setStorageMode(MTLStorageMode::Private);
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descriptor.setUsage(
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descriptor.setUsage(
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MTLTextureUsage::ShaderRead
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MTLTextureUsage::ShaderRead
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| MTLTextureUsage::ShaderWrite
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| MTLTextureUsage::ShaderWrite
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| MTLTextureUsage::RenderTarget,
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| MTLTextureUsage::RenderTarget
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| MTLTextureUsage::PixelFormatView,
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);
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);
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descriptor
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descriptor
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@ -106,7 +106,7 @@ impl OwnedTexture {
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|| (!mipmap && self.max_miplevels != 1)
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|| (!mipmap && self.max_miplevels != 1)
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|| format != select_optimal_pixel_format(format)
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|| format != select_optimal_pixel_format(format)
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{
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{
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let mut new = OwnedTexture::new(device, size, self.max_miplevels, format)?;
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let mut new = OwnedTexture::new(device, size, self.max_miplevels, select_optimal_pixel_format(format))?;
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std::mem::swap(self, &mut new);
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std::mem::swap(self, &mut new);
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}
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}
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Ok(size)
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Ok(size)
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