diff --git a/librashader-runtime-d3d12/src/filter_chain.rs b/librashader-runtime-d3d12/src/filter_chain.rs index 6d45d9b..983f860 100644 --- a/librashader-runtime-d3d12/src/filter_chain.rs +++ b/librashader-runtime-d3d12/src/filter_chain.rs @@ -22,7 +22,7 @@ use librashader_reflect::back::{CompileReflectShader, CompileShader}; use librashader_reflect::reflect::ReflectShader; use librashader_reflect::reflect::semantics::{MAX_BINDINGS_COUNT, ShaderSemantics, TextureSemantics, UniformBinding}; use librashader_runtime::binding::TextureInput; -use librashader_runtime::quad::{IDENTITY_MVP, QuadType}; +use librashader_runtime::quad::{DEFAULT_MVP, IDENTITY_MVP, QuadType}; use librashader_runtime::uniforms::UniformStorage; use crate::buffer::{D3D12Buffer, D3D12ConstantBuffer}; use crate::filter_pass::FilterPass; @@ -552,7 +552,7 @@ impl FilterChainD3D12 { let out = RenderTarget { x: 0.0, y: 0.0, - mvp:IDENTITY_MVP, + mvp: DEFAULT_MVP, output: OutputTexture { descriptor: view.descriptor, size }, };