reflect: remove ShaderOutputCompiler and just delegate to FromCompilation
This commit is contained in:
parent
b98d86a940
commit
e1f62fc984
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@ -2,8 +2,8 @@ use crate::back::targets::{GLSL, HLSL};
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use crate::back::{CompileShader, CompilerBackend, FromCompilation};
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use crate::error::ShaderReflectError;
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use crate::front::SpirvCompilation;
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use crate::reflect::cross::{CompiledProgram, SpirvCross};
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use crate::reflect::{ReflectShader, ShaderOutputCompiler};
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use crate::reflect::cross::{CompiledProgram, GlslReflect, HlslReflect, SpirvCross};
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use crate::reflect::ReflectShader;
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/// The GLSL version to target.
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pub use spirv_cross::glsl::Version as GlslVersion;
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@ -19,7 +19,7 @@ pub struct CrossGlslContext {
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pub artifact: CompiledProgram<spirv_cross::glsl::Target>,
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}
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impl FromCompilation<SpirvCompilation, SpirvCross<GLSL>> for GLSL {
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impl FromCompilation<SpirvCompilation, SpirvCross> for GLSL {
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type Target = GLSL;
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type Options = GlslVersion;
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type Context = CrossGlslContext;
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@ -29,8 +29,9 @@ impl FromCompilation<SpirvCompilation, SpirvCross<GLSL>> for GLSL {
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fn from_compilation(
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compile: SpirvCompilation,
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) -> Result<CompilerBackend<Self::Output>, ShaderReflectError> {
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let backend = SpirvCross::<GLSL>::create_reflection(compile)?;
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Ok(CompilerBackend { backend })
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Ok(CompilerBackend {
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backend: GlslReflect::try_from(&compile)?,
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})
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}
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}
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@ -40,7 +41,7 @@ pub struct CrossHlslContext {
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pub artifact: CompiledProgram<spirv_cross::hlsl::Target>,
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}
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impl FromCompilation<SpirvCompilation, SpirvCross<HLSL>> for HLSL {
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impl FromCompilation<SpirvCompilation, SpirvCross> for HLSL {
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type Target = HLSL;
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type Options = Option<HlslShaderModel>;
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type Context = CrossHlslContext;
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@ -51,7 +52,7 @@ impl FromCompilation<SpirvCompilation, SpirvCross<HLSL>> for HLSL {
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compile: SpirvCompilation,
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) -> Result<CompilerBackend<Self::Output>, ShaderReflectError> {
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Ok(CompilerBackend {
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backend: SpirvCross::<HLSL>::create_reflection(compile)?,
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backend: HlslReflect::try_from(&compile)?,
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})
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}
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}
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@ -16,7 +16,7 @@ impl OutputTarget for DXIL {
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type Output = DxilObject;
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}
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impl FromCompilation<SpirvCompilation, SpirvCross<DXIL>> for DXIL {
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impl FromCompilation<SpirvCompilation, SpirvCross> for DXIL {
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type Target = DXIL;
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type Options = Option<ShaderModel>;
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type Context = ();
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@ -42,26 +42,26 @@ pub trait CompileShader<T: OutputTarget> {
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///
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/// This trait is automatically implemented for reflected outputs that have [`FromCompilation`](crate::back::FromCompilation) implement
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/// for a given target that also implement [`CompileShader`](crate::back::CompileShader) for that target.
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pub trait CompileReflectShader<T: OutputTarget, C, O>:
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pub trait CompileReflectShader<T: OutputTarget, C, S>:
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CompileShader<
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T,
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Options = <T as FromCompilation<C, O>>::Options,
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Context = <T as FromCompilation<C, O>>::Context,
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Options = <T as FromCompilation<C, S>>::Options,
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Context = <T as FromCompilation<C, S>>::Context,
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> + ReflectShader
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where
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T: FromCompilation<C, O>,
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T: FromCompilation<C, S>,
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{
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}
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impl<T, C, O, R> CompileReflectShader<T, C, R> for O
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impl<T, C, O, S> CompileReflectShader<T, C, S> for O
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where
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T: OutputTarget,
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T: FromCompilation<C, R>,
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T: FromCompilation<C, S>,
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O: ReflectShader,
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O: CompileShader<
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T,
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Options = <T as FromCompilation<C, R>>::Options,
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Context = <T as FromCompilation<C, R>>::Context,
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Options = <T as FromCompilation<C, S>>::Options,
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Context = <T as FromCompilation<C, S>>::Context,
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>,
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{
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}
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@ -82,8 +82,14 @@ where
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}
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}
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/// A trait for reflectable compilations that can be transformed into an object ready for reflection or compilation.
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pub trait FromCompilation<T, R> {
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/// A trait for reflectable compilations that can be transformed
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/// into an object ready for reflection or compilation.
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///
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/// `T` is the compiled reflectable form of the shader.
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/// `S` is the semantics under which the shader is reflected.
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///
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/// librashader currently supports two semantics, [`SpirvCross`](crate::reflect::cross::SpirvCross)
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pub trait FromCompilation<T, S> {
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/// The target that the transformed object is expected to compile for.
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type Target: OutputTarget;
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/// Options provided to the compiler.
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@ -13,7 +13,7 @@ pub(crate) struct WriteSpirV {
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pub(crate) fragment: Vec<u32>,
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}
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impl FromCompilation<SpirvCompilation, SpirvCross<SPIRV>> for SPIRV {
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impl FromCompilation<SpirvCompilation, SpirvCross> for SPIRV {
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type Target = SPIRV;
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type Options = Option<()>;
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type Context = ();
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@ -3,11 +3,10 @@ use crate::back::{CompileShader, CompilerBackend, FromCompilation, ShaderCompile
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use crate::error::{ShaderCompileError, ShaderReflectError};
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use crate::front::SpirvCompilation;
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use crate::reflect::naga::{Naga, NagaReflect};
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use crate::reflect::{ReflectShader, ShaderOutputCompiler};
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use crate::reflect::ReflectShader;
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use naga::back::wgsl::WriterFlags;
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use naga::valid::{Capabilities, ValidationFlags};
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use naga::{AddressSpace, Module};
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use rspirv::binary::Assemble;
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/// The context for a WGSL compilation via Naga
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pub struct NagaWgslContext {
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@ -33,7 +32,7 @@ impl FromCompilation<SpirvCompilation, Naga> for WGSL {
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compile: SpirvCompilation,
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) -> Result<CompilerBackend<Self::Output>, ShaderReflectError> {
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Ok(CompilerBackend {
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backend: Naga::create_reflection(compile)?,
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backend: NagaReflect::create_reflection(&compile)?,
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})
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}
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}
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@ -111,7 +111,7 @@ pub enum ShaderReflectError {
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#[error("the binding is already in use")]
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BindingInUse(u32),
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/// Error when transpiling from naga
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#[cfg(feature = "wgsl")]
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#[cfg(feature = "naga")]
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#[error("naga-spv")]
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NagaInputError(#[from] naga::front::spv::Error),
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}
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@ -6,7 +6,7 @@ mod glslang;
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pub trait ShaderReflectObject: Sized {}
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pub use glslang::Glslang;
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pub use crate::front::glslang::Glslang;
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/// Trait for types that can compile shader sources into a compilation unit.
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pub trait ShaderInputCompiler<O: ShaderReflectObject>: Sized {
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@ -14,9 +14,10 @@
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//! use librashader_reflect::back::{CompileReflectShader, FromCompilation};
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//! use librashader_reflect::back::targets::SPIRV;
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//! use librashader_reflect::front::{Glslang, ShaderInputCompiler, SpirvCompilation};
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//! use librashader_reflect::reflect::cross::SpirvCross;
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//! use librashader_reflect::reflect::presets::{CompilePresetTarget, ShaderPassArtifact};
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//! use librashader_reflect::reflect::semantics::ShaderSemantics;
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//! type Artifact = impl CompileReflectShader<SPIRV, SpirvCompilation>;
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//! type Artifact = impl CompileReflectShader<SPIRV, SpirvCompilation, SpirvCross>;
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//! type ShaderPassMeta = ShaderPassArtifact<Artifact>;
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//!
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//! // Compile single shader
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@ -6,75 +6,23 @@ use crate::reflect::semantics::{
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UniformMemberBlock, UniqueSemanticMap, UniqueSemantics, ValidateTypeSemantics, VariableMeta,
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MAX_BINDINGS_COUNT, MAX_PUSH_BUFFER_SIZE,
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};
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use crate::reflect::{align_uniform_size, ReflectShader, ShaderOutputCompiler};
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use std::borrow::Borrow;
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use std::marker::PhantomData;
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use crate::reflect::{align_uniform_size, ReflectShader};
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use std::ops::Deref;
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use spirv_cross::spirv::{Ast, Decoration, Module, Resource, ShaderResources, Type};
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use spirv_cross::{glsl, hlsl, ErrorCode};
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use crate::back::cross::{CrossGlslContext, CrossHlslContext, HlslShaderModel};
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use crate::back::targets::{OutputTarget, DXIL, GLSL, HLSL, SPIRV};
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use crate::back::targets::{GLSL, HLSL};
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use crate::back::{CompileShader, ShaderCompilerOutput};
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use crate::reflect::helper::{SemanticErrorBlame, TextureData, UboData};
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trait SpirvCrossTarget {
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type CrossTarget: spirv_cross::spirv::Target;
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}
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impl SpirvCrossTarget for HLSL {
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type CrossTarget = spirv_cross::hlsl::Target;
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}
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impl SpirvCrossTarget for SPIRV {
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type CrossTarget = spirv_cross::glsl::Target;
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}
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impl SpirvCrossTarget for GLSL {
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type CrossTarget = spirv_cross::glsl::Target;
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}
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impl SpirvCrossTarget for DXIL {
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type CrossTarget = spirv_cross::glsl::Target;
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}
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#[allow(private_bounds)]
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pub struct SpirvCross<T: OutputTarget + SpirvCrossTarget>(PhantomData<T>);
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/// Reflect shaders under SPIRV-Cross semantics.
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pub struct SpirvCross;
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pub(crate) type HlslReflect = CrossReflect<hlsl::Target>;
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pub(crate) type GlslReflect = CrossReflect<glsl::Target>;
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impl<T: OutputTarget + SpirvCrossTarget, Opt, Ctx>
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ShaderOutputCompiler<SpirvCompilation, T, Opt, Ctx> for SpirvCross<T>
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// where Spv: spirv_cross::spirv::Target,
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// Ast<Spv>: spirv_cross::spirv::Compile<Spv>,
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// Ast<Spv>: spirv_cross::spirv::Parse<Spv>,
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where
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CrossReflect<<T as SpirvCrossTarget>::CrossTarget>:
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CompileShader<T, Options = Opt, Context = Ctx>,
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<T as SpirvCrossTarget>::CrossTarget: spirv_cross::spirv::Target,
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Ast<<T as SpirvCrossTarget>::CrossTarget>:
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spirv_cross::spirv::Compile<<T as SpirvCrossTarget>::CrossTarget>,
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Ast<<T as SpirvCrossTarget>::CrossTarget>:
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spirv_cross::spirv::Parse<<T as SpirvCrossTarget>::CrossTarget>,
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{
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fn create_reflection(
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compiled: SpirvCompilation,
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) -> Result<
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impl ReflectShader + CompileShader<T, Options = Opt, Context = Ctx>,
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ShaderReflectError,
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> {
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let compiled = compiled.borrow();
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let vertex_module = Module::from_words(&compiled.vertex);
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let fragment_module = Module::from_words(&compiled.fragment);
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let vertex = Ast::<T::CrossTarget>::parse(&vertex_module)?;
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let fragment = Ast::<T::CrossTarget>::parse(&fragment_module)?;
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Ok(CrossReflect { vertex, fragment })
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}
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}
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// This is "probably" OK.
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unsafe impl<T: Send + spirv_cross::spirv::Target> Send for CrossReflect<T>
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where
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@ -15,16 +15,6 @@ mod helper;
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#[cfg(feature = "naga")]
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pub mod naga;
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pub trait ShaderOutputCompiler<O: ShaderReflectObject, T: OutputTarget, Opt, Ctx> {
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/// Create the reflection object
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fn create_reflection(
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compiled: O,
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) -> Result<
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impl ReflectShader + CompileShader<T, Options = Opt, Context = Ctx>,
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ShaderReflectError,
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>;
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}
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/// A trait for compilation outputs that can provide reflection information.
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pub trait ReflectShader {
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/// Reflect the shader as the given pass within the shader preset, against the provided
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@ -36,9 +26,6 @@ pub trait ReflectShader {
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) -> Result<ShaderReflection, ShaderReflectError>;
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}
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use crate::back::targets::OutputTarget;
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use crate::back::CompileShader;
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use crate::front::ShaderReflectObject;
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pub use semantics::ShaderReflection;
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#[inline(always)]
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@ -1,10 +1,8 @@
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mod lower_samplers;
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use crate::error::{SemanticsErrorKind, ShaderReflectError};
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use std::borrow::Borrow;
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use crate::back::targets::OutputTarget;
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use crate::back::CompileShader;
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use crate::error;
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use crate::front::SpirvCompilation;
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use naga::{
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AddressSpace, Binding, GlobalVariable, Handle, ImageClass, Module, ResourceBinding, Scalar,
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@ -20,24 +18,24 @@ use crate::reflect::semantics::{
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UniqueSemanticMap, UniqueSemantics, ValidateTypeSemantics, VariableMeta, MAX_BINDINGS_COUNT,
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MAX_PUSH_BUFFER_SIZE,
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};
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use crate::reflect::{align_uniform_size, ReflectShader, ShaderOutputCompiler, ShaderReflection};
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use crate::reflect::{align_uniform_size, ReflectShader, ShaderReflection};
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/// Represents the naga output compiler.
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/// Reflect under Naga semantics
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///
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/// The Naga reflector will lower combined image samplers to split,
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/// with the same bind point on descriptor group 1.
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pub struct Naga;
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impl<T: OutputTarget, Opt, Ctx> ShaderOutputCompiler<SpirvCompilation, T, Opt, Ctx> for Naga
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where
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NagaReflect: CompileShader<T, Options = Opt, Context = Ctx>,
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{
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fn create_reflection(
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compile: SpirvCompilation,
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) -> Result<
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impl ReflectShader + CompileShader<T, Options = Opt, Context = Ctx>,
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ShaderReflectError,
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> {
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#[derive(Debug)]
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pub(crate) struct NagaReflect {
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pub(crate) vertex: Module,
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pub(crate) fragment: Module,
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}
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impl NagaReflect {
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pub(crate) fn create_reflection(
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compile: &SpirvCompilation,
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) -> Result<Self, error::ShaderReflectError> {
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fn lower_fragment_shader(words: &[u32]) -> Vec<u32> {
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let mut loader = rspirv::dr::Loader::new();
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rspirv::binary::parse_words(words, &mut loader).unwrap();
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@ -54,8 +52,6 @@ where
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module.assemble()
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}
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let compile = compile.borrow();
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let options = naga::front::spv::Options {
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adjust_coordinate_space: true,
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strict_capabilities: false,
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@ -71,13 +67,6 @@ where
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Ok(NagaReflect { vertex, fragment })
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}
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}
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#[derive(Debug)]
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pub(crate) struct NagaReflect {
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pub(crate) vertex: Module,
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pub(crate) fragment: Module,
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}
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impl ValidateTypeSemantics<&TypeInner> for UniqueSemantics {
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fn validate_type(&self, ty: &&TypeInner) -> Option<TypeInfo> {
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let (TypeInner::Vector { .. } | TypeInner::Scalar { .. } | TypeInner::Matrix { .. }) = *ty
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@ -75,7 +75,7 @@ pub(crate) struct FilterCommon {
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}
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type ShaderPassMeta =
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ShaderPassArtifact<impl CompileReflectShader<HLSL, SpirvCompilation, SpirvCross<HLSL>> + Send>;
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ShaderPassArtifact<impl CompileReflectShader<HLSL, SpirvCompilation, SpirvCross> + Send>;
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fn compile_passes(
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shaders: Vec<ShaderPassConfig>,
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textures: &[TextureConfig],
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@ -85,11 +85,11 @@ fn compile_passes(
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HLSL::compile_preset_passes::<
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Glslang,
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CachedCompilation<SpirvCompilation>,
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SpirvCross<HLSL>,
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SpirvCross,
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FilterChainError,
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>(shaders, &textures)?
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} else {
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HLSL::compile_preset_passes::<Glslang, SpirvCompilation, SpirvCross<HLSL>, FilterChainError>(
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HLSL::compile_preset_passes::<Glslang, SpirvCompilation, SpirvCross, FilterChainError>(
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shaders, &textures,
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)?
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};
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@ -146,7 +146,7 @@ impl Drop for FrameResiduals {
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}
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type DxilShaderPassMeta =
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ShaderPassArtifact<impl CompileReflectShader<DXIL, SpirvCompilation, SpirvCross<DXIL>> + Send>;
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ShaderPassArtifact<impl CompileReflectShader<DXIL, SpirvCompilation, SpirvCross> + Send>;
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fn compile_passes_dxil(
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shaders: Vec<ShaderPassConfig>,
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textures: &[TextureConfig],
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@ -156,11 +156,11 @@ fn compile_passes_dxil(
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DXIL::compile_preset_passes::<
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Glslang,
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CachedCompilation<SpirvCompilation>,
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SpirvCross<DXIL>,
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SpirvCross,
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FilterChainError,
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>(shaders, &textures)?
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} else {
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DXIL::compile_preset_passes::<Glslang, SpirvCompilation, SpirvCross<DXIL>, FilterChainError>(
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DXIL::compile_preset_passes::<Glslang, SpirvCompilation, SpirvCross, FilterChainError>(
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shaders, &textures,
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)?
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};
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@ -168,7 +168,7 @@ fn compile_passes_dxil(
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Ok((passes, semantics))
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}
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type HlslShaderPassMeta =
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ShaderPassArtifact<impl CompileReflectShader<HLSL, SpirvCompilation, SpirvCross<HLSL>> + Send>;
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ShaderPassArtifact<impl CompileReflectShader<HLSL, SpirvCompilation, SpirvCross> + Send>;
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fn compile_passes_hlsl(
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shaders: Vec<ShaderPassConfig>,
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textures: &[TextureConfig],
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@ -178,11 +178,11 @@ fn compile_passes_hlsl(
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HLSL::compile_preset_passes::<
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Glslang,
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CachedCompilation<SpirvCompilation>,
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SpirvCross<HLSL>,
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SpirvCross,
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FilterChainError,
|
||||
>(shaders, &textures)?
|
||||
} else {
|
||||
HLSL::compile_preset_passes::<Glslang, SpirvCompilation, SpirvCross<HLSL>, FilterChainError>(
|
||||
HLSL::compile_preset_passes::<Glslang, SpirvCompilation, SpirvCross, FilterChainError>(
|
||||
shaders, &textures,
|
||||
)?
|
||||
};
|
||||
|
|
|
@ -99,7 +99,7 @@ impl<T: GLInterface> FilterChainImpl<T> {
|
|||
}
|
||||
|
||||
type ShaderPassMeta =
|
||||
ShaderPassArtifact<impl CompileReflectShader<GLSL, SpirvCompilation, SpirvCross<GLSL>>>;
|
||||
ShaderPassArtifact<impl CompileReflectShader<GLSL, SpirvCompilation, SpirvCross>>;
|
||||
fn compile_passes(
|
||||
shaders: Vec<ShaderPassConfig>,
|
||||
textures: &[TextureConfig],
|
||||
|
@ -109,11 +109,11 @@ fn compile_passes(
|
|||
GLSL::compile_preset_passes::<
|
||||
Glslang,
|
||||
CachedCompilation<SpirvCompilation>,
|
||||
SpirvCross<GLSL>,
|
||||
SpirvCross,
|
||||
FilterChainError,
|
||||
>(shaders, &textures)?
|
||||
} else {
|
||||
GLSL::compile_preset_passes::<Glslang, SpirvCompilation, SpirvCross<GLSL>, FilterChainError>(
|
||||
GLSL::compile_preset_passes::<Glslang, SpirvCompilation, SpirvCross, FilterChainError>(
|
||||
shaders, &textures,
|
||||
)?
|
||||
};
|
||||
|
|
|
@ -208,9 +208,8 @@ impl Drop for FrameResiduals {
|
|||
}
|
||||
}
|
||||
|
||||
type ShaderPassMeta = ShaderPassArtifact<
|
||||
impl CompileReflectShader<SPIRV, SpirvCompilation, SpirvCross<SPIRV>> + Send,
|
||||
>;
|
||||
type ShaderPassMeta =
|
||||
ShaderPassArtifact<impl CompileReflectShader<SPIRV, SpirvCompilation, SpirvCross> + Send>;
|
||||
fn compile_passes(
|
||||
shaders: Vec<ShaderPassConfig>,
|
||||
textures: &[TextureConfig],
|
||||
|
@ -220,16 +219,13 @@ fn compile_passes(
|
|||
SPIRV::compile_preset_passes::<
|
||||
Glslang,
|
||||
CachedCompilation<SpirvCompilation>,
|
||||
SpirvCross<SPIRV>,
|
||||
SpirvCross,
|
||||
FilterChainError,
|
||||
>(shaders, &textures)?
|
||||
} else {
|
||||
SPIRV::compile_preset_passes::<
|
||||
Glslang,
|
||||
SpirvCompilation,
|
||||
SpirvCross<SPIRV>,
|
||||
FilterChainError,
|
||||
>(shaders, &textures)?
|
||||
SPIRV::compile_preset_passes::<Glslang, SpirvCompilation, SpirvCross, FilterChainError>(
|
||||
shaders, &textures,
|
||||
)?
|
||||
};
|
||||
|
||||
Ok((passes, semantics))
|
||||
|
|
Loading…
Reference in a new issue