fmt: cargo fmt
This commit is contained in:
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b09a5295ab
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@ -17,8 +17,8 @@ impl<T: ShaderCompilation + for<'de> serde::Deserialize<'de> + serde::Serialize
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let Ok(cache) = cache else {
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let Ok(cache) = cache else {
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return Ok(CachedCompilation {
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return Ok(CachedCompilation {
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compilation: T::compile(source)?
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compilation: T::compile(source)?,
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})
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});
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};
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};
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let key = {
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let key = {
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@ -18,7 +18,9 @@ impl CacheKey for windows::Win32::Graphics::Direct3D::Dxc::IDxcBlob {
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impl Cacheable for windows::Win32::Graphics::Direct3D::ID3DBlob {
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impl Cacheable for windows::Win32::Graphics::Direct3D::ID3DBlob {
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fn from_bytes(bytes: &[u8]) -> Option<Self> {
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fn from_bytes(bytes: &[u8]) -> Option<Self> {
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let Some(blob) = (unsafe { windows::Win32::Graphics::Direct3D::Fxc::D3DCreateBlob(bytes.len()).ok() }) else {
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let Some(blob) =
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(unsafe { windows::Win32::Graphics::Direct3D::Fxc::D3DCreateBlob(bytes.len()).ok() })
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else {
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return None;
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return None;
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};
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};
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@ -44,11 +46,18 @@ impl Cacheable for windows::Win32::Graphics::Direct3D::Dxc::IDxcBlob {
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fn from_bytes(bytes: &[u8]) -> Option<Self> {
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fn from_bytes(bytes: &[u8]) -> Option<Self> {
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let Some(blob) = (unsafe {
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let Some(blob) = (unsafe {
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windows::Win32::Graphics::Direct3D::Dxc::DxcCreateInstance(
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windows::Win32::Graphics::Direct3D::Dxc::DxcCreateInstance(
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&windows::Win32::Graphics::Direct3D::Dxc::CLSID_DxcLibrary)
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&windows::Win32::Graphics::Direct3D::Dxc::CLSID_DxcLibrary,
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.and_then(|library: windows::Win32::Graphics::Direct3D::Dxc::IDxcUtils| {
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)
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library.CreateBlob(bytes.as_ptr().cast(), bytes.len() as u32,
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.and_then(
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windows::Win32::Graphics::Direct3D::Dxc::DXC_CP(0))
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|library: windows::Win32::Graphics::Direct3D::Dxc::IDxcUtils| {
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}).ok()
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library.CreateBlob(
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bytes.as_ptr().cast(),
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bytes.len() as u32,
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windows::Win32::Graphics::Direct3D::Dxc::DXC_CP(0),
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)
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},
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)
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.ok()
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}) else {
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}) else {
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return None;
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return None;
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};
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};
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@ -67,7 +67,7 @@ pub type PFN_libra_error_errno = extern "C" fn(error: libra_error_t) -> LIBRA_ER
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/// - `error` must be valid and initialized.
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/// - `error` must be valid and initialized.
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pub unsafe extern "C" fn libra_error_errno(error: libra_error_t) -> LIBRA_ERRNO {
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pub unsafe extern "C" fn libra_error_errno(error: libra_error_t) -> LIBRA_ERRNO {
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let Some(error) = error else {
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let Some(error) = error else {
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return LIBRA_ERRNO::UNKNOWN_ERROR
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return LIBRA_ERRNO::UNKNOWN_ERROR;
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};
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};
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unsafe { error.as_ref().get_code() }
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unsafe { error.as_ref().get_code() }
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@ -82,9 +82,7 @@ pub type PFN_libra_error_print = extern "C" fn(error: libra_error_t) -> i32;
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/// ## Safety
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/// ## Safety
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/// - `error` must be a valid and initialized instance of `libra_error_t`.
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/// - `error` must be a valid and initialized instance of `libra_error_t`.
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pub unsafe extern "C" fn libra_error_print(error: libra_error_t) -> i32 {
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pub unsafe extern "C" fn libra_error_print(error: libra_error_t) -> i32 {
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let Some(error) = error else {
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let Some(error) = error else { return 1 };
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return 1
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};
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unsafe {
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unsafe {
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let error = error.as_ref();
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let error = error.as_ref();
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println!("{error:?}: {error}");
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println!("{error:?}: {error}");
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@ -130,9 +128,7 @@ pub unsafe extern "C" fn libra_error_write(
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error: libra_error_t,
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error: libra_error_t,
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out: *mut MaybeUninit<*mut c_char>,
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out: *mut MaybeUninit<*mut c_char>,
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) -> i32 {
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) -> i32 {
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let Some(error) = error else {
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let Some(error) = error else { return 1 };
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return 1
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};
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if out.is_null() {
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if out.is_null() {
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return 1;
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return 1;
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}
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}
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@ -140,7 +136,7 @@ pub unsafe extern "C" fn libra_error_write(
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unsafe {
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unsafe {
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let error = error.as_ref();
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let error = error.as_ref();
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let Ok(cstring) = CString::new(format!("{error:?}: {error}")) else {
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let Ok(cstring) = CString::new(format!("{error:?}: {error}")) else {
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return 1
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return 1;
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};
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};
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out.write(MaybeUninit::new(cstring.into_raw()))
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out.write(MaybeUninit::new(cstring.into_raw()))
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@ -25,7 +25,7 @@ fn read_file(path: impl AsRef<Path>) -> Result<String, PreprocessError> {
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let buf = e.into_bytes();
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let buf = e.into_bytes();
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let decoder = WINDOWS_1252.new_decoder();
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let decoder = WINDOWS_1252.new_decoder();
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let Some(len) = decoder.max_utf8_buffer_length_without_replacement(buf.len()) else {
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let Some(len) = decoder.max_utf8_buffer_length_without_replacement(buf.len()) else {
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return Err(PreprocessError::EncodingError(path.to_path_buf()))
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return Err(PreprocessError::EncodingError(path.to_path_buf()));
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};
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};
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let mut latin1_string = String::with_capacity(len);
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let mut latin1_string = String::with_capacity(len);
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@ -24,7 +24,7 @@ librashader-preprocess = { path = "../librashader-preprocess", version = "0.1.4"
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librashader-presets = { path = "../librashader-presets", version = "0.1.4" }
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librashader-presets = { path = "../librashader-presets", version = "0.1.4" }
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spirv_cross = { package = "librashader-spirv-cross", version = "0.23", optional = true }
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spirv_cross = { package = "librashader-spirv-cross", version = "0.23", optional = true }
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spirv-to-dxil = { version = "0.3", optional = true }
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spirv-to-dxil = { version = "0.4", optional = true }
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naga = { version = "0.11.0", features = ["glsl-in", "spv-in", "spv-out", "glsl-out", "wgsl-out"], optional = true }
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naga = { version = "0.11.0", features = ["glsl-in", "spv-in", "spv-out", "glsl-out", "wgsl-out"], optional = true }
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rspirv = { version = "0.11.0+1.5.4", optional = true }
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rspirv = { version = "0.11.0+1.5.4", optional = true }
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@ -54,10 +54,26 @@ pub(crate) type GlslReflect = CrossReflect<glsl::Target>;
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impl ValidateTypeSemantics<Type> for UniqueSemantics {
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impl ValidateTypeSemantics<Type> for UniqueSemantics {
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fn validate_type(&self, ty: &Type) -> Option<TypeInfo> {
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fn validate_type(&self, ty: &Type) -> Option<TypeInfo> {
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let (Type::Float { ref array, vecsize, columns, .. }
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let (Type::Float {
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| Type::Int { ref array, vecsize, columns, .. }
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ref array,
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| Type::UInt { ref array, vecsize, columns, .. }) = *ty else {
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vecsize,
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return None
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columns,
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..
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}
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| Type::Int {
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ref array,
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vecsize,
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columns,
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..
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}
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| Type::UInt {
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ref array,
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vecsize,
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columns,
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..
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}) = *ty
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else {
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return None;
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};
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};
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if !array.is_empty() {
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if !array.is_empty() {
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@ -93,8 +109,14 @@ impl ValidateTypeSemantics<Type> for UniqueSemantics {
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impl ValidateTypeSemantics<Type> for TextureSemantics {
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impl ValidateTypeSemantics<Type> for TextureSemantics {
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fn validate_type(&self, ty: &Type) -> Option<TypeInfo> {
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fn validate_type(&self, ty: &Type) -> Option<TypeInfo> {
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let Type::Float { ref array, vecsize, columns, .. } = *ty else {
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let Type::Float {
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return None
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ref array,
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vecsize,
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columns,
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..
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} = *ty
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else {
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return None;
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};
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};
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if !array.is_empty() {
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if !array.is_empty() {
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@ -295,7 +317,7 @@ where
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if let Some(parameter) = semantics.uniform_semantics.get_unique_semantic(&name) {
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if let Some(parameter) = semantics.uniform_semantics.get_unique_semantic(&name) {
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let Some(typeinfo) = parameter.semantics.validate_type(&range_type) else {
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let Some(typeinfo) = parameter.semantics.validate_type(&range_type) else {
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return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
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return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)));
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};
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};
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match ¶meter.semantics {
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match ¶meter.semantics {
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@ -372,7 +394,7 @@ where
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}
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}
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} else if let Some(texture) = semantics.uniform_semantics.get_texture_semantic(&name) {
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} else if let Some(texture) = semantics.uniform_semantics.get_texture_semantic(&name) {
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let Some(_typeinfo) = texture.semantics.validate_type(&range_type) else {
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let Some(_typeinfo) = texture.semantics.validate_type(&range_type) else {
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return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)))
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return Err(blame.error(SemanticsErrorKind::InvalidTypeForSemantic(name)));
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};
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};
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if let TextureSemantics::PassOutput = texture.semantics {
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if let TextureSemantics::PassOutput = texture.semantics {
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@ -488,8 +510,15 @@ where
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semantics: &ShaderSemantics,
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semantics: &ShaderSemantics,
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meta: &mut BindingMeta,
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meta: &mut BindingMeta,
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) -> Result<(), ShaderReflectError> {
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) -> Result<(), ShaderReflectError> {
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let Some(semantic) = semantics.texture_semantics.get_texture_semantic(texture.name) else {
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let Some(semantic) = semantics
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return Err(SemanticErrorBlame::Fragment.error(SemanticsErrorKind::UnknownSemantics(texture.name.to_string())))
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.texture_semantics
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.get_texture_semantic(texture.name)
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else {
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return Err(
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SemanticErrorBlame::Fragment.error(SemanticsErrorKind::UnknownSemantics(
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texture.name.to_string(),
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)),
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);
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};
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};
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if semantic.semantics == TextureSemantics::PassOutput && semantic.index >= pass_number {
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if semantic.semantics == TextureSemantics::PassOutput && semantic.index >= pass_number {
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@ -361,7 +361,9 @@ impl TextureSemanticMap for FxHashMap<String, Semantic<TextureSemantics>> {
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{
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{
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if semantics.is_indexed() {
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if semantics.is_indexed() {
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let index = &name[semantics.texture_name().len()..];
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let index = &name[semantics.texture_name().len()..];
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let Ok(index) = usize::from_str(index) else {return None};
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let Ok(index) = usize::from_str(index) else {
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return None;
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};
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return Some(Semantic {
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return Some(Semantic {
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semantics: *semantics,
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semantics: *semantics,
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index,
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index,
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@ -144,7 +144,7 @@ impl Drop for FrameResiduals {
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}
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}
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type DxilShaderPassMeta =
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type DxilShaderPassMeta =
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ShaderPassArtifact<impl CompileReflectShader<DXIL, GlslangCompilation> + Send>;
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ShaderPassArtifact<impl CompileReflectShader<DXIL, GlslangCompilation> + Send>;
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fn compile_passes_dxil(
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fn compile_passes_dxil(
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shaders: Vec<ShaderPassConfig>,
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shaders: Vec<ShaderPassConfig>,
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textures: &[TextureConfig],
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textures: &[TextureConfig],
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@ -161,7 +161,7 @@ fn compile_passes_dxil(
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Ok((passes, semantics))
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Ok((passes, semantics))
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}
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}
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type HlslShaderPassMeta =
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type HlslShaderPassMeta =
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ShaderPassArtifact<impl CompileReflectShader<HLSL, GlslangCompilation> + Send>;
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ShaderPassArtifact<impl CompileReflectShader<HLSL, GlslangCompilation> + Send>;
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fn compile_passes_hlsl(
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fn compile_passes_hlsl(
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shaders: Vec<ShaderPassConfig>,
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shaders: Vec<ShaderPassConfig>,
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textures: &[TextureConfig],
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textures: &[TextureConfig],
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@ -249,7 +249,8 @@ impl FilterChainD3D12 {
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let shader_copy = preset.shaders.clone();
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let shader_copy = preset.shaders.clone();
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let disable_cache = options.map_or(false, |o| o.disable_cache);
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let disable_cache = options.map_or(false, |o| o.disable_cache);
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let (passes, semantics) = compile_passes_dxil(preset.shaders, &preset.textures, disable_cache)?;
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let (passes, semantics) =
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compile_passes_dxil(preset.shaders, &preset.textures, disable_cache)?;
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let (hlsl_passes, _) = compile_passes_hlsl(shader_copy, &preset.textures, disable_cache)?;
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let (hlsl_passes, _) = compile_passes_hlsl(shader_copy, &preset.textures, disable_cache)?;
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let samplers = SamplerSet::new(device)?;
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let samplers = SamplerSet::new(device)?;
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@ -1,6 +1,7 @@
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use crate::descriptor_heap::{CpuStagingHeap, D3D12DescriptorHeap};
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use crate::descriptor_heap::{CpuStagingHeap, D3D12DescriptorHeap};
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use crate::error;
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use crate::error;
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use crate::error::assume_d3d12_init;
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use crate::error::assume_d3d12_init;
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use crate::filter_chain::FrameResiduals;
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use crate::mipmap::MipmapGenContext;
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use crate::mipmap::MipmapGenContext;
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use crate::texture::InputTexture;
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use crate::texture::InputTexture;
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use crate::util::{d3d12_get_closest_format, d3d12_resource_transition, d3d12_update_subresources};
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use crate::util::{d3d12_get_closest_format, d3d12_resource_transition, d3d12_update_subresources};
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@ -22,7 +23,6 @@ use windows::Win32::Graphics::Direct3D12::{
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D3D12_TEX2D_SRV, D3D12_TEXTURE_LAYOUT_ROW_MAJOR,
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D3D12_TEX2D_SRV, D3D12_TEXTURE_LAYOUT_ROW_MAJOR,
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};
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};
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use windows::Win32::Graphics::Dxgi::Common::DXGI_SAMPLE_DESC;
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use windows::Win32::Graphics::Dxgi::Common::DXGI_SAMPLE_DESC;
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use crate::filter_chain::FrameResiduals;
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pub struct LutTexture {
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pub struct LutTexture {
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resource: ID3D12Resource,
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resource: ID3D12Resource,
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|
|
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@ -10,6 +10,7 @@ use windows::Win32::Graphics::Direct3D::Dxc::{
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DXC_CP_UTF8,
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DXC_CP_UTF8,
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};
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};
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|
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use crate::filter_chain::FrameResiduals;
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use windows::Win32::Graphics::Direct3D12::{
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use windows::Win32::Graphics::Direct3D12::{
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ID3D12Device, ID3D12GraphicsCommandList, ID3D12Resource, D3D12_FEATURE_DATA_FORMAT_SUPPORT,
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ID3D12Device, ID3D12GraphicsCommandList, ID3D12Resource, D3D12_FEATURE_DATA_FORMAT_SUPPORT,
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D3D12_FEATURE_FORMAT_SUPPORT, D3D12_MEMCPY_DEST, D3D12_PLACED_SUBRESOURCE_FOOTPRINT,
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D3D12_FEATURE_FORMAT_SUPPORT, D3D12_MEMCPY_DEST, D3D12_PLACED_SUBRESOURCE_FOOTPRINT,
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@ -20,7 +21,6 @@ use windows::Win32::Graphics::Direct3D12::{
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D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX,
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D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX,
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};
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};
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use windows::Win32::Graphics::Dxgi::Common::*;
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use windows::Win32::Graphics::Dxgi::Common::*;
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use crate::filter_chain::FrameResiduals;
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/// wtf retroarch?
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/// wtf retroarch?
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const DXGI_FORMAT_EX_A4R4G4B4_UNORM: DXGI_FORMAT = DXGI_FORMAT(1000);
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const DXGI_FORMAT_EX_A4R4G4B4_UNORM: DXGI_FORMAT = DXGI_FORMAT(1000);
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@ -273,7 +273,7 @@ pub(crate) fn d3d12_update_subresources(
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&num_rows,
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&num_rows,
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&row_sizes_in_bytes,
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&row_sizes_in_bytes,
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source,
|
source,
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gc
|
gc,
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)
|
)
|
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}
|
}
|
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}
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}
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|
|
|
@ -228,11 +228,11 @@ unsafe extern "system" fn debug_log(
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}
|
}
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|
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pub mod d3d12_hello_triangle {
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pub mod d3d12_hello_triangle {
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use std::mem::ManuallyDrop;
|
|
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use super::*;
|
use super::*;
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use crate::hello_triangle::descriptor_heap::{CpuStagingHeap, D3D12DescriptorHeap};
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use crate::hello_triangle::descriptor_heap::{CpuStagingHeap, D3D12DescriptorHeap};
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use librashader_common::{Size, Viewport};
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use librashader_common::{Size, Viewport};
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use librashader_runtime_d3d12::{D3D12InputImage, D3D12OutputView, FilterChainD3D12};
|
use librashader_runtime_d3d12::{D3D12InputImage, D3D12OutputView, FilterChainD3D12};
|
||||||
|
use std::mem::ManuallyDrop;
|
||||||
use std::ops::Deref;
|
use std::ops::Deref;
|
||||||
use std::path::Path;
|
use std::path::Path;
|
||||||
|
|
||||||
|
@ -571,7 +571,11 @@ pub mod d3d12_hello_triangle {
|
||||||
// Record commands.
|
// Record commands.
|
||||||
unsafe {
|
unsafe {
|
||||||
// TODO: workaround for https://github.com/microsoft/win32metadata/issues/1006
|
// TODO: workaround for https://github.com/microsoft/win32metadata/issues/1006
|
||||||
command_list.ClearRenderTargetView(rtv_handle, &*[0.3, 0.4, 0.6, 1.0].as_ptr(), Some(&[]));
|
command_list.ClearRenderTargetView(
|
||||||
|
rtv_handle,
|
||||||
|
&*[0.3, 0.4, 0.6, 1.0].as_ptr(),
|
||||||
|
Some(&[]),
|
||||||
|
);
|
||||||
command_list.IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
command_list.IASetPrimitiveTopology(D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
||||||
command_list.IASetVertexBuffers(0, Some(&[resources.vbv]));
|
command_list.IASetVertexBuffers(0, Some(&[resources.vbv]));
|
||||||
command_list.DrawInstanced(3, 1, 0, 0);
|
command_list.DrawInstanced(3, 1, 0, 0);
|
||||||
|
|
|
@ -7,7 +7,7 @@ fn triangle_d3d12() {
|
||||||
let sample = hello_triangle::d3d12_hello_triangle::Sample::new(
|
let sample = hello_triangle::d3d12_hello_triangle::Sample::new(
|
||||||
//"../test/shaders_slang/crt/crt-lottes.slangp",
|
//"../test/shaders_slang/crt/crt-lottes.slangp",
|
||||||
// "../test/basic.slangp",
|
// "../test/basic.slangp",
|
||||||
"../test/shaders_slang/handheld/console-border/gbc-lcd-grid-v2.slangp",
|
"../test/shaders_slang/handheld/console-border/gbc-lcd-grid-v2.slangp",
|
||||||
// "../test/Mega_Bezel_Packs/Duimon-Mega-Bezel/Presets/Advanced/Nintendo_GBA_SP/GBA_SP-[ADV]-[LCD-GRID]-[Night].slangp",
|
// "../test/Mega_Bezel_Packs/Duimon-Mega-Bezel/Presets/Advanced/Nintendo_GBA_SP/GBA_SP-[ADV]-[LCD-GRID]-[Night].slangp",
|
||||||
// "../test/slang-shaders/test/feedback.slangp",
|
// "../test/slang-shaders/test/feedback.slangp",
|
||||||
// "../test/slang-shaders/test/history.slangp",
|
// "../test/slang-shaders/test/history.slangp",
|
||||||
|
@ -17,6 +17,6 @@ fn triangle_d3d12() {
|
||||||
use_warp_device: false,
|
use_warp_device: false,
|
||||||
},
|
},
|
||||||
)
|
)
|
||||||
.unwrap();
|
.unwrap();
|
||||||
hello_triangle::main(sample).unwrap()
|
hello_triangle::main(sample).unwrap()
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,8 +4,9 @@
|
||||||
//! See [`librashader::runtime::gl`](https://docs.rs/librashader/latest/librashader/runtime/gl/index.html) instead.
|
//! See [`librashader::runtime::gl`](https://docs.rs/librashader/latest/librashader/runtime/gl/index.html) instead.
|
||||||
#![deny(unsafe_op_in_unsafe_fn)]
|
#![deny(unsafe_op_in_unsafe_fn)]
|
||||||
#![feature(strict_provenance)]
|
#![feature(strict_provenance)]
|
||||||
#![feature(type_alias_impl_trait)]
|
|
||||||
#![feature(let_chains)]
|
#![feature(let_chains)]
|
||||||
|
#![feature(type_alias_impl_trait)]
|
||||||
|
#![feature(impl_trait_in_assoc_type)]
|
||||||
|
|
||||||
mod binding;
|
mod binding;
|
||||||
mod filter_chain;
|
mod filter_chain;
|
||||||
|
|
|
@ -206,7 +206,7 @@ impl Drop for FrameResiduals {
|
||||||
}
|
}
|
||||||
|
|
||||||
type ShaderPassMeta =
|
type ShaderPassMeta =
|
||||||
ShaderPassArtifact<impl CompileReflectShader<SPIRV, GlslangCompilation> + Send>;
|
ShaderPassArtifact<impl CompileReflectShader<SPIRV, GlslangCompilation> + Send>;
|
||||||
fn compile_passes(
|
fn compile_passes(
|
||||||
shaders: Vec<ShaderPassConfig>,
|
shaders: Vec<ShaderPassConfig>,
|
||||||
textures: &[TextureConfig],
|
textures: &[TextureConfig],
|
||||||
|
|
|
@ -100,10 +100,10 @@ impl VulkanBuffer {
|
||||||
|
|
||||||
pub fn as_mut_slice(&mut self) -> error::Result<&mut [u8]> {
|
pub fn as_mut_slice(&mut self) -> error::Result<&mut [u8]> {
|
||||||
let Some(allocation) = self.memory.as_mut() else {
|
let Some(allocation) = self.memory.as_mut() else {
|
||||||
return Err(FilterChainError::AllocationDoesNotExist)
|
return Err(FilterChainError::AllocationDoesNotExist);
|
||||||
};
|
};
|
||||||
let Some(allocation) = allocation.mapped_slice_mut() else {
|
let Some(allocation) = allocation.mapped_slice_mut() else {
|
||||||
return Err(FilterChainError::AllocationDoesNotExist)
|
return Err(FilterChainError::AllocationDoesNotExist);
|
||||||
};
|
};
|
||||||
Ok(allocation)
|
Ok(allocation)
|
||||||
}
|
}
|
||||||
|
@ -147,11 +147,8 @@ impl RawVulkanBuffer {
|
||||||
) -> error::Result<Self> {
|
) -> error::Result<Self> {
|
||||||
let buffer = ManuallyDrop::new(VulkanBuffer::new(device, allocator, usage, size)?);
|
let buffer = ManuallyDrop::new(VulkanBuffer::new(device, allocator, usage, size)?);
|
||||||
|
|
||||||
let Some(ptr) = buffer.memory
|
let Some(ptr) = buffer.memory.as_ref().map(|m| m.mapped_ptr()).flatten() else {
|
||||||
.as_ref()
|
return Err(FilterChainError::AllocationDoesNotExist);
|
||||||
.map(|m| m.mapped_ptr())
|
|
||||||
.flatten() else {
|
|
||||||
return Err(FilterChainError::AllocationDoesNotExist)
|
|
||||||
};
|
};
|
||||||
|
|
||||||
Ok(RawVulkanBuffer { buffer, ptr })
|
Ok(RawVulkanBuffer { buffer, ptr })
|
||||||
|
|
Loading…
Reference in a new issue