test(mtl): update the metal test
This commit is contained in:
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50580cfc3b
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70
Cargo.lock
generated
70
Cargo.lock
generated
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@ -1859,8 +1859,11 @@ dependencies = [
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"librashader-reflect",
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"librashader-runtime",
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"objc2 0.5.2",
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"objc2-app-kit",
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"objc2-foundation",
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"objc2-metal",
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"objc2-metal-kit",
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"objc2-quartz-core",
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"rayon",
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"thiserror",
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]
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@ -2291,6 +2294,46 @@ dependencies = [
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"objc2-encode 4.0.3",
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]
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[[package]]
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name = "objc2-app-kit"
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version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e4e89ad9e3d7d297152b17d39ed92cd50ca8063a89a9fa569046d41568891eff"
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dependencies = [
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"bitflags 2.6.0",
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"block2 0.5.1",
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"libc",
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"objc2 0.5.2",
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"objc2-core-data",
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"objc2-core-image",
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"objc2-foundation",
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"objc2-quartz-core",
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]
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[[package]]
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name = "objc2-core-data"
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version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "617fbf49e071c178c0b24c080767db52958f716d9eabdf0890523aeae54773ef"
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dependencies = [
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"bitflags 2.6.0",
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"block2 0.5.1",
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"objc2 0.5.2",
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"objc2-foundation",
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]
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[[package]]
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name = "objc2-core-image"
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version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "55260963a527c99f1819c4f8e3b47fe04f9650694ef348ffd2227e8196d34c80"
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dependencies = [
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"block2 0.5.1",
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"objc2 0.5.2",
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"objc2-foundation",
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"objc2-metal",
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]
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[[package]]
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name = "objc2-encode"
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version = "3.0.0"
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@ -2327,6 +2370,33 @@ dependencies = [
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"objc2-foundation",
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]
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[[package]]
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name = "objc2-metal-kit"
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version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "5e9ec2524854019d1ff69d0a3222ce930a1bdf31add9b58ef8cffb6a37eead6c"
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dependencies = [
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"block2 0.5.1",
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"objc2 0.5.2",
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"objc2-app-kit",
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"objc2-foundation",
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"objc2-metal",
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"objc2-quartz-core",
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]
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[[package]]
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name = "objc2-quartz-core"
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version = "0.2.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "e42bee7bff906b14b167da2bac5efe6b6a07e6f7c0a21a7308d40c960242dc7a"
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dependencies = [
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"bitflags 2.6.0",
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"block2 0.5.1",
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"objc2 0.5.2",
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"objc2-foundation",
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"objc2-metal",
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]
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[[package]]
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name = "once_cell"
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version = "1.19.0"
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@ -45,7 +45,6 @@
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//! is supported.
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#![feature(impl_trait_in_assoc_type)]
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#![feature(let_chains)]
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#![allow(stable_features)]
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#![feature(c_str_literals)]
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/// Shader codegen backends.
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@ -39,8 +39,12 @@ objc2-metal = { workspace = true, features = ["all"] }
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objc2 = { workspace = true, features = ["apple"] }
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[features]
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# run_test = ["icrate/AppKit", "i "icrate/Foundation_all", "icrate/MetalKit", "icrate/MetalKit_all"]
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[dev-dependencies]
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objc2-metal-kit = { version = "0.2", features = ["all"]}
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objc2-foundation = { version = "0.2", features = ["all"] }
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objc2-app-kit = { version = "0.2", features = ["all"] }
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objc2-quartz-core = { version = "0.2", features = ["CAMetalLayer", "objc2-metal"]}
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#[lib]
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#crate-type = ["lib", "staticlib"]
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@ -1,32 +1,29 @@
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#![deny(unsafe_op_in_unsafe_fn)]
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use core::{cell::OnceCell, ptr::NonNull};
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use std::sync::RwLock;
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use icrate::Metal::{
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MTLBlitCommandEncoder, MTLClearColor, MTLTexture, MTLTextureDescriptor,
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MTLTextureUsageRenderTarget,
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use objc2_app_kit::{
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NSApplication, NSApplicationActivationPolicy, NSApplicationDelegate, NSBackingStoreType,
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NSWindow, NSWindowStyleMask,
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};
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use icrate::{
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AppKit::{
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NSApplication, NSApplicationActivationPolicyRegular, NSApplicationDelegate,
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NSBackingStoreBuffered, NSWindow, NSWindowStyleMaskClosable, NSWindowStyleMaskResizable,
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NSWindowStyleMaskTitled,
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},
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Foundation::{
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use objc2_metal::{
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MTLBlitCommandEncoder, MTLClearColor, MTLTexture, MTLTextureDescriptor, MTLTextureUsage,
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};
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use objc2_foundation::{
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ns_string, MainThreadMarker, NSDate, NSNotification, NSObject, NSObjectProtocol, NSPoint,
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NSRect, NSSize,
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},
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Metal::{
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MTLCommandBuffer, MTLCommandEncoder, MTLCommandQueue, MTLCreateSystemDefaultDevice,
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MTLDevice, MTLDrawable, MTLLibrary, MTLPrimitiveTypeTriangle, MTLRenderCommandEncoder,
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MTLRenderPipelineDescriptor, MTLRenderPipelineState,
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},
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MetalKit::{MTKView, MTKViewDelegate},
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};
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use objc2_metal::{
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MTLCommandBuffer, MTLCommandEncoder, MTLCommandQueue, MTLCreateSystemDefaultDevice, MTLDevice,
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MTLDrawable, MTLLibrary, MTLPrimitiveType, MTLRenderCommandEncoder,
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MTLRenderPipelineDescriptor, MTLRenderPipelineState,
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};
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use objc2_metal_kit::{MTKView, MTKViewDelegate};
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use librashader_common::Viewport;
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use librashader_presets::ShaderPreset;
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use librashader_runtime_metal::FilterChainMetal;
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use librashader_runtime_mtl::FilterChainMetal;
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use objc2::{
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declare_class, msg_send_id, mutability::MainThreadOnly, rc::Id, runtime::ProtocolObject,
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ClassType, DeclaredClass,
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@ -161,10 +158,10 @@ declare_class!(
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// create the app window
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let window = {
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let content_rect = NSRect::new(NSPoint::new(0., 0.), NSSize::new(768., 768.));
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let style = NSWindowStyleMaskClosable
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| NSWindowStyleMaskResizable
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| NSWindowStyleMaskTitled;
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let backing_store_type = NSBackingStoreBuffered;
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let style = NSWindowStyleMask::Closable
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| NSWindowStyleMask::Resizable
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| NSWindowStyleMask::Titled;
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let backing_store_type = NSBackingStoreType::NSBackingStoreBuffered;
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let flag = false;
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unsafe {
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NSWindow::initWithContentRect_styleMask_backing_defer(
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@ -362,7 +359,7 @@ declare_class!(
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// configure the encoder with the pipeline and draw the triangle
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encoder.setRenderPipelineState(pipeline_state);
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unsafe {
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encoder.drawPrimitives_vertexStart_vertexCount(MTLPrimitiveTypeTriangle, 0, 3)
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encoder.drawPrimitives_vertexStart_vertexCount(MTLPrimitiveType::Triangle, 0, 3)
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};
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encoder.endEncoding();
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@ -382,7 +379,7 @@ declare_class!(
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false
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);
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tex_desc.setUsage(MTLTextureUsageRenderTarget);
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tex_desc.setUsage(MTLTextureUsage::RenderTarget);
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// let frontbuffer = command_queue
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// .device()
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// .newTextureWithDescriptor(&tex_desc)
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@ -447,7 +444,7 @@ fn main() {
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let mtm = MainThreadMarker::new().unwrap();
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// configure the app
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let app = NSApplication::sharedApplication(mtm);
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app.setActivationPolicy(NSApplicationActivationPolicyRegular);
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app.setActivationPolicy(NSApplicationActivationPolicy::Regular);
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// configure the application delegate
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let delegate = Delegate::new(mtm);
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@ -1,488 +1,6 @@
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#![cfg(feature = "run_test")]
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#![deny(unsafe_op_in_unsafe_fn)]
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include!("./hello_triangle/main.rs");
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use core::{cell::OnceCell, ptr::NonNull};
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use std::sync::RwLock;
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use icrate::Foundation::NSString;
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use icrate::Metal::{
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MTLBlitCommandEncoder, MTLClearColor, MTLResource, MTLTexture, MTLTextureDescriptor,
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MTLTextureUsagePixelFormatView, MTLTextureUsageRenderTarget, MTLTextureUsageShaderRead,
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};
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use icrate::{
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AppKit::{
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NSApplication, NSApplicationActivationPolicyRegular, NSApplicationDelegate,
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NSBackingStoreBuffered, NSWindow, NSWindowStyleMaskClosable, NSWindowStyleMaskResizable,
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NSWindowStyleMaskTitled,
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},
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Foundation::{
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ns_string, MainThreadMarker, NSDate, NSNotification, NSObject, NSObjectProtocol, NSPoint,
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NSRect, NSSize,
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},
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Metal::{
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MTLCommandBuffer, MTLCommandEncoder, MTLCommandQueue, MTLCreateSystemDefaultDevice,
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MTLDevice, MTLDrawable, MTLLibrary, MTLPrimitiveTypeTriangle, MTLRenderCommandEncoder,
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MTLRenderPipelineDescriptor, MTLRenderPipelineState,
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},
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MetalKit::{MTKView, MTKViewDelegate},
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};
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use librashader_common::Viewport;
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use librashader_presets::ShaderPreset;
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use librashader_runtime_mtl::FilterChainMetal;
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use objc2::{
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declare_class, msg_send_id, mutability::MainThreadOnly, rc::Id, runtime::ProtocolObject,
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ClassType, DeclaredClass,
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};
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#[rustfmt::skip]
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const SHADERS: &str = r#"
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#include <metal_stdlib>
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struct SceneProperties {
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float time;
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};
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struct VertexInput {
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metal::packed_float3 position;
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metal::packed_float3 color;
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};
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struct VertexOutput {
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metal::float4 position [[position]];
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metal::float4 color;
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};
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vertex VertexOutput vertex_main(
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device const SceneProperties& properties [[buffer(0)]],
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device const VertexInput* vertices [[buffer(1)]],
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uint vertex_idx [[vertex_id]]
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) {
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VertexOutput out;
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VertexInput in = vertices[vertex_idx];
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out.position =
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metal::float4(
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metal::float2x2(
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metal::cos(properties.time), -metal::sin(properties.time),
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metal::sin(properties.time), metal::cos(properties.time)
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) * in.position.xy,
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in.position.z,
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1);
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out.color = metal::float4(in.color, 1);
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return out;
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}
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fragment metal::float4 fragment_main(VertexOutput in [[stage_in]]) {
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return in.color;
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}
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"#;
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#[derive(Copy, Clone)]
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#[repr(C)]
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pub struct SceneProperties {
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pub time: f32,
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}
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#[derive(Copy, Clone)]
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#[repr(C)]
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pub struct VertexInput {
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pub position: Position,
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pub color: Color,
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}
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#[derive(Copy, Clone)]
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// NOTE: this has the same ABI as `MTLPackedFloat3`
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#[repr(C)]
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pub struct Position {
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pub x: f32,
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pub y: f32,
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pub z: f32,
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}
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#[derive(Copy, Clone)]
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// NOTE: this has the same ABI as `MTLPackedFloat3`
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#[repr(C)]
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pub struct Color {
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pub r: f32,
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pub g: f32,
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pub b: f32,
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}
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macro_rules! idcell {
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($name:ident => $this:expr) => {
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$this.ivars().$name.set($name).expect(&format!(
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"ivar should not already be initialized: `{}`",
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stringify!($name)
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));
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};
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($name:ident <= $this:expr) => {
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#[rustfmt::skip]
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let Some($name) = $this.ivars().$name.get() else {
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unreachable!(
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"ivar should be initialized: `{}`",
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stringify!($name)
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)
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};
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};
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}
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// declare the desired instance variables
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struct Ivars {
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start_date: Id<NSDate>,
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command_queue: OnceCell<Id<ProtocolObject<dyn MTLCommandQueue>>>,
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pipeline_state: OnceCell<Id<ProtocolObject<dyn MTLRenderPipelineState>>>,
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filter_chain: OnceCell<RwLock<FilterChainMetal>>,
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window: OnceCell<Id<NSWindow>>,
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}
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// declare the Objective-C class machinery
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declare_class!(
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struct Delegate;
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// SAFETY:
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// - The superclass NSObject does not have any subclassing requirements.
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// - Main thread only mutability is correct, since this is an application delegate.
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// - `Delegate` does not implement `Drop`.
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unsafe impl ClassType for Delegate {
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type Super = NSObject;
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type Mutability = MainThreadOnly;
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const NAME: &'static str = "Delegate";
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}
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impl DeclaredClass for Delegate {
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type Ivars = Ivars;
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}
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unsafe impl NSObjectProtocol for Delegate {}
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// define the delegate methods for the `NSApplicationDelegate` protocol
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unsafe impl NSApplicationDelegate for Delegate {
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#[method(applicationDidFinishLaunching:)]
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#[allow(non_snake_case)]
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unsafe fn applicationDidFinishLaunching(&self, _notification: &NSNotification) {
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let mtm = MainThreadMarker::from(self);
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// create the app window
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let window = {
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let content_rect = NSRect::new(NSPoint::new(0., 0.), NSSize::new(768., 768.));
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let style = NSWindowStyleMaskClosable
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| NSWindowStyleMaskResizable
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| NSWindowStyleMaskTitled;
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let backing_store_type = NSBackingStoreBuffered;
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let flag = false;
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unsafe {
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NSWindow::initWithContentRect_styleMask_backing_defer(
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mtm.alloc(),
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content_rect,
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style,
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backing_store_type,
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flag,
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)
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}
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};
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// get the default device
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let device = {
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let ptr = unsafe { MTLCreateSystemDefaultDevice() };
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unsafe { Id::retain(ptr) }.expect("Failed to get default system device.")
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};
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// create the command queue
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let command_queue = device
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.newCommandQueue()
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.expect("Failed to create a command queue.");
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// create the metal view
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let mtk_view = {
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let frame_rect = window.frame();
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unsafe { MTKView::initWithFrame_device(mtm.alloc(), frame_rect, Some(&device)) }
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};
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// create the pipeline descriptor
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let pipeline_descriptor = MTLRenderPipelineDescriptor::new();
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unsafe {
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pipeline_descriptor
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.colorAttachments()
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.objectAtIndexedSubscript(0)
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.setPixelFormat(mtk_view.colorPixelFormat());
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}
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// compile the shaders
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let library = device
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.newLibraryWithSource_options_error(ns_string!(SHADERS), None)
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.expect("Failed to create a library.");
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// configure the vertex shader
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let vertex_function = library.newFunctionWithName(ns_string!("vertex_main"));
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pipeline_descriptor.setVertexFunction(vertex_function.as_deref());
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// configure the fragment shader
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let fragment_function = library.newFunctionWithName(ns_string!("fragment_main"));
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pipeline_descriptor.setFragmentFunction(fragment_function.as_deref());
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// create the pipeline state
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let pipeline_state = device
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.newRenderPipelineStateWithDescriptor_error(&pipeline_descriptor)
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.expect("Failed to create a pipeline state.");
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// let preset = ShaderPreset::try_parse("./test/shaders_slang/crt/crt-lottes.slangp").unwrap();
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let preset = ShaderPreset::try_parse("./test/shaders_slang/crt/crt-royale.slangp").unwrap();
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// let preset = ShaderPreset::try_parse("./test/basic.slangp").unwrap();
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let filter_chain = FilterChainMetal::load_from_preset(
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preset,
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&command_queue,
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None,
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)
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.unwrap();
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let filter_chain = RwLock::new(filter_chain);
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// configure the metal view delegate
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unsafe {
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let object = ProtocolObject::from_ref(self);
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mtk_view.setDelegate(Some(object));
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}
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// configure the window
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window.setContentView(Some(&mtk_view));
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window.center();
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window.setTitle(ns_string!("metal example"));
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window.makeKeyAndOrderFront(None);
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// initialize the delegate state
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idcell!(command_queue => self);
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idcell!(pipeline_state => self);
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||||
idcell!(filter_chain => self);
|
||||
idcell!(window => self);
|
||||
}
|
||||
}
|
||||
|
||||
// define the delegate methods for the `MTKViewDelegate` protocol
|
||||
unsafe impl MTKViewDelegate for Delegate {
|
||||
#[method(drawInMTKView:)]
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn drawInMTKView(&self, mtk_view: &MTKView) {
|
||||
idcell!(command_queue <= self);
|
||||
idcell!(pipeline_state <= self);
|
||||
idcell!(filter_chain <= self);
|
||||
|
||||
unsafe {
|
||||
mtk_view.setFramebufferOnly(false);
|
||||
mtk_view.setClearColor(MTLClearColor {
|
||||
red: 0.3,
|
||||
blue: 0.5,
|
||||
green: 0.3,
|
||||
alpha: 0.0,
|
||||
});
|
||||
}
|
||||
|
||||
// FIXME: icrate `MTKView` doesn't have a generated binding for `currentDrawable` yet
|
||||
// (because it needs a definition of `CAMetalDrawable`, which we don't support yet) so
|
||||
// we have to use a raw `msg_send_id` call here instead.
|
||||
let current_drawable: Option<Id<ProtocolObject<dyn MTLDrawable>>> =
|
||||
msg_send_id![mtk_view, currentDrawable];
|
||||
|
||||
// prepare for drawing
|
||||
let Some(current_drawable) = current_drawable else {
|
||||
return;
|
||||
};
|
||||
let Some(command_buffer) = command_queue.commandBuffer() else {
|
||||
return;
|
||||
};
|
||||
let Some(pass_descriptor) = (unsafe { mtk_view.currentRenderPassDescriptor() }) else {
|
||||
return;
|
||||
};
|
||||
|
||||
let Some(encoder) = command_buffer.renderCommandEncoderWithDescriptor(&pass_descriptor)
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
||||
// compute the scene properties
|
||||
let scene_properties_data = &SceneProperties {
|
||||
// time: unsafe { self.ivars().start_date.timeIntervalSinceNow() } as f32,
|
||||
time: 0.0
|
||||
};
|
||||
// write the scene properties to the vertex shader argument buffer at index 0
|
||||
let scene_properties_bytes = NonNull::from(scene_properties_data);
|
||||
unsafe {
|
||||
encoder.setVertexBytes_length_atIndex(
|
||||
scene_properties_bytes.cast::<core::ffi::c_void>(),
|
||||
core::mem::size_of_val(scene_properties_data),
|
||||
0,
|
||||
)
|
||||
};
|
||||
|
||||
// compute the triangle geometry
|
||||
let vertex_input_data: &[VertexInput] = &[
|
||||
VertexInput {
|
||||
position: Position {
|
||||
x: -f32::sqrt(3.0) / 4.0,
|
||||
y: -0.25,
|
||||
z: 0.,
|
||||
},
|
||||
color: Color {
|
||||
r: 1.,
|
||||
g: 0.,
|
||||
b: 0.,
|
||||
},
|
||||
},
|
||||
VertexInput {
|
||||
position: Position {
|
||||
x: f32::sqrt(3.0) / 4.0,
|
||||
y: -0.25,
|
||||
z: 0.,
|
||||
},
|
||||
color: Color {
|
||||
r: 0.,
|
||||
g: 1.,
|
||||
b: 0.,
|
||||
},
|
||||
},
|
||||
VertexInput {
|
||||
position: Position {
|
||||
x: 0.,
|
||||
y: 0.5,
|
||||
z: 0.,
|
||||
},
|
||||
color: Color {
|
||||
r: 0.,
|
||||
g: 0.,
|
||||
b: 1.,
|
||||
},
|
||||
},
|
||||
];
|
||||
// write the triangle geometry to the vertex shader argument buffer at index 1
|
||||
let vertex_input_bytes = NonNull::from(vertex_input_data);
|
||||
unsafe {
|
||||
encoder.setVertexBytes_length_atIndex(
|
||||
vertex_input_bytes.cast::<core::ffi::c_void>(),
|
||||
core::mem::size_of_val(vertex_input_data),
|
||||
1,
|
||||
)
|
||||
};
|
||||
|
||||
|
||||
// configure the encoder with the pipeline and draw the triangle
|
||||
encoder.setRenderPipelineState(pipeline_state);
|
||||
unsafe {
|
||||
encoder.drawPrimitives_vertexStart_vertexCount(MTLPrimitiveTypeTriangle, 0, 3)
|
||||
};
|
||||
encoder.endEncoding();
|
||||
|
||||
|
||||
unsafe {
|
||||
let mut filter_chain = filter_chain.write().unwrap();
|
||||
let texture = pass_descriptor
|
||||
.colorAttachments()
|
||||
.objectAtIndexedSubscript(0)
|
||||
.texture()
|
||||
.unwrap();
|
||||
|
||||
let tex_desc = MTLTextureDescriptor::texture2DDescriptorWithPixelFormat_width_height_mipmapped(
|
||||
texture.pixelFormat(),
|
||||
texture.width(),
|
||||
texture.height(),
|
||||
false
|
||||
);
|
||||
|
||||
tex_desc.setUsage(MTLTextureUsageRenderTarget | MTLTextureUsageShaderRead | MTLTextureUsagePixelFormatView);
|
||||
// tex_desc.setPixelFormat(MTLPixelFormatRGBA8Unorm);
|
||||
let frontbuffer = command_queue
|
||||
.device()
|
||||
.newTextureWithDescriptor(&tex_desc)
|
||||
.unwrap();
|
||||
|
||||
frontbuffer
|
||||
.setLabel(Some(&*NSString::from_str("librashader frontbuffer")));
|
||||
|
||||
let backbuffer = command_queue
|
||||
.device()
|
||||
.newTextureWithDescriptor(&tex_desc)
|
||||
.unwrap();
|
||||
|
||||
backbuffer
|
||||
.setLabel(Some(&*NSString::from_str("librashader backbuffer")));
|
||||
let blit = command_buffer
|
||||
.blitCommandEncoder()
|
||||
.unwrap();
|
||||
blit.copyFromTexture_toTexture(&texture, &frontbuffer);
|
||||
blit.endEncoding();
|
||||
|
||||
filter_chain.frame(&frontbuffer,
|
||||
&Viewport {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
mvp: None,
|
||||
output: &backbuffer
|
||||
}, &command_buffer, 1, None)
|
||||
.expect("frame");
|
||||
|
||||
// let rpass = MTLRenderPassDescriptor::new();
|
||||
// rpass.colorAttachments()
|
||||
// .objectAtIndexedSubscript(0)
|
||||
// .setTexture(Some(&backbuffer));
|
||||
// rpass.colorAttachments()
|
||||
// .objectAtIndexedSubscript(0)
|
||||
// .setLoadAction(MTLLoadActionClear);
|
||||
// rpass.colorAttachments()
|
||||
// .objectAtIndexedSubscript(0)
|
||||
// .setStoreAction(MTLStoreActionStore);
|
||||
//
|
||||
|
||||
// let clear = command_buffer
|
||||
// .renderCommandEncoderWithDescriptor(&*rpass)
|
||||
// .unwrap();
|
||||
//
|
||||
//
|
||||
// clear.endEncoding();
|
||||
|
||||
let blit = command_buffer
|
||||
.blitCommandEncoder()
|
||||
.unwrap();
|
||||
blit.copyFromTexture_toTexture(&backbuffer, &texture);
|
||||
blit.endEncoding();
|
||||
}
|
||||
|
||||
|
||||
// schedule the command buffer for display and commit
|
||||
command_buffer.presentDrawable(¤t_drawable);
|
||||
command_buffer.commit();
|
||||
}
|
||||
|
||||
#[method(mtkView:drawableSizeWillChange:)]
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn mtkView_drawableSizeWillChange(&self, _view: &MTKView, _size: NSSize) {
|
||||
// println!("mtkView_drawableSizeWillChange");
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl Delegate {
|
||||
pub fn new(mtm: MainThreadMarker) -> Id<Self> {
|
||||
let this = mtm.alloc();
|
||||
let this = this.set_ivars(Ivars {
|
||||
start_date: unsafe { NSDate::now() },
|
||||
command_queue: OnceCell::default(),
|
||||
pipeline_state: OnceCell::default(),
|
||||
filter_chain: OnceCell::default(),
|
||||
window: OnceCell::default(),
|
||||
});
|
||||
unsafe { msg_send_id![super(this), init] }
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
// configure the app
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
app.setActivationPolicy(NSApplicationActivationPolicyRegular);
|
||||
|
||||
// configure the application delegate
|
||||
let delegate = Delegate::new(mtm);
|
||||
let object = ProtocolObject::from_ref(&*delegate);
|
||||
app.setDelegate(Some(object));
|
||||
|
||||
// run the app
|
||||
unsafe { app.run() };
|
||||
#[test]
|
||||
fn test_mtl() {
|
||||
main()
|
||||
}
|
|
@ -1,469 +0,0 @@
|
|||
#![deny(unsafe_op_in_unsafe_fn)]
|
||||
|
||||
use core::{cell::OnceCell, ptr::NonNull};
|
||||
use std::sync::RwLock;
|
||||
|
||||
use icrate::Foundation::NSString;
|
||||
use icrate::Metal::{
|
||||
MTLBlitCommandEncoder, MTLClearColor, MTLPixelFormatRGBA8Unorm, MTLResource, MTLTexture,
|
||||
MTLTextureDescriptor, MTLTextureUsagePixelFormatView, MTLTextureUsageRenderTarget,
|
||||
MTLTextureUsageShaderRead,
|
||||
};
|
||||
use icrate::{
|
||||
AppKit::{
|
||||
NSApplication, NSApplicationActivationPolicyRegular, NSApplicationDelegate,
|
||||
NSBackingStoreBuffered, NSWindow, NSWindowStyleMaskClosable, NSWindowStyleMaskResizable,
|
||||
NSWindowStyleMaskTitled,
|
||||
},
|
||||
Foundation::{
|
||||
ns_string, MainThreadMarker, NSDate, NSNotification, NSObject, NSObjectProtocol, NSPoint,
|
||||
NSRect, NSSize,
|
||||
},
|
||||
Metal::{
|
||||
MTLCommandBuffer, MTLCommandEncoder, MTLCommandQueue, MTLCreateSystemDefaultDevice,
|
||||
MTLDevice, MTLDrawable, MTLLibrary, MTLPrimitiveTypeTriangle, MTLRenderCommandEncoder,
|
||||
MTLRenderPipelineDescriptor, MTLRenderPipelineState,
|
||||
},
|
||||
MetalKit::{MTKView, MTKViewDelegate},
|
||||
};
|
||||
use librashader_common::Viewport;
|
||||
use librashader_presets::ShaderPreset;
|
||||
use librashader_runtime_metal::FilterChainMetal;
|
||||
use objc2::{
|
||||
declare_class, msg_send_id, mutability::MainThreadOnly, rc::Id, runtime::ProtocolObject,
|
||||
ClassType, DeclaredClass,
|
||||
};
|
||||
|
||||
#[rustfmt::skip]
|
||||
const SHADERS: &str = r#"
|
||||
#include <metal_stdlib>
|
||||
|
||||
struct SceneProperties {
|
||||
float time;
|
||||
};
|
||||
|
||||
struct VertexInput {
|
||||
metal::packed_float3 position;
|
||||
metal::packed_float3 color;
|
||||
};
|
||||
|
||||
struct VertexOutput {
|
||||
metal::float4 position [[position]];
|
||||
metal::float4 color;
|
||||
};
|
||||
|
||||
vertex VertexOutput vertex_main(
|
||||
device const SceneProperties& properties [[buffer(0)]],
|
||||
device const VertexInput* vertices [[buffer(1)]],
|
||||
uint vertex_idx [[vertex_id]]
|
||||
) {
|
||||
VertexOutput out;
|
||||
VertexInput in = vertices[vertex_idx];
|
||||
out.position =
|
||||
metal::float4(
|
||||
metal::float2x2(
|
||||
metal::cos(properties.time), -metal::sin(properties.time),
|
||||
metal::sin(properties.time), metal::cos(properties.time)
|
||||
) * in.position.xy,
|
||||
in.position.z,
|
||||
1);
|
||||
out.color = metal::float4(in.color, 1);
|
||||
return out;
|
||||
}
|
||||
|
||||
fragment metal::float4 fragment_main(VertexOutput in [[stage_in]]) {
|
||||
return in.color;
|
||||
}
|
||||
"#;
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
#[repr(C)]
|
||||
pub struct SceneProperties {
|
||||
pub time: f32,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
#[repr(C)]
|
||||
pub struct VertexInput {
|
||||
pub position: Position,
|
||||
pub color: Color,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
// NOTE: this has the same ABI as `MTLPackedFloat3`
|
||||
#[repr(C)]
|
||||
pub struct Position {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
pub z: f32,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone)]
|
||||
// NOTE: this has the same ABI as `MTLPackedFloat3`
|
||||
#[repr(C)]
|
||||
pub struct Color {
|
||||
pub r: f32,
|
||||
pub g: f32,
|
||||
pub b: f32,
|
||||
}
|
||||
|
||||
macro_rules! idcell {
|
||||
($name:ident => $this:expr) => {
|
||||
$this.ivars().$name.set($name).expect(&format!(
|
||||
"ivar should not already be initialized: `{}`",
|
||||
stringify!($name)
|
||||
));
|
||||
};
|
||||
($name:ident <= $this:expr) => {
|
||||
#[rustfmt::skip]
|
||||
let Some($name) = $this.ivars().$name.get() else {
|
||||
unreachable!(
|
||||
"ivar should be initialized: `{}`",
|
||||
stringify!($name)
|
||||
)
|
||||
};
|
||||
};
|
||||
}
|
||||
|
||||
// declare the desired instance variables
|
||||
struct Ivars {
|
||||
start_date: Id<NSDate>,
|
||||
command_queue: OnceCell<Id<ProtocolObject<dyn MTLCommandQueue>>>,
|
||||
pipeline_state: OnceCell<Id<ProtocolObject<dyn MTLRenderPipelineState>>>,
|
||||
filter_chain: OnceCell<RwLock<FilterChainMetal>>,
|
||||
window: OnceCell<Id<NSWindow>>,
|
||||
}
|
||||
|
||||
// declare the Objective-C class machinery
|
||||
declare_class!(
|
||||
struct Delegate;
|
||||
|
||||
// SAFETY:
|
||||
// - The superclass NSObject does not have any subclassing requirements.
|
||||
// - Main thread only mutability is correct, since this is an application delegate.
|
||||
// - `Delegate` does not implement `Drop`.
|
||||
unsafe impl ClassType for Delegate {
|
||||
type Super = NSObject;
|
||||
type Mutability = MainThreadOnly;
|
||||
const NAME: &'static str = "Delegate";
|
||||
}
|
||||
|
||||
impl DeclaredClass for Delegate {
|
||||
type Ivars = Ivars;
|
||||
}
|
||||
|
||||
unsafe impl NSObjectProtocol for Delegate {}
|
||||
|
||||
// define the delegate methods for the `NSApplicationDelegate` protocol
|
||||
unsafe impl NSApplicationDelegate for Delegate {
|
||||
#[method(applicationDidFinishLaunching:)]
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn applicationDidFinishLaunching(&self, _notification: &NSNotification) {
|
||||
let mtm = MainThreadMarker::from(self);
|
||||
// create the app window
|
||||
let window = {
|
||||
let content_rect = NSRect::new(NSPoint::new(0., 0.), NSSize::new(768., 768.));
|
||||
let style = NSWindowStyleMaskClosable
|
||||
| NSWindowStyleMaskResizable
|
||||
| NSWindowStyleMaskTitled;
|
||||
let backing_store_type = NSBackingStoreBuffered;
|
||||
let flag = false;
|
||||
unsafe {
|
||||
NSWindow::initWithContentRect_styleMask_backing_defer(
|
||||
mtm.alloc(),
|
||||
content_rect,
|
||||
style,
|
||||
backing_store_type,
|
||||
flag,
|
||||
)
|
||||
}
|
||||
};
|
||||
|
||||
// get the default device
|
||||
let device = {
|
||||
let ptr = unsafe { MTLCreateSystemDefaultDevice() };
|
||||
unsafe { Id::retain(ptr) }.expect("Failed to get default system device.")
|
||||
};
|
||||
|
||||
// create the command queue
|
||||
let command_queue = device
|
||||
.newCommandQueue()
|
||||
.expect("Failed to create a command queue.");
|
||||
|
||||
// create the metal view
|
||||
let mtk_view = {
|
||||
let frame_rect = window.frame();
|
||||
unsafe { MTKView::initWithFrame_device(mtm.alloc(), frame_rect, Some(&device)) }
|
||||
};
|
||||
|
||||
// create the pipeline descriptor
|
||||
let pipeline_descriptor = MTLRenderPipelineDescriptor::new();
|
||||
|
||||
unsafe {
|
||||
pipeline_descriptor
|
||||
.colorAttachments()
|
||||
.objectAtIndexedSubscript(0)
|
||||
.setPixelFormat(mtk_view.colorPixelFormat());
|
||||
}
|
||||
|
||||
// compile the shaders
|
||||
let library = device
|
||||
.newLibraryWithSource_options_error(ns_string!(SHADERS), None)
|
||||
.expect("Failed to create a library.");
|
||||
|
||||
// configure the vertex shader
|
||||
let vertex_function = library.newFunctionWithName(ns_string!("vertex_main"));
|
||||
pipeline_descriptor.setVertexFunction(vertex_function.as_deref());
|
||||
|
||||
// configure the fragment shader
|
||||
let fragment_function = library.newFunctionWithName(ns_string!("fragment_main"));
|
||||
pipeline_descriptor.setFragmentFunction(fragment_function.as_deref());
|
||||
|
||||
// create the pipeline state
|
||||
let pipeline_state = device
|
||||
.newRenderPipelineStateWithDescriptor_error(&pipeline_descriptor)
|
||||
.expect("Failed to create a pipeline state.");
|
||||
// let preset = ShaderPreset::try_parse("./test/shaders_slang/crt/crt-lottes.slangp").unwrap();
|
||||
|
||||
let preset = ShaderPreset::try_parse("./test/shaders_slang/crt/crt-royale.slangp").unwrap();
|
||||
// let preset = ShaderPreset::try_parse("./test/basic.slangp").unwrap();
|
||||
|
||||
let filter_chain = FilterChainMetal::load_from_preset(
|
||||
preset,
|
||||
&command_queue,
|
||||
None,
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
let filter_chain = RwLock::new(filter_chain);
|
||||
|
||||
// configure the metal view delegate
|
||||
unsafe {
|
||||
let object = ProtocolObject::from_ref(self);
|
||||
mtk_view.setDelegate(Some(object));
|
||||
}
|
||||
|
||||
// configure the window
|
||||
window.setContentView(Some(&mtk_view));
|
||||
window.center();
|
||||
window.setTitle(ns_string!("metal example"));
|
||||
window.makeKeyAndOrderFront(None);
|
||||
|
||||
// initialize the delegate state
|
||||
idcell!(command_queue => self);
|
||||
idcell!(pipeline_state => self);
|
||||
idcell!(filter_chain => self);
|
||||
idcell!(window => self);
|
||||
}
|
||||
}
|
||||
|
||||
// define the delegate methods for the `MTKViewDelegate` protocol
|
||||
unsafe impl MTKViewDelegate for Delegate {
|
||||
#[method(drawInMTKView:)]
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn drawInMTKView(&self, mtk_view: &MTKView) {
|
||||
idcell!(command_queue <= self);
|
||||
idcell!(pipeline_state <= self);
|
||||
idcell!(filter_chain <= self);
|
||||
|
||||
unsafe {
|
||||
mtk_view.setFramebufferOnly(false);
|
||||
mtk_view.setClearColor(MTLClearColor {
|
||||
red: 0.3,
|
||||
blue: 0.5,
|
||||
green: 0.3,
|
||||
alpha: 0.0,
|
||||
});
|
||||
}
|
||||
|
||||
// FIXME: icrate `MTKView` doesn't have a generated binding for `currentDrawable` yet
|
||||
// (because it needs a definition of `CAMetalDrawable`, which we don't support yet) so
|
||||
// we have to use a raw `msg_send_id` call here instead.
|
||||
let current_drawable: Option<Id<ProtocolObject<dyn MTLDrawable>>> =
|
||||
msg_send_id![mtk_view, currentDrawable];
|
||||
|
||||
// prepare for drawing
|
||||
let Some(current_drawable) = current_drawable else {
|
||||
return;
|
||||
};
|
||||
let Some(command_buffer) = command_queue.commandBuffer() else {
|
||||
return;
|
||||
};
|
||||
let Some(pass_descriptor) = (unsafe { mtk_view.currentRenderPassDescriptor() }) else {
|
||||
return;
|
||||
};
|
||||
|
||||
let Some(encoder) = command_buffer.renderCommandEncoderWithDescriptor(&pass_descriptor)
|
||||
else {
|
||||
return;
|
||||
};
|
||||
|
||||
// compute the scene properties
|
||||
let scene_properties_data = &SceneProperties {
|
||||
// time: unsafe { self.ivars().start_date.timeIntervalSinceNow() } as f32,
|
||||
time: 0.0
|
||||
};
|
||||
// write the scene properties to the vertex shader argument buffer at index 0
|
||||
let scene_properties_bytes = NonNull::from(scene_properties_data);
|
||||
unsafe {
|
||||
encoder.setVertexBytes_length_atIndex(
|
||||
scene_properties_bytes.cast::<core::ffi::c_void>(),
|
||||
core::mem::size_of_val(scene_properties_data),
|
||||
0,
|
||||
)
|
||||
};
|
||||
|
||||
// compute the triangle geometry
|
||||
let vertex_input_data: &[VertexInput] = &[
|
||||
VertexInput {
|
||||
position: Position {
|
||||
x: -f32::sqrt(3.0) / 4.0,
|
||||
y: -0.25,
|
||||
z: 0.,
|
||||
},
|
||||
color: Color {
|
||||
r: 1.,
|
||||
g: 0.,
|
||||
b: 0.,
|
||||
},
|
||||
},
|
||||
VertexInput {
|
||||
position: Position {
|
||||
x: f32::sqrt(3.0) / 4.0,
|
||||
y: -0.25,
|
||||
z: 0.,
|
||||
},
|
||||
color: Color {
|
||||
r: 0.,
|
||||
g: 1.,
|
||||
b: 0.,
|
||||
},
|
||||
},
|
||||
VertexInput {
|
||||
position: Position {
|
||||
x: 0.,
|
||||
y: 0.5,
|
||||
z: 0.,
|
||||
},
|
||||
color: Color {
|
||||
r: 0.,
|
||||
g: 0.,
|
||||
b: 1.,
|
||||
},
|
||||
},
|
||||
];
|
||||
// write the triangle geometry to the vertex shader argument buffer at index 1
|
||||
let vertex_input_bytes = NonNull::from(vertex_input_data);
|
||||
unsafe {
|
||||
encoder.setVertexBytes_length_atIndex(
|
||||
vertex_input_bytes.cast::<core::ffi::c_void>(),
|
||||
core::mem::size_of_val(vertex_input_data),
|
||||
1,
|
||||
)
|
||||
};
|
||||
|
||||
|
||||
// configure the encoder with the pipeline and draw the triangle
|
||||
encoder.setRenderPipelineState(pipeline_state);
|
||||
unsafe {
|
||||
encoder.drawPrimitives_vertexStart_vertexCount(MTLPrimitiveTypeTriangle, 0, 3)
|
||||
};
|
||||
encoder.endEncoding();
|
||||
|
||||
|
||||
unsafe {
|
||||
let mut filter_chain = filter_chain.write().unwrap();
|
||||
let texture = pass_descriptor
|
||||
.colorAttachments()
|
||||
.objectAtIndexedSubscript(0)
|
||||
.texture()
|
||||
.unwrap();
|
||||
|
||||
let tex_desc = MTLTextureDescriptor::texture2DDescriptorWithPixelFormat_width_height_mipmapped(
|
||||
texture.pixelFormat(),
|
||||
texture.width(),
|
||||
texture.height(),
|
||||
false
|
||||
);
|
||||
|
||||
tex_desc.setUsage(MTLTextureUsageRenderTarget | MTLTextureUsageShaderRead | MTLTextureUsagePixelFormatView);
|
||||
// tex_desc.setPixelFormat(MTLPixelFormatRGBA8Unorm);
|
||||
let frontbuffer = command_queue
|
||||
.device()
|
||||
.newTextureWithDescriptor(&tex_desc)
|
||||
.unwrap();
|
||||
|
||||
frontbuffer
|
||||
.setLabel(Some(&*NSString::from_str("librashader frontbuffer")));
|
||||
|
||||
let backbuffer = command_queue
|
||||
.device()
|
||||
.newTextureWithDescriptor(&tex_desc)
|
||||
.unwrap();
|
||||
|
||||
backbuffer
|
||||
.setLabel(Some(&*NSString::from_str("librashader backbuffer")));
|
||||
let blit = command_buffer
|
||||
.blitCommandEncoder()
|
||||
.unwrap();
|
||||
blit.copyFromTexture_toTexture(&texture, &frontbuffer);
|
||||
blit.endEncoding();
|
||||
|
||||
filter_chain.frame(&frontbuffer,
|
||||
&Viewport {
|
||||
x: 0.0,
|
||||
y: 0.0,
|
||||
mvp: None,
|
||||
output: &backbuffer
|
||||
}, &command_buffer, 1, None)
|
||||
.expect("frame");
|
||||
|
||||
let blit = command_buffer
|
||||
.blitCommandEncoder()
|
||||
.unwrap();
|
||||
blit.copyFromTexture_toTexture(&backbuffer, &texture);
|
||||
blit.endEncoding();
|
||||
}
|
||||
|
||||
|
||||
// schedule the command buffer for display and commit
|
||||
command_buffer.presentDrawable(¤t_drawable);
|
||||
command_buffer.commit();
|
||||
}
|
||||
|
||||
#[method(mtkView:drawableSizeWillChange:)]
|
||||
#[allow(non_snake_case)]
|
||||
unsafe fn mtkView_drawableSizeWillChange(&self, _view: &MTKView, _size: NSSize) {
|
||||
// println!("mtkView_drawableSizeWillChange");
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
impl Delegate {
|
||||
pub fn new(mtm: MainThreadMarker) -> Id<Self> {
|
||||
let this = mtm.alloc();
|
||||
let this = this.set_ivars(Ivars {
|
||||
start_date: unsafe { NSDate::now() },
|
||||
command_queue: OnceCell::default(),
|
||||
pipeline_state: OnceCell::default(),
|
||||
filter_chain: OnceCell::default(),
|
||||
window: OnceCell::default(),
|
||||
});
|
||||
unsafe { msg_send_id![super(this), init] }
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
// configure the app
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
app.setActivationPolicy(NSApplicationActivationPolicyRegular);
|
||||
|
||||
// configure the application delegate
|
||||
let delegate = Delegate::new(mtm);
|
||||
let object = ProtocolObject::from_ref(&*delegate);
|
||||
app.setDelegate(Some(object));
|
||||
|
||||
// run the app
|
||||
unsafe { app.run() };
|
||||
}
|
Loading…
Reference in a new issue