chyyran
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cbdbdafecd
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chore: Release
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2024-10-06 16:07:06 -04:00 |
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chyyran
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941275199b
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build: unpin cc
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2024-10-06 15:32:18 -04:00 |
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chyyran
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240aae1bcf
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chore: Release
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2024-10-06 01:05:35 -04:00 |
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chyyran
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95a489ee12
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cli(render): allow specifying output dimensions
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2024-10-05 23:12:25 -04:00 |
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chyyran
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4abd48eb24
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capi(presets): support d3d9_hlsl VID-DRV
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2024-10-03 00:26:59 -04:00 |
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chyyran
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72c72dafa0
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capi(d3d12): remove unintentional IMAGE_TYPE infix for LIBRA_D3D12_IMAGE_TYPE
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2024-10-03 00:18:50 -04:00 |
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chyyran
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3ee5e66c0d
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presets: make naming more consistent
* `ShaderPassConfig` -> `PassConfig`
* `ShaderPassData` -> `PassResource`
* `TextureData` -> `TextureResource`
* `ShaderPresetResource` -> `LoadedResource`
* `ShaderPassMeta` -> `PassMeta`
* `ShaderPreset::shaders` -> `ShaderPreset::passes`
* `ShaderPreset::shader_count` -> `ShaderPreset::pass_count`
* `ShaderPresetPack::shaders` -> `ShaderPresetPack::passes`
* `ShaderPresetPack::shader_count` -> `ShaderPresetPack::pass_count`
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2024-10-02 19:07:09 -04:00 |
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chyyran
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4a8a9ee444
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chore: Release
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2024-10-02 00:28:10 -04:00 |
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chyyran
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859d16e64e
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rt: separate out meta information to its own struct
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2024-10-01 23:25:52 -04:00 |
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chyyran
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34b50059ca
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doc(d3d12,vk): clear up language for barriers
also remove useless `libra_PFN_vkGetInstanceProcAddr`
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2024-09-30 11:35:38 -04:00 |
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chyyran
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7a13136f9a
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capi(d3d12): allow d3d12 to optionally use a resource handle with chain-managed descriptors
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2024-09-30 11:35:38 -04:00 |
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chyyran
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0cb3880d7f
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rt(d3d12): allow construction of D3D12InputImage without a descriptor handle
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2024-09-30 11:35:38 -04:00 |
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chyyran
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c526b7043a
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capi(d3d12): change the layout so that descriptor is first in libra_source_image_d3d12_t
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2024-09-30 11:35:38 -04:00 |
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chyyran
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33d95ac399
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rt(d3d12): allow creating input view without a CPU handle
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2024-09-30 11:35:38 -04:00 |
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chyyran
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3c20c83bc9
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rt(d3d12): use InterfaceRef for D3D12InputImage to avoid refcount for input image
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2024-09-30 11:35:38 -04:00 |
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chyyran
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7d483f2e08
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rt(d3d9): take viewport by reference to avoid AddRef/Release
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2024-09-28 14:46:16 -04:00 |
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chyyran
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7b7fd99b92
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rt(d3d11): take viewport by reference to avoid AddRef/Release
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2024-09-28 14:46:16 -04:00 |
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chyyran
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3888b56c83
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rt(d3d9): accept input image by reference
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2024-09-25 01:44:36 -04:00 |
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chyyran
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97ad0d64bf
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rt(gl): make FilterChain::load_from argument order consistent with other runtimes
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2024-09-24 00:49:10 -04:00 |
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chyyran
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987e967269
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doc(capi): add error doc for infallible error
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2024-09-22 02:06:47 -04:00 |
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chyyran
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59937aced5
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fmt: cargo fmt
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2024-09-22 02:06:47 -04:00 |
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chyyran
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e4eed34c10
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capi: const qualify chain in _filter_chain_get_param and _filter_chain_get_active_pass_count "
This reverts commit 98d8d91c66 .
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2024-09-22 02:06:47 -04:00 |
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chyyran
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41353ac9c4
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rt(gl): remove need for explicit external FBO object
Replaced with an internal FBO that is state tracked so as to not recreate it every frame, but will update if necessary
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2024-09-22 02:06:47 -04:00 |
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chyyran
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4d790e7a7b
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doc: update ABI versions in version.rs and readme
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2024-09-22 02:06:47 -04:00 |
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chyyran
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aeb0a16cfb
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rt(vk): allow specifying the queue to use
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2024-09-22 02:06:47 -04:00 |
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chyyran
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1e33b4cc03
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capi: make viewport optional, defaulting to a viewport that is the entire size of the render target
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2024-09-22 02:06:47 -04:00 |
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chyyran
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f0a7970b44
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rt: add viewport extent separate from output texture dimensions
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2024-09-22 02:06:47 -04:00 |
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chyyran
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e7e6ed8fb8
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capi: remove _internal_alloc from libra_preset_param_list_t
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2024-09-22 02:06:47 -04:00 |
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chyyran
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61fdaeea14
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capi(gl): update to take opengl context in constructor
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2024-09-22 02:06:47 -04:00 |
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chyyran
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2552d4321b
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capi(gl): set output in libra_output_image_gl_t, not viewport
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2024-09-22 02:06:47 -04:00 |
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chyyran
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eaf939c861
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capi(vk): set output in libra_output_image_vk_t, not viewport
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2024-09-22 02:06:47 -04:00 |
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chyyran
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14abb0362b
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capi(d3d12): set output in libra_output_image_d3d12_t, not viewport
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2024-09-22 02:06:47 -04:00 |
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chyyran
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e064f8d0be
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capi(d3d12): remove ignored fields from libra_source_image_d3d12_t
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2024-09-22 02:06:47 -04:00 |
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chyyran
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f18c22a95a
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capi(d3d11): take ManuallyDrop<ID3D11ShaderResourceView> directly in libra_d3d11_filter_chain_t
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2024-09-22 02:06:47 -04:00 |
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chyyran
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e6d23f1d8f
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doc: update opengl example
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2024-09-22 02:06:47 -04:00 |
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chyyran
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2f9df143cf
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deps: consolidate and update dependencies
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2024-09-22 02:06:47 -04:00 |
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chyyran
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1e0727f89d
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chore: Release
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2024-09-21 01:55:42 -04:00 |
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chyyran
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60d2c3f177
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chore: Release
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2024-09-21 01:53:56 -04:00 |
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chyyran
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72a98272f3
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doc(capi): document all C API members
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2024-09-21 01:50:05 -04:00 |
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chyyran
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4ba5aefafc
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capi: don't export wrap_ok macro
This was done by accident, so will be made exempt from Rust versioning guarantees.
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2024-09-18 00:55:05 -04:00 |
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chyyran
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f49e3b58d8
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doc(capi): fix rotation integer docs
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2024-09-17 19:06:57 -04:00 |
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jcm
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1f4f1b6c12
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capi: Fix Metal error message, function header
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2024-09-17 18:27:43 -04:00 |
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chyyran
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eace595ebb
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chore: Release
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2024-09-15 11:00:38 -04:00 |
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chyyran
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e930f90a9c
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capi: allow building on stable by gating #[doc] comments
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2024-09-15 03:10:45 -04:00 |
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chyyran
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2f988d5b1d
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rt: add stable feature to build ShaderPassArtifacts via Box<dyn CompileReflectShader>
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2024-09-15 03:10:45 -04:00 |
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chyyran
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c291d9d85f
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capi: remove dependency on try_blocks
Uses an IIFE + return type changes to remove the need for try blocks
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2024-09-14 21:26:19 -04:00 |
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chyyran
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2661effab4
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chore: Release
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2024-09-13 17:31:17 -04:00 |
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chyyran
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98d8d91c66
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capi: undo const qualification of chain in _filter_chain_get_param and _filter_chain_get_active_pass_count
This should be done over an ABI bump, even if the headers weren't updated.
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2024-09-13 17:21:03 -04:00 |
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chyyran
|
50580cfc3b
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chore: Release
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2024-09-08 11:23:08 -04:00 |
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chyyran
|
fd8d6f6ab8
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chore: Release
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2024-09-06 23:01:07 -04:00 |
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