Commit graph

11 commits

Author SHA1 Message Date
chyyran 7b7fd99b92 rt(d3d11): take viewport by reference to avoid AddRef/Release 2024-09-28 14:46:16 -04:00
chyyran 0a87bcc657 rt: respect viewport extents when rendering 2024-09-22 02:06:47 -04:00
chyyran f0a7970b44 rt: add viewport extent separate from output texture dimensions 2024-09-22 02:06:47 -04:00
chyyran ac66b1b6f6 style: fix warnings 2024-08-09 00:56:44 -04:00
chyyran 3fb6e3843e dep: update to windows 0.58 2024-08-02 00:56:28 -04:00
chyyran 4d6793d305 rt(d3d11): get rid of input/output view wrappers 2024-08-02 00:16:52 -04:00
chyyran 7719b939f9 rt(d3d11): upgrade to windows 0.52 2024-02-26 21:17:30 -05:00
chyyran 020fac87ba deps: upgrade to windows 0.48.0 2023-04-23 01:44:28 -04:00
chyyran 912099f00a test: fix unsafe changes 2023-02-16 17:38:00 -05:00
chyyran 0adf3505ec rt: mark frame and create APIs unsafe
This doesn't cause an API break in the C API but we don't actually make an attempt to verify that it's safe to access any of the device contexts.
2023-02-16 17:33:47 -05:00
chyyran f42328280a tests: split tests into their own crates 2023-02-16 00:39:36 -05:00
Renamed from librashader-runtime-d3d11/src/hello_triangle.rs (Browse further)