Commit graph

919 commits

Author SHA1 Message Date
chyyran 9847e5e603 chore: Release 2023-02-08 18:47:36 -05:00
chyyran c475a4cd9d reflect: fix feature flag for dxil 2023-02-08 18:47:22 -05:00
chyyran 07d9869f85 chore: Release 2023-02-08 18:44:40 -05:00
chyyran c02416314e preprocess: fix dev dependency 2023-02-08 18:44:30 -05:00
chyyran b2a915eb7a preprocess: fix dev dependency 2023-02-08 18:41:50 -05:00
chyyran beef0960f3 doc: doc rendertarget 2023-02-08 03:41:44 -05:00
chyyran 44b2a797b4 test: add test for shader preprocess 2023-02-08 03:37:21 -05:00
chyyran 2128945c06 test: add test for shader preprocess 2023-02-08 03:28:27 -05:00
chyyran 85497e47c1 build: untangle spirv-to-dxil from non-d3d12 paths 2023-02-08 03:21:28 -05:00
chyyran ccc2539e2f chore: Release 2023-02-08 03:09:03 -05:00
chyyran 48a1b28665 presets: greatly improve path resolution logic and parsing of invalid constructs 2023-02-08 03:06:25 -05:00
chyyran 4947eff4d1 doc(rt): doc scaling 2023-02-08 00:04:46 -05:00
chyyran 59e0b5da86 rt: unify render target logic 2023-02-07 23:14:39 -05:00
chyyran 06161b5aad rt: make scale framebuffers a lot nicer to use 2023-02-07 22:02:08 -05:00
chyyran 45dbdc6157 chore: Release 2023-02-07 20:05:12 -05:00
chyyran 79ed9c222a doc: clarify build dependencies 2023-02-07 20:05:03 -05:00
chyyran d1771a8b25 api: fix feature flags to allow building a proper subset of librashader 2023-02-07 18:50:33 -05:00
chyyran 07b20fecdc d3d11: fall back to singlethreaded shader compile if device was single threaded 2023-02-07 17:27:44 -05:00
chyyran dcc6280b4f doc: document cmake dependency 2023-02-07 03:02:13 -05:00
chyyran 796e0c05a4 api: fix feature flags 2023-02-07 02:59:57 -05:00
chyyran d9a97de131 rt: doc FilterPassMeta 2023-02-07 02:55:15 -05:00
chyyran d6e1f2ca16 chore: Release 2023-02-07 02:32:55 -05:00
chyyran 6d75dc5100 fmt: general format and clean up 2023-02-07 02:31:08 -05:00
chyyran c8a1d4d196 rt: abstract framebuffer scaling into common code 2023-02-07 02:12:47 -05:00
chyyran 5ffcf005a0 d3d11: set and restore blend state between passes and disable unneeded CPU access write 2023-02-07 00:51:35 -05:00
chyyran c5b2b50d16 d3d11: make default cpu access none 2023-02-06 23:34:32 -05:00
chyyran 4e8047932b gl: make input MVP apply to all internal passes 2023-02-06 23:11:39 -05:00
chyyran d6b492c614 doc: Vulkan runtime is not limited to 1.3 anymore 2023-02-06 22:05:29 -05:00
chyyran 3eae38f815 fmt: cargo fmt 2023-02-06 21:56:30 -05:00
chyyran 7ba2b26baa d3d12: optimize barriers 2023-02-06 21:56:24 -05:00
chyyran f14f918068 d3d12: use HV 2016 when compiling HLSL pipelines 2023-02-06 21:24:55 -05:00
chyyran c818ef13f7 docs(reflect): Update docs to reflect that uniforms can be bound to both UBO and Push Constants 2023-02-06 19:34:01 -05:00
chyyran cb4dc418cd chore: Release 2023-02-06 19:23:06 -05:00
chyyran 3ad67d9539 dep: upgrade to spirv-to-dxil 0.3 2023-02-06 19:22:53 -05:00
chyyran 8588021a6e chore: Release 2023-02-06 02:48:40 -05:00
chyyran 9703f1fb19 doc: fix docs.rs 2023-02-06 02:48:29 -05:00
chyyran 36d13fe185 doc(readme): typo 2023-02-06 02:31:36 -05:00
chyyran 37cb3493ca chore: Release 2023-02-06 02:21:19 -05:00
chyyran 403b676ea4 doc: indicate need for Vulkan SDK 2023-02-06 02:20:11 -05:00
chyyran 4dcbdadb4f capi: publish d3d12 2023-02-06 02:17:30 -05:00
chyyran 9a898f2cba build: try letting cmake take care of meson and ninja. 2023-02-06 01:42:43 -05:00
chyyran 3cdf3aa105 doc(d3d12): clean up docs for d3d12 2023-02-06 01:25:06 -05:00
chyyran ec619ec5e2 d3d12: clean up API for d3d12 2023-02-06 01:05:19 -05:00
chyyran d32ad8e3b2 options: fix frame-direction docs 2023-02-06 00:26:27 -05:00
chyyran 3db89e5351 vk/11/12: bind VBO only once per frame to save on draw calls. 2023-02-06 00:23:37 -05:00
chyyran d4525ee23e dx12: render identity MVP in intermediate passes 2023-02-05 23:26:14 -05:00
chyyran 99954f011f dx12: fix mipmapping 2023-02-05 23:20:01 -05:00
chyyran 1fe4b47981 dx12: use versionedrootsignature 2023-02-05 22:31:34 -05:00
chyyran fd48d88fdd dx12: use persistently bound buffers 2023-02-05 22:24:58 -05:00
chyyran f077f86bad dx12: cleanup and micro-opts 2023-02-05 21:49:55 -05:00