Commit graph

150 commits

Author SHA1 Message Date
chyyran d4b4366836 dep: update ash to 0.38 2024-08-01 08:37:40 -04:00
chyyran 0a9fa16855 rt: update for new TAIT scope rules 2024-06-14 18:17:36 -04:00
chyyran b7071958bd rt(d3d9): add a runtime for direct3d 9 2024-03-07 21:09:15 -05:00
chyyran 7593f9f9b5 rt: pass device context to uniform binder if needed 2024-03-07 21:09:15 -05:00
chyyran 752417f320 rt(vk): switch from an rwlock to a mutex for allocator 2024-02-28 18:30:59 -05:00
chyyran f61bed3a22 vk: remove unneeded device arcs 2024-02-26 00:22:55 -05:00
chyyran c7d1d347a4 rt: unify drawquad type 2024-02-22 01:16:42 -05:00
chyyran 017a1a6232 fmt: clean up imports and features 2024-02-16 01:19:52 -05:00
chyyran b47b27fadb rt(vk): update gpu-allocator 2024-02-16 01:19:52 -05:00
chyyran 6fbc4b3075 fmt: cargo fmt 2024-02-14 20:50:17 -05:00
chyyran b348e8591f lib: use a faster hashmap implementation 2024-02-14 20:50:17 -05:00
chyyran cc93e37701 reflect: get rid of redundant shader compiler argument 2024-02-14 03:08:09 -05:00
chyyran 363657deef rt(vk): make render passes the default, and dynamic rendering not.
This is technically a breaking change for the C API, but it doesn't break ABI.
If someone complains there is a migration guide anyways...
2024-02-14 03:08:09 -05:00
chyyran 1aedb1bea7 rt: auto-impl parameters 2024-02-14 03:08:09 -05:00
chyyran aca5b5420c rt(gl): use struct for draw_quad 2024-02-13 02:01:20 -05:00
chyyran c121087348 rt(vk, wgpu): use structs for quad data 2024-02-13 02:01:20 -05:00
chyyran daf30c83c0 rt: add Rotation, TotalSubFrames, CurrentSubFrame uniform semantics 2024-02-12 01:58:05 -05:00
chyyran 3c3f024ef8 preset: add original scaletype
As defined in https://github.com/libretro/RetroArch/pull/15937
2024-02-12 01:58:05 -05:00
chyyran d0a5224c10 dep: upgrade librashader-spirv-cross 2024-02-11 15:48:01 -05:00
chyyran e1f62fc984 reflect: remove ShaderOutputCompiler and just delegate to FromCompilation 2024-02-11 15:48:01 -05:00
chyyran b98d86a940 reflect: allow specifying output toolchain 2024-02-11 15:48:01 -05:00
chyyran 252f685967 reflect: abstract away output compiler into its own trait 2024-02-11 15:48:01 -05:00
chyyran a7ca391ef6 reflect: abstract away input compiler from compilation 2024-02-11 15:48:01 -05:00
chyyran 2fbc7f92da capi: add preset_ctx C API 2024-02-09 02:49:31 -05:00
chyyran 4da6c98655 rt: add driver context + path context for FilterChain::load_with_path 2024-02-09 02:02:13 -05:00
chyyran 3d74f27d77 rt(vk): fix double free in RawVulkanBuffer 2024-02-08 18:16:10 -05:00
chyyran 2450217c29 fmt: cargo fmt 2024-02-06 19:04:28 -05:00
chyyran 2b995539f2 rt(wgpu): add structure to wgpu backend 2024-02-06 19:04:28 -05:00
chyyran 4e052159e7 rt(wgpu): create pipeline bind group layouts 2024-02-06 19:04:28 -05:00
chyyran 96f937586c build: clean unused features 2024-02-03 03:01:16 -05:00
chyyran 80325fda9e fmt: cargo fmt 2024-02-03 02:42:52 -05:00
chyyran f5da7d8421 fmt: cargo fmt 2023-07-20 02:40:13 -04:00
chyyran 59cc3deb09 rt: fix TAIT usages 2023-07-20 02:40:13 -04:00
chyyran af6f58981e vk: move internal frame count to common 2023-02-16 21:16:42 -05:00
chyyran 8ed244f6fa rt: clean up sampler sets 2023-02-16 18:19:38 -05:00
chyyran 0adf3505ec rt: mark frame and create APIs unsafe
This doesn't cause an API break in the C API but we don't actually make an attempt to verify that it's safe to access any of the device contexts.
2023-02-16 17:33:47 -05:00
chyyran f42328280a tests: split tests into their own crates 2023-02-16 00:39:36 -05:00
chyyran b81f415917 vk: fix lifetime issues with ash
Using `build` everywhere was causing miscompilations because of lifetimes leaking.
2023-02-15 22:57:20 -05:00
chyyran 2ca6aecfe4 cache: clean up cache api 2023-02-15 18:08:47 -05:00
chyyran e7645a5592 rt: expose cache disable option in filter options 2023-02-15 18:08:47 -05:00
chyyran 604edfb78f cache: implement transparent shader object cache
supported objects:

- SPIR-V artifacts
- Validated DXIL artifacts
- DXBC artifacts
- OpenGL Program Binaries
- Vulkan Pipeline caches
- D3D12 CACHED_PIPELINE_STATE
2023-02-15 18:08:47 -05:00
chyyran 4978e1f24f vk: don't unwrap create_graphics_pipelines 2023-02-14 19:24:42 -05:00
chyyran 07fac4d1e9 rt: load luts with multiple threads 2023-02-14 02:56:06 -05:00
chyyran 0eac766685 capi: expose deferred API and make order consistent.
gotta get all these ABI breaks done before release.
2023-02-11 15:30:20 -05:00
chyyran fa6cd87c60 vk/11/12: allow gpu-deferred creation of filter chains 2023-02-11 02:44:07 -05:00
chyyran 45314a61c5 vk: make internal frame count wrap 2023-02-11 00:35:13 -05:00
chyyran 3c15a3a523 rt: fix history framebuffer requirements and unify framebuffer initialization logic 2023-02-11 00:20:35 -05:00
chyyran 512a4c0050 rt: make runtimes thread safe and document thread safety guarantees 2023-02-10 03:20:59 -05:00
chyyran 2b250db353 capi: make _opt* structs more forwards compatible
yay another abi break 🙃
hopefully for the last time
2023-02-09 23:44:39 -05:00
chyyran 121209da10 fmt: clean up warnings 2023-02-09 21:06:58 -05:00