chyyran
f5da7d8421
fmt: cargo fmt
2023-07-20 02:40:13 -04:00
chyyran
b09a5295ab
reflect: update spirv-to-dxil
2023-07-20 02:40:13 -04:00
chyyran
ab8072c4f7
chore: Release
2023-04-23 18:52:14 -04:00
chyyran
70aa4091e0
build: fix nightly flag
2023-04-23 00:13:39 -04:00
chyyran
31235971db
chore: Release
2023-02-21 21:07:17 -05:00
chyyran
ac1494bee1
chore: Release
2023-02-21 17:09:10 -05:00
chyyran
e2901b4a59
chore: Release
2023-02-19 15:38:43 -05:00
chyyran
85ea566575
chore: Release
2023-02-18 00:29:01 -05:00
chyyran
b780ca2a90
chore: Release
2023-02-17 01:13:52 -05:00
chyyran
7ebc3da94b
chore: Release
2023-02-16 01:11:55 -05:00
chyyran
7d6701aa4e
chore: Release
2023-02-15 22:58:34 -05:00
chyyran
0000fdbdec
chore: Release
2023-02-15 18:40:06 -05:00
chyyran
604edfb78f
cache: implement transparent shader object cache
...
supported objects:
- SPIR-V artifacts
- Validated DXIL artifacts
- DXBC artifacts
- OpenGL Program Binaries
- Vulkan Pipeline caches
- D3D12 CACHED_PIPELINE_STATE
2023-02-15 18:08:47 -05:00
chyyran
893c58c53d
chore: Release
2023-02-13 00:41:53 -05:00
chyyran
cc3e50611e
chore: Release
2023-02-08 21:22:33 -05:00
chyyran
771a0896d7
chore: Release
2023-02-08 18:55:46 -05:00
chyyran
5ebc248078
chore: Release
2023-02-08 18:49:11 -05:00
chyyran
9847e5e603
chore: Release
2023-02-08 18:47:36 -05:00
chyyran
c475a4cd9d
reflect: fix feature flag for dxil
2023-02-08 18:47:22 -05:00
chyyran
07d9869f85
chore: Release
2023-02-08 18:44:40 -05:00
chyyran
c02416314e
preprocess: fix dev dependency
2023-02-08 18:44:30 -05:00
chyyran
85497e47c1
build: untangle spirv-to-dxil from non-d3d12 paths
2023-02-08 03:21:28 -05:00
chyyran
ccc2539e2f
chore: Release
2023-02-08 03:09:03 -05:00
chyyran
45dbdc6157
chore: Release
2023-02-07 20:05:12 -05:00
chyyran
d1771a8b25
api: fix feature flags to allow building a proper subset of librashader
2023-02-07 18:50:33 -05:00
chyyran
d6e1f2ca16
chore: Release
2023-02-07 02:32:55 -05:00
chyyran
3eae38f815
fmt: cargo fmt
2023-02-06 21:56:30 -05:00
chyyran
c818ef13f7
docs(reflect): Update docs to reflect that uniforms can be bound to both UBO and Push Constants
2023-02-06 19:34:01 -05:00
chyyran
cb4dc418cd
chore: Release
2023-02-06 19:23:06 -05:00
chyyran
3ad67d9539
dep: upgrade to spirv-to-dxil 0.3
2023-02-06 19:22:53 -05:00
chyyran
8588021a6e
chore: Release
2023-02-06 02:48:40 -05:00
chyyran
9703f1fb19
doc: fix docs.rs
2023-02-06 02:48:29 -05:00
chyyran
37cb3493ca
chore: Release
2023-02-06 02:21:19 -05:00
chyyran
3cdf3aa105
doc(d3d12): clean up docs for d3d12
2023-02-06 01:25:06 -05:00
chyyran
f5fe3e37ef
rt(d3d11/vk): allow for parallel shader compilation
...
OpenGL is for obvious reasons incompatible, and for DX12 the graphics pipeline creation has to be on the main thread so there isn't that much gain to be had.
2023-02-05 19:53:45 -05:00
chyyran
b81b2b1d25
fmt: run clippy
2023-02-05 18:34:30 -05:00
chyyran
2d2ed22e9a
fmt: run cargo fmt
2023-02-05 16:19:22 -05:00
chyyran
d6ac2c665d
reflect: fix expected runtime config options
2023-02-05 01:14:01 -05:00
chyyran
f677666900
d3d12: initial implementation of spirv-to-dxil
2023-02-05 01:05:42 -05:00
chyyran
aa87e13201
reflect: add API to compile to DXIL
2023-02-04 18:24:56 -05:00
chyyran
5d260e77d5
reflect: expose HLSL SM version
2023-02-01 18:58:21 -05:00
chyyran
b7a44f25f3
chore: Release
2023-01-29 22:49:26 -05:00
chyyran
8b6481abc1
fmt: run clippy and rustfmt
2023-01-29 02:30:58 -05:00
Ronny Chan
dffea95370
reflect: allow binding uniform names to both UBO and Push Constants ( #4 )
2023-01-29 01:57:09 -05:00
chyyran
43b7d6fb53
preprocess: support latin-1 encoding
2023-01-28 11:58:59 -05:00
chyyran
3db4c332eb
chore: Release
2023-01-28 01:50:33 -05:00
chyyran
9397233a0c
reflect: don't need error trait bound
2023-01-21 15:47:52 -05:00
chyyran
e415e46200
chore: Release
2023-01-21 02:33:50 -05:00
chyyran
341d8825c6
build: switch to custom fork of spirv_cross temporarily
2023-01-21 02:33:09 -05:00
chyyran
e1eb0ccb22
capi: fix outdated header definition
2023-01-20 23:43:45 -05:00