chyyran
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0a87bcc657
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rt: respect viewport extents when rendering
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2024-09-22 02:06:47 -04:00 |
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chyyran
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f0a7970b44
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rt: add viewport extent separate from output texture dimensions
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2024-09-22 02:06:47 -04:00 |
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chyyran
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ac66b1b6f6
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style: fix warnings
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2024-08-09 00:56:44 -04:00 |
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chyyran
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3fb6e3843e
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dep: update to windows 0.58
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2024-08-02 00:56:28 -04:00 |
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chyyran
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4d6793d305
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rt(d3d11): get rid of input/output view wrappers
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2024-08-02 00:16:52 -04:00 |
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chyyran
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7719b939f9
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rt(d3d11): upgrade to windows 0.52
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2024-02-26 21:17:30 -05:00 |
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chyyran
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020fac87ba
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deps: upgrade to windows 0.48.0
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2023-04-23 01:44:28 -04:00 |
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chyyran
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912099f00a
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test: fix unsafe changes
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2023-02-16 17:38:00 -05:00 |
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chyyran
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0adf3505ec
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rt: mark frame and create APIs unsafe
This doesn't cause an API break in the C API but we don't actually make an attempt to verify that it's safe to access any of the device contexts.
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2023-02-16 17:33:47 -05:00 |
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chyyran
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f42328280a
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tests: split tests into their own crates
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2023-02-16 00:39:36 -05:00 |
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