Commit graph

71 commits

Author SHA1 Message Date
chyyran a7ca391ef6 reflect: abstract away input compiler from compilation 2024-02-11 15:48:01 -05:00
chyyran f9fdb93c0c dep: update glslang and bitflags 2024-02-08 18:16:10 -05:00
chyyran 37397ff216 lib: add wgpu to librashader library 2024-02-06 19:04:28 -05:00
chyyran 2450217c29 fmt: cargo fmt 2024-02-06 19:04:28 -05:00
chyyran 555ff6f9fc rt(wgpu): update to wgpu 0.19 2024-02-06 19:04:28 -05:00
chyyran 4e052159e7 rt(wgpu): create pipeline bind group layouts 2024-02-06 19:04:28 -05:00
chyyran 171c842c97 reflect(wgsl): implement WGSL reflection 2024-02-06 19:04:28 -05:00
chyyran 4dfcdf2725 reflect(wgsl): wgsl compile backend 2024-02-06 19:04:28 -05:00
chyyran 80325fda9e fmt: cargo fmt 2024-02-03 02:42:52 -05:00
chyyran f5da7d8421 fmt: cargo fmt 2023-07-20 02:40:13 -04:00
chyyran d1771a8b25 api: fix feature flags to allow building a proper subset of librashader 2023-02-07 18:50:33 -05:00
chyyran 3eae38f815 fmt: cargo fmt 2023-02-06 21:56:30 -05:00
chyyran c818ef13f7 docs(reflect): Update docs to reflect that uniforms can be bound to both UBO and Push Constants 2023-02-06 19:34:01 -05:00
chyyran 3ad67d9539 dep: upgrade to spirv-to-dxil 0.3 2023-02-06 19:22:53 -05:00
chyyran f5fe3e37ef rt(d3d11/vk): allow for parallel shader compilation
OpenGL is for obvious reasons incompatible, and for DX12 the graphics pipeline creation has to be on the main thread so there isn't that much gain to be had.
2023-02-05 19:53:45 -05:00
chyyran b81b2b1d25 fmt: run clippy 2023-02-05 18:34:30 -05:00
chyyran 2d2ed22e9a fmt: run cargo fmt 2023-02-05 16:19:22 -05:00
chyyran f677666900 d3d12: initial implementation of spirv-to-dxil 2023-02-05 01:05:42 -05:00
chyyran 5d260e77d5 reflect: expose HLSL SM version 2023-02-01 18:58:21 -05:00
chyyran 8b6481abc1 fmt: run clippy and rustfmt 2023-01-29 02:30:58 -05:00
Ronny Chan dffea95370
reflect: allow binding uniform names to both UBO and Push Constants (#4) 2023-01-29 01:57:09 -05:00
chyyran 43b7d6fb53 preprocess: support latin-1 encoding 2023-01-28 11:58:59 -05:00
chyyran 9397233a0c reflect: don't need error trait bound 2023-01-21 15:47:52 -05:00
chyyran 341d8825c6 build: switch to custom fork of spirv_cross temporarily 2023-01-21 02:33:09 -05:00
chyyran ef8b72b220 reflect: use a marker trait to remove need for macro when spelling out compilation artifact opaque type 2023-01-19 18:44:08 -05:00
chyyran 261710d639 reflect: move GlslangCompilation up a level and remove intermediate modules in reflect::front 2023-01-19 01:06:17 -05:00
chyyran b3dd378b5b reflect: simplify shaderpassmeta type declarations with a macro 2023-01-19 00:37:37 -05:00
chyyran fc54c7f65c reflect: move compile_preset_passes from librashader-runtime into librashader-reflect 2023-01-18 21:58:13 -05:00
chyyran 479015d223 api: clean up spirv-cross related apis 2023-01-16 19:35:23 -05:00
chyyran aea440f194 reflect: remove rspirv
When naga is more mature (i.e. with support for COMBINED_IMAGE_SAMPLER), `naga::Module` handles everything we need with a more ergonomic API
2023-01-15 20:06:36 -05:00
chyyran 40e4ce908f preprocess: store parameters in FxHashMap 2023-01-15 14:06:38 -05:00
chyyran 8fca2954b0 fmt: run cargo fmt 2022-12-21 21:39:31 -05:00
chyyran 2baeae494d vk: pipeline layout stuff
also ringbuffer fixes
2022-12-06 01:38:21 -05:00
chyyran f92dc5cae6 fmt: run clippy 2022-12-01 19:16:13 -05:00
chyyran e804ffd310 reflect: document and rename some structs 2022-12-01 01:50:16 -05:00
chyyran acab02e401 doc: general add docs and clean up 2022-11-30 22:50:57 -05:00
chyyran 5088e1c55b fmt: run cargo fmt and clippy 2022-11-30 01:38:05 -05:00
chyyran ae257d8574 runtime: move some runtime commonalities into runtime crate 2022-11-29 00:23:48 -05:00
chyyran 515fe12568 reflect: clean up UniformStorage 2022-11-28 22:59:11 -05:00
chyyran 83b7cd38a0 gl/reflect: abstract away common uniform storage buffers 2022-11-28 22:56:20 -05:00
chyyran 43ec5173c1 reflect: seal ast output mutability after compilation 2022-11-27 23:47:41 -05:00
chyyran 964da02c39 reflect: rename non_uniforms to texture_semantics 2022-11-27 23:11:21 -05:00
chyyran f0bc2d92af d3d11: load shaders and buffers 2022-11-26 23:57:22 -05:00
chyyran 2e5c9c835a reflect: align push constant buffer sizes to 16 bytes 2022-11-26 23:57:01 -05:00
chyyran cb8af115c7 gl: don't rename inputs/outputs 2022-11-24 02:24:05 -05:00
chyyran 6d11323520 gl: use real texture names when fixing bindings 2022-11-24 02:08:58 -05:00
chyyran dadfb6ba33 dx11: begin to work on dx11 implementation 2022-11-24 01:37:16 -05:00
chyyran 1978350d97 fmt: cleanup unused items 2022-11-21 17:47:38 -05:00
chyyran 86ad32ff0a lib: sort out base library structure 2022-11-21 16:53:36 -05:00
chyyran 1579516d25 fmt: clean up unused items 2022-11-21 16:21:50 -05:00