chyyran
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85497e47c1
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build: untangle spirv-to-dxil from non-d3d12 paths
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2023-02-08 03:21:28 -05:00 |
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chyyran
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ccc2539e2f
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chore: Release
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2023-02-08 03:09:03 -05:00 |
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chyyran
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48a1b28665
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presets: greatly improve path resolution logic and parsing of invalid constructs
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2023-02-08 03:06:25 -05:00 |
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chyyran
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59e0b5da86
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rt: unify render target logic
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2023-02-07 23:14:39 -05:00 |
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chyyran
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06161b5aad
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rt: make scale framebuffers a lot nicer to use
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2023-02-07 22:02:08 -05:00 |
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chyyran
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45dbdc6157
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chore: Release
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2023-02-07 20:05:12 -05:00 |
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chyyran
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d9a97de131
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rt: doc FilterPassMeta
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2023-02-07 02:55:15 -05:00 |
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chyyran
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d6e1f2ca16
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chore: Release
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2023-02-07 02:32:55 -05:00 |
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chyyran
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6d75dc5100
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fmt: general format and clean up
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2023-02-07 02:31:08 -05:00 |
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chyyran
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c8a1d4d196
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rt: abstract framebuffer scaling into common code
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2023-02-07 02:12:47 -05:00 |
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chyyran
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3eae38f815
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fmt: cargo fmt
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2023-02-06 21:56:30 -05:00 |
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chyyran
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7ba2b26baa
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d3d12: optimize barriers
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2023-02-06 21:56:24 -05:00 |
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chyyran
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f14f918068
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d3d12: use HV 2016 when compiling HLSL pipelines
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2023-02-06 21:24:55 -05:00 |
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chyyran
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cb4dc418cd
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chore: Release
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2023-02-06 19:23:06 -05:00 |
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chyyran
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3ad67d9539
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dep: upgrade to spirv-to-dxil 0.3
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2023-02-06 19:22:53 -05:00 |
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chyyran
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8588021a6e
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chore: Release
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2023-02-06 02:48:40 -05:00 |
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chyyran
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37cb3493ca
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chore: Release
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2023-02-06 02:21:19 -05:00 |
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chyyran
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4dcbdadb4f
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capi: publish d3d12
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2023-02-06 02:17:30 -05:00 |
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chyyran
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3cdf3aa105
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doc(d3d12): clean up docs for d3d12
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2023-02-06 01:25:06 -05:00 |
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chyyran
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ec619ec5e2
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d3d12: clean up API for d3d12
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2023-02-06 01:05:19 -05:00 |
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chyyran
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d32ad8e3b2
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options: fix frame-direction docs
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2023-02-06 00:26:27 -05:00 |
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chyyran
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3db89e5351
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vk/11/12: bind VBO only once per frame to save on draw calls.
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2023-02-06 00:23:37 -05:00 |
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chyyran
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d4525ee23e
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dx12: render identity MVP in intermediate passes
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2023-02-05 23:26:14 -05:00 |
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chyyran
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99954f011f
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dx12: fix mipmapping
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2023-02-05 23:20:01 -05:00 |
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chyyran
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1fe4b47981
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dx12: use versionedrootsignature
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2023-02-05 22:31:34 -05:00 |
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chyyran
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fd48d88fdd
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dx12: use persistently bound buffers
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2023-02-05 22:24:58 -05:00 |
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chyyran
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f077f86bad
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dx12: cleanup and micro-opts
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2023-02-05 21:49:55 -05:00 |
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chyyran
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621d1da3c2
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dx12: reduce initializations of dxc
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2023-02-05 21:17:16 -05:00 |
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chyyran
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227cae6405
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fmt: clean up d3d12
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2023-02-05 20:05:22 -05:00 |
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chyyran
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34b334fd7f
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d3d12: enable parallel shader compilation
Turns out the weird errors were because of mipmapping
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2023-02-05 20:03:59 -05:00 |
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chyyran
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a3589cc794
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d3d12: make panic free
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2023-02-05 19:58:51 -05:00 |
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chyyran
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b81b2b1d25
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fmt: run clippy
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2023-02-05 18:34:30 -05:00 |
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chyyran
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0506733dad
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d3d12: implement mipmaps
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2023-02-05 18:25:59 -05:00 |
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chyyran
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271788b9c6
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d3d12: implement history
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2023-02-05 18:03:38 -05:00 |
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chyyran
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6a1138f0dc
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d3d12: allow force hlsl
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2023-02-05 17:30:55 -05:00 |
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chyyran
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2d2ed22e9a
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fmt: run cargo fmt
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2023-02-05 16:19:22 -05:00 |
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chyyran
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7d8c137083
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rt: abstract reusable bindingmeta ops
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2023-02-05 16:19:22 -05:00 |
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chyyran
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66a4b1a648
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doc: document d3d12 differences
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2023-02-05 02:22:28 -05:00 |
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chyyran
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72c9548c7a
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d3d12: use hlsl as a fallback pipeline
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2023-02-05 01:54:56 -05:00 |
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chyyran
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f677666900
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d3d12: initial implementation of spirv-to-dxil
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2023-02-05 01:05:42 -05:00 |
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chyyran
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e66c2a628f
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d3d12: run final pass
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2023-02-01 18:09:34 -05:00 |
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chyyran
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dada615a0a
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d3d12: use default mvp for intermediates for now
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2023-02-01 02:08:50 -05:00 |
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chyyran
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c29cc51ed5
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d3d12: render to intermediate buffers
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2023-02-01 02:08:50 -05:00 |
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chyyran
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cbe087fa6c
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d3d12: fix texture resource loads
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2023-02-01 02:08:50 -05:00 |
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chyyran
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03b4a7574e
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d3d12: filter chain pass
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2023-02-01 02:08:50 -05:00 |
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chyyran
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e1154ac52a
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d3d12: make hello_triangle copy fb
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2023-02-01 02:08:50 -05:00 |
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chyyran
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10cd240868
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d3d12: bind logic
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2023-02-01 02:08:50 -05:00 |
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chyyran
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3506e1a3da
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d3d12: allocate work heaps for each pass
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2023-02-01 02:08:50 -05:00 |
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chyyran
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624a749098
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d3d12: allocate framebuffers
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2023-02-01 02:08:50 -05:00 |
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chyyran
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c28e5195c2
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d3d12: texture infrastructure
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2023-02-01 02:08:50 -05:00 |
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