chyyran
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8d940d6f79
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d3d11: deferred context experiments
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2022-11-30 02:50:15 -05:00 |
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chyyran
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bcf64fc0cb
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d3d11: fix history bindings
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2022-11-30 02:43:03 -05:00 |
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chyyran
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f044d0e91b
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d3d11: don't copy texture data, just copy the resource
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2022-11-30 01:52:08 -05:00 |
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chyyran
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5088e1c55b
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fmt: run cargo fmt and clippy
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2022-11-30 01:38:05 -05:00 |
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chyyran
|
7acf208f39
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d3d11: implement history
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2022-11-30 01:35:20 -05:00 |
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chyyran
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538672e355
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gl: abstract away gl3 and dsa
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2022-11-30 00:39:50 -05:00 |
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chyyran
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c4f1abd411
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d3d11: passoutput
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2022-11-30 00:39:50 -05:00 |
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chyyran
|
812580e0b9
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d3d11: unbind resources when done
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2022-11-29 02:13:50 -05:00 |
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chyyran
|
60fd644a2a
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d3d11: initialize output buffers
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2022-11-29 01:57:04 -05:00 |
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chyyran
|
816402758a
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d3d11: use uniformstorage
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2022-11-29 00:39:15 -05:00 |
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chyyran
|
ae257d8574
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runtime: move some runtime commonalities into runtime crate
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2022-11-29 00:23:48 -05:00 |
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chyyran
|
2c953d638f
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dx11: get single pass working
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2022-11-28 21:00:54 -05:00 |
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chyyran
|
9265113e9a
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gl46: initial dsa hello_triangle
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2022-11-28 17:42:29 -05:00 |
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chyyran
|
9e2c914e57
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gl: cleanup and refactor
- allow frame and filterchain init to take optional config object by caller
- allow binding MVP as a uniform
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2022-11-27 23:27:21 -05:00 |
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chyyran
|
4e242bf25e
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d3d11: sketch out filterpass
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2022-11-27 02:21:36 -05:00 |
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chyyran
|
f0bc2d92af
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d3d11: load shaders and buffers
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2022-11-26 23:57:22 -05:00 |
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chyyran
|
f327040729
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d3d11: create buffers
[ci broken]
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2022-11-26 19:35:33 -05:00 |
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chyyran
|
46bc8a9e70
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build: move dx11 -> d3d11
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2022-11-26 15:58:26 -05:00 |
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