chyyran
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ae76bf9cc1
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rt(d3d12): pull out descriptor heap implementation into its own crate
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2024-09-06 22:45:07 -04:00 |
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chyyran
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2e7c3b3273
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rt(d3d12): use gpu_allocator instead of CreateCommittedResource
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2024-08-25 01:26:25 -04:00 |
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chyyran
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d0a5224c10
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dep: upgrade librashader-spirv-cross
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2024-02-11 15:48:01 -05:00 |
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chyyran
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55e800b67e
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d3d12: fix mipmaps again
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2023-02-09 19:44:01 -05:00 |
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chyyran
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3cdf3aa105
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doc(d3d12): clean up docs for d3d12
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2023-02-06 01:25:06 -05:00 |
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chyyran
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1fe4b47981
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dx12: use versionedrootsignature
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2023-02-05 22:31:34 -05:00 |
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chyyran
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fd48d88fdd
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dx12: use persistently bound buffers
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2023-02-05 22:24:58 -05:00 |
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chyyran
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a3589cc794
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d3d12: make panic free
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2023-02-05 19:58:51 -05:00 |
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chyyran
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9a3ce029d7
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d3d12: partially implement lut texture
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2023-02-01 02:08:50 -05:00 |
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chyyran
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92c9836985
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d3d12: try to do desc heaps
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2023-02-01 02:08:50 -05:00 |
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