Commit graph

16 commits

Author SHA1 Message Date
chyyran f044d0e91b d3d11: don't copy texture data, just copy the resource 2022-11-30 01:52:08 -05:00
chyyran 5088e1c55b fmt: run cargo fmt and clippy 2022-11-30 01:38:05 -05:00
chyyran 7acf208f39 d3d11: implement history 2022-11-30 01:35:20 -05:00
chyyran 538672e355 gl: abstract away gl3 and dsa 2022-11-30 00:39:50 -05:00
chyyran c4f1abd411 d3d11: passoutput 2022-11-30 00:39:50 -05:00
chyyran 812580e0b9 d3d11: unbind resources when done 2022-11-29 02:13:50 -05:00
chyyran 60fd644a2a d3d11: initialize output buffers 2022-11-29 01:57:04 -05:00
chyyran 816402758a d3d11: use uniformstorage 2022-11-29 00:39:15 -05:00
chyyran ae257d8574 runtime: move some runtime commonalities into runtime crate 2022-11-29 00:23:48 -05:00
chyyran 2c953d638f dx11: get single pass working 2022-11-28 21:00:54 -05:00
chyyran 9265113e9a gl46: initial dsa hello_triangle 2022-11-28 17:42:29 -05:00
chyyran 9e2c914e57 gl: cleanup and refactor
- allow frame and filterchain init to take optional config object by caller
- allow binding MVP as a uniform
2022-11-27 23:27:21 -05:00
chyyran 4e242bf25e d3d11: sketch out filterpass 2022-11-27 02:21:36 -05:00
chyyran f0bc2d92af d3d11: load shaders and buffers 2022-11-26 23:57:22 -05:00
chyyran f327040729 d3d11: create buffers
[ci broken]
2022-11-26 19:35:33 -05:00
chyyran 46bc8a9e70 build: move dx11 -> d3d11 2022-11-26 15:58:26 -05:00