use glob::glob; use librashader_presets::ShaderPreset; #[test] fn parses_all_slang_presets() { for entry in glob("../test/shaders_slang/**/*.slangp").unwrap() { if let Ok(path) = entry { if let Err(e) = ShaderPreset::try_parse(&path) { println!("Could not parse {}: {:?}", path.display(), e) } } } } #[test] fn parses_problematic() { let path = "../test/Mega_Bezel_Packs/Duimon-Mega-Bezel/Presets/Advanced/Nintendo_NDS_DREZ/NDS-[DREZ]-[Native]-[ADV]-[Guest]-[Night].slangp"; ShaderPreset::try_parse(path).expect(&format!("Failed to parse {}", path)); }