#![feature(strict_provenance)] #![feature(type_alias_impl_trait)] mod binding; mod filter_chain; mod filter_pass; mod framebuffer; mod hello_triangle; mod render_target; mod util; #[cfg(test)] mod tests { use super::*; use crate::filter_chain::FilterChain; #[test] fn triangle() { let (glfw, window, events, shader, vao) = hello_triangle::setup(); let mut filter = FilterChain::load("../test/slang-shaders/crt/crt-geom.slangp").unwrap(); // FilterChain::load("../test/slang-shaders/crt/crt-royale.slangp").unwrap(); hello_triangle::do_loop(glfw, window, events, shader, vao, &mut filter); } // #[test] // fn load_preset() { // // load("../test/basic.slangp") // .unwrap(); // } }