shaders = "2" shader0 = "basic.slang" wrap_mode0 = "clamp_to_border" mipmap_input0 = "true" alias0 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "false" ColorMod = "1.700000" shader1 = "basic.slang" wrap_mode1 = "clamp_to_border" mipmap_input1 = "true" alias1 = "" float_framebuffer0 = "false" srgb_framebuffer0 = "false" ColorMod = "1.700000"