//! OpenGL shader runtime options. use librashader_runtime::impl_default_frame_options; impl_default_frame_options!(FrameOptionsGL); /// Options for filter chain creation. #[repr(C)] #[derive(Default, Debug, Clone)] pub struct FilterChainOptionsGL { /// The GLSL version. Should be at least `330`. pub glsl_version: u16, /// Whether or not to use the Direct State Access APIs. Only available on OpenGL 4.5+. /// If this is off, compiled program caching will not be available. pub use_dsa: bool, /// Whether or not to explicitly disable mipmap generation regardless of shader preset settings. pub force_no_mipmaps: bool, /// Disable the shader object cache. Shaders will be recompiled rather than loaded from the cache. pub disable_cache: bool, }