use crate::error::{SemanticsErrorKind, ShaderReflectError}; pub struct UboData { // id: u32, // descriptor_set: u32, pub binding: u32, pub size: u32, } pub struct TextureData<'a> { // id: u32, // descriptor_set: u32, pub name: &'a str, pub binding: u32, } // todo: might want to take these crate helpers out. #[derive(Copy, Clone)] pub enum SemanticErrorBlame { Vertex, Fragment, } impl SemanticErrorBlame { pub fn error(self, kind: SemanticsErrorKind) -> ShaderReflectError { match self { SemanticErrorBlame::Vertex => ShaderReflectError::VertexSemanticError(kind), SemanticErrorBlame::Fragment => ShaderReflectError::FragmentSemanticError(kind), } } }