[package] name = "librashader-cache" edition = "2021" license = "MPL-2.0 OR GPL-3.0-only" version = "0.4.5" authors = ["Ronny Chan "] repository = "https://github.com/SnowflakePowered/librashader" readme = "../README.md" categories = ["emulators", "compilers", "graphics"] keywords = ["shader", "retroarch", "SPIR-V"] description = "RetroArch shaders for all." [dependencies] serde = { version = "1.0" } librashader-reflect = { path = "../librashader-reflect", version = "0.4.5", features = ["serialize"] } librashader-preprocess = { path = "../librashader-preprocess", version = "0.4.5" } platform-dirs = "0.3.0" blake3 = { version = "1.5.4" } thiserror = "1.0.38" bincode = { version = "2.0.0-rc.2", features = ["serde"] } persy = "1.4.7" bytemuck = "1.13.0" [target.x86_64-win7-windows-msvc.dependencies.blake3] version = "1.5.4" features = ["pure"] [target.'cfg(windows)'.dependencies.windows] workspace = true features = [ "Win32_Graphics_Direct3D", "Win32_Graphics_Direct3D_Fxc", "Win32_Graphics_Direct3D_Dxc", ] optional = true [features] d3d = ["windows", "librashader-reflect/dxil"] # hack to get building on docsrs docsrs = ["blake3/pure"] [package.metadata.docs.rs] features = ["docsrs"]