//! Cache implementations for D3D blob types that need to live //! here because of the orphan rule. use crate::{CacheKey, Cacheable}; impl CacheKey for windows::Win32::Graphics::Direct3D::ID3DBlob { fn hash_bytes(&self) -> &[u8] { unsafe { std::slice::from_raw_parts(self.GetBufferPointer().cast(), self.GetBufferSize()) } } } impl CacheKey for windows::Win32::Graphics::Direct3D::Dxc::IDxcBlob { fn hash_bytes(&self) -> &[u8] { unsafe { std::slice::from_raw_parts(self.GetBufferPointer().cast(), self.GetBufferSize()) } } } impl Cacheable for windows::Win32::Graphics::Direct3D::ID3DBlob { fn from_bytes(bytes: &[u8]) -> Option { let Some(blob) = (unsafe { windows::Win32::Graphics::Direct3D::Fxc::D3DCreateBlob(bytes.len()).ok() }) else { return None; }; let slice = unsafe { std::slice::from_raw_parts_mut(blob.GetBufferPointer().cast(), blob.GetBufferSize()) }; slice.copy_from_slice(bytes); Some(blob) } fn to_bytes(&self) -> Option> { let slice = unsafe { std::slice::from_raw_parts(self.GetBufferPointer().cast(), self.GetBufferSize()) }; Some(Vec::from(slice)) } } impl Cacheable for windows::Win32::Graphics::Direct3D::Dxc::IDxcBlob { fn from_bytes(bytes: &[u8]) -> Option { let Some(blob) = (unsafe { windows::Win32::Graphics::Direct3D::Dxc::DxcCreateInstance( &windows::Win32::Graphics::Direct3D::Dxc::CLSID_DxcLibrary) .and_then(|library: windows::Win32::Graphics::Direct3D::Dxc::IDxcUtils| { library.CreateBlob(bytes.as_ptr().cast(), bytes.len() as u32, windows::Win32::Graphics::Direct3D::Dxc::DXC_CP(0)) }).ok() }) else { return None; }; Some(blob.into()) } fn to_bytes(&self) -> Option> { let slice = unsafe { std::slice::from_raw_parts(self.GetBufferPointer().cast(), self.GetBufferSize()) }; Some(Vec::from(slice)) } }