module.dialect = spv.Module(version: 1.0, spv.Capability.{Shader, Sampled1D}, spv.MemoryModel.GLSL450) module.debug_info = spv.Module.DebugInfo(generator: spv.Tool(id: 0, version: 28)) type T0 = spv.OpTypeImage(SampledType: f32, spv.Dim.2D, Depth: 0, Arrayed: 0, MS: 0, Sampled: 1, spv.ImageFormat.Unknown) #[spv.Decoration.Location(Location: 0)] global_var GV0(spv.StorageClass.Output): f32×4 #[spv.Decoration.Binding(BindingPoint: 1)] #[spv.Decoration.DescriptorSet(DescriptorSet: 0)] global_var GV1(spv.StorageClass.UniformConstant): T0 #[spv.Decoration.Binding(BindingPoint: 1)] #[spv.Decoration.DescriptorSet(DescriptorSet: 1)] global_var GV2(spv.StorageClass.UniformConstant): spv.OpTypeSampler global_var GV3(spv.StorageClass.Private, init: f32×4(0.0, 0.0, 0.0, 0.0)): f32×4 func F0() { v0 = spv.OpLoad(Pointer: &GV1): T0 v1 = spv.OpLoad(Pointer: &GV2): spv.OpTypeSampler v2 = spv.OpSampledImage(Image: v0, Sampler: v1): spv.OpTypeSampledImage(ImageType: T0) v3 = spv.OpImageSampleImplicitLod(SampledImage: v2, Coordinate: f32×2(0.0, 0.0)): f32×4 spv.OpStore(Pointer: &GV3, Object: v3) } #[spv.ExecutionMode.OriginUpperLeft] func F1() { _ = spv.OpLoad(Pointer: &GV1): T0 _ = spv.OpLoad(Pointer: &GV2): spv.OpTypeSampler call F0() v0 = spv.OpLoad(Pointer: &GV3): f32×4 spv.OpStore(Pointer: &GV0, Object: v0) } export { spv.OpEntryPoint(spv.ExecutionModel.Fragment, Name: "main"): F1, }