#![feature(type_alias_impl_trait)] #![feature(let_chains)] mod hello_triangle; mod filter_chain; mod filter_pass; mod error; mod util; mod framebuffer; mod vulkan_state; mod draw_quad; mod renderpass; mod vulkan_primitives; #[cfg(test)] mod tests { use crate::filter_chain::FilterChainVulkan; use super::*; #[test] fn triangle_vk() { let base = hello_triangle::ExampleBase::new(900, 600); let mut filter = FilterChainVulkan::load_from_path( base.device.clone(), "../test/slang-shaders/border/gameboy-player/gameboy-player-crt-royale.slangp", None ) // FilterChain::load_from_path("../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp", None) .unwrap(); hello_triangle::main(base); } }