[package] name = "librashader-cache" edition = "2021" license = "MPL-2.0 OR GPL-3.0-only" version = "0.1.1" authors = ["Ronny Chan "] repository = "https://github.com/SnowflakePowered/librashader" readme = "../README.md" categories = ["emulators", "compilers", "graphics"] keywords = ["shader", "retroarch", "SPIR-V"] description = "RetroArch shaders for all." [dependencies] serde = { version = "1.0" } librashader-reflect = { path = "../librashader-reflect", version = "0.1.1", features = ["serialize", "dxil"] } librashader-preprocess = { path = "../librashader-preprocess", version = "0.1.1" } platform-dirs = "0.3.0" blake3 = { version = "1.3.3" } thiserror = "1.0.38" bincode = { version = "2.0.0-rc.2", features = ["serde"] } rusqlite = { version = "0.28.0", features = ["bundled"] } bytemuck = "1.13.0" [target.'cfg(windows)'.dependencies.windows] version = "0.44.0" features = [ "Win32_Graphics_Direct3D", "Win32_Graphics_Direct3D_Fxc", "Win32_Graphics_Direct3D_Dxc", ] optional = true [features] d3d = ["windows"] # hack to get building on docsrs docsrs = ["blake3/pure", "rusqlite/in_gecko"] [package.metadata.docs.rs] features = ["docsrs"]