[package]
name = "librashader-capi"
edition = "2021"

license = "MPL-2.0 OR GPL-3.0-only"
version = "0.1.0-alpha.4"
authors = ["Ronny Chan <ronny@ronnychan.ca>"]
repository = "https://github.com/SnowflakePowered/librashader"
readme = "../README.md"
categories = ["emulators", "compilers", "graphics"]
keywords = ["shader", "retroarch", "SPIR-V"]
description = "RetroArch shaders for all."

[lib]
name = "rashader"
crate-type = [ "cdylib", "staticlib", "lib" ]

[features]
default = ["runtime-opengl", "runtime-d3d11"]
runtime-opengl = ["gl", "librashader/gl"]
runtime-d3d11 = ["windows", "librashader/d3d11"]

[dependencies]
librashader = { path = "../librashader", version = "0.1.0-alpha.4" }
thiserror = "1.0.37"
paste = "1.0.9"
gl = { version = "0.14.0", optional = true }

[dependencies.windows]
version = "0.43.0"
features = [
    "Win32_Foundation",
    "Win32_Graphics_Dxgi_Common",
    "Win32_Graphics_Direct3D",
    "Win32_Graphics_Direct3D11",
    "Win32_Graphics_Direct3D_Fxc",
    "Win32_Graphics_Gdi",
    "Win32_Security",
    "Win32_System_LibraryLoader",
    "Win32_System_Threading",
    "Win32_System_WindowsProgramming",
    "Win32_UI_WindowsAndMessaging",
]
optional = true


[build-dependencies]
cbindgen = "0.24.3"