librashader/test/capi-tests/librashader-capi-tests
chyyran 5e99ddf73c vk/d3d12: recompile pipelines on incompatible output format.
This also involves changes to the C API, since we're breaking API anyways
might as well unify some type names. No breakages for D3D11.
2023-02-08 21:21:40 -05:00
..
dx11-example capi: publish d3d12 2023-02-06 02:17:30 -05:00
dx11-example-2 capi: swap width and height back 2023-01-27 18:17:35 -05:00
librashader-capi-tests vk/d3d12: recompile pipelines on incompatible output format. 2023-02-08 21:21:40 -05:00
librashader-capi-tests.sln examples: add another d3d11 c++ example 2023-01-26 23:47:27 -05:00
README.md examples: add another d3d11 c++ example 2023-01-26 23:47:27 -05:00

C API examples and testing playground

These examples are merely illustrations of how to use librashader_ld.h. The actual "rendering" parts of it should not be taken as "good" or well optimized code.

  • librashader-capi-tests This is my playground to test the soundness of bindings.
  • dx11-example This is a basic D3D11 example.
  • dx11-example-2 This is a more advanced D3D11 example based off Minimal D3D11 pt3 to show integration with a more complex renderer.