librashader/librashader-runtime-vk/src/error.rs

36 lines
1.3 KiB
Rust

//! Vulkan shader runtime errors.
use gpu_allocator::AllocationError;
use librashader_preprocess::PreprocessError;
use librashader_presets::ParsePresetError;
use librashader_reflect::error::{ShaderCompileError, ShaderReflectError};
use librashader_runtime::image::ImageError;
use thiserror::Error;
/// Cumulative error type for Vulkan filter chains.
#[derive(Error, Debug)]
pub enum FilterChainError {
#[error("SPIRV reflection error")]
SpirvCrossReflectError(#[from] spirv_cross::ErrorCode),
#[error("shader preset parse error")]
ShaderPresetError(#[from] ParsePresetError),
#[error("shader preprocess error")]
ShaderPreprocessError(#[from] PreprocessError),
#[error("shader compile error")]
ShaderCompileError(#[from] ShaderCompileError),
#[error("shader reflect error")]
ShaderReflectError(#[from] ShaderReflectError),
#[error("lut loading error")]
LutLoadError(#[from] ImageError),
#[error("vulkan error")]
VulkanResult(#[from] ash::vk::Result),
#[error("could not find a valid vulkan memory type")]
VulkanMemoryError(u32),
#[error("could not allocate gpu memory")]
AllocationError(#[from] AllocationError),
#[error("allocation is already freed")]
AllocationDoesNotExist,
}
/// Result type for Vulkan filter chains.
pub type Result<T> = std::result::Result<T, FilterChainError>;