librashader/librashader-runtime-vk/src/lib.rs
2023-01-13 18:10:20 -05:00

73 lines
2.2 KiB
Rust

#![feature(type_alias_impl_trait)]
#![feature(let_chains)]
#![feature(strict_provenance)]
mod draw_quad;
mod filter_chain;
mod filter_pass;
mod framebuffer;
#[cfg(test)]
mod hello_triangle;
mod luts;
mod parameters;
mod queue_selection;
mod render_target;
mod samplers;
mod texture;
mod ubo_ring;
mod util;
mod vulkan_primitives;
mod vulkan_state;
pub use filter_chain::FilterChainVulkan;
pub use filter_chain::VulkanObjects;
pub use filter_chain::VulkanInstance;
pub use texture::VulkanImage;
pub mod error;
pub mod options;
#[cfg(test)]
mod tests {
use super::*;
use crate::filter_chain::FilterChainVulkan;
use crate::hello_triangle::vulkan_base::VulkanBase;
#[test]
fn triangle_vk() {
let entry = unsafe { ash::Entry::load().unwrap() };
let base = VulkanBase::new(entry).unwrap();
dbg!("finished");
let mut filter = FilterChainVulkan::load_from_path(
&base,
// "../test/slang-shaders/border/gameboy-player/gameboy-player-crt-royale.slangp",
"../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp",
// "../test/basic.slangp",
None,
)
.unwrap();
crate::hello_triangle::main(base, filter)
// let base = hello_triangle_old::ExampleBase::new(900, 600);
// // let mut filter = FilterChainVulkan::load_from_path(
// // (base.device.clone(), base.present_queue.clone(), base.device_memory_properties.clone()),
// // "../test/slang-shaders/border/gameboy-player/gameboy-player-crt-royale.slangp",
// // None
// // )
//
// let mut filter = FilterChainVulkan::load_from_path(
// (
// base.device.clone(),
// base.present_queue.clone(),
// base.device_memory_properties.clone(),
// ),
// "../test/slang-shaders/border/gameboy-player/gameboy-player-crt-royale.slangp",
// None,
// )
// // FilterChain::load_from_path("../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp", None)
// .unwrap();
// hello_triangle_old::main(base, filter);
}
}