36 lines
1.2 KiB
Rust
36 lines
1.2 KiB
Rust
use glob::glob;
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use librashader_presets::context::{ContextItem, VideoDriver, WildcardContext};
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use librashader_presets::ShaderPreset;
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use std::collections::HashMap;
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#[test]
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fn parses_all_slang_presets() {
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for entry in glob("../test/shaders_slang/**/*.slangp").unwrap() {
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if let Ok(path) = entry {
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if let Err(e) = ShaderPreset::try_parse(&path) {
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println!("Could not parse {}: {:?}", path.display(), e)
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}
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}
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}
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}
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#[test]
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fn parses_problematic() {
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let path = "../test/Mega_Bezel_Packs/Duimon-Mega-Bezel/Presets/Advanced/Nintendo_NDS_DREZ/NDS-[DREZ]-[Native]-[ADV]-[Guest]-[Night].slangp";
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ShaderPreset::try_parse(path).expect(&format!("Failed to parse {}", path));
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}
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#[test]
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fn parses_wildcard() {
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let path =
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"../test/shaders_slang/bezel/Mega_Bezel/resource/wildcard-examples/Preset-01-Core.slangp";
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let mut context = WildcardContext::new();
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context.add_video_driver_defaults(VideoDriver::Vulkan);
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context.append_item(ContextItem::CoreName(String::from("image display")));
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ShaderPreset::try_parse_with_context(path, context)
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.expect(&format!("Failed to parse {}", path));
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}
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