librashader/librashader-runtime-d3d12
chyyran abadfb3ee1 d3d12: use dxc to compile mipmap shader
removes fxc dependency completely.
Also slim down windows-rs features where only needed for testing.
2023-02-12 13:03:31 -05:00
..
src d3d12: use dxc to compile mipmap shader 2023-02-12 13:03:31 -05:00
Cargo.toml d3d12: use dxc to compile mipmap shader 2023-02-12 13:03:31 -05:00